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author | Kartik K. Agaram <vc@akkartik.com> | 2015-05-18 22:26:42 -0700 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2015-05-18 22:26:42 -0700 |
commit | b31aaa21d5aa0e25091ee51d5bfff561ec929561 (patch) | |
tree | 5b0518824fc5a83ac4d543cf61ba06fe19f924be /test_all_layers | |
parent | c8dd393cf175f9c56de9bf656dab3255095d8bbe (diff) | |
download | mu-b31aaa21d5aa0e25091ee51d5bfff561ec929561.tar.gz |
1404 - undefined-behavior checks using clang
While I'm at it I also explored turning on optimization. With optimization compile+test of the chessboard app takes 10+3s, while without optimization it takes 3+8s. So we're still better off without optimizations in a tight debug loop. (Since we stopped tracing the big chessboard test.)
Diffstat (limited to 'test_all_layers')
-rwxr-xr-x | test_all_layers | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/test_all_layers b/test_all_layers index 4117dde0..e4c91640 100755 --- a/test_all_layers +++ b/test_all_layers @@ -5,3 +5,8 @@ do echo "=== $f" ./build_and_test_until $f || exit 0 done + +echo "=== chessboard" +rm mu.cc +make clang +mu test chessboard.mu # our most intensive test so far |