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author | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:09:50 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:21:03 -0800 |
commit | 71e4f3812982dba2efb471283d310224e8db363e (patch) | |
tree | ea111a1acb8b8845dbda39c0e1b4bac1d198143b /tools/iso/kernel.soso/screen.c | |
parent | c6b928be29ac8cdb4e4d6e1eaa20420ff03e5a4c (diff) | |
download | mu-71e4f3812982dba2efb471283d310224e8db363e.tar.gz |
7842 - new directory organization
Baremetal is now the default build target and therefore has its sources at the top-level. Baremetal programs build using the phase-2 Mu toolchain that requires a Linux kernel. This phase-2 codebase which used to be at the top-level is now under the linux/ directory. Finally, the phase-2 toolchain, while self-hosting, has a way to bootstrap from a C implementation, which is now stored in linux/bootstrap. The bootstrap C implementation uses some literate programming tools that are now in linux/bootstrap/tools. So the whole thing has gotten inverted. Each directory should build one artifact and include the main sources (along with standard library). Tools used for building it are relegated to sub-directories, even though those tools are often useful in their own right, and have had lots of interesting programs written using them. A couple of things have gotten dropped in this process: - I had old ways to run on just a Linux kernel, or with a Soso kernel. No more. - I had some old tooling for running a single test at the cursor. I haven't used that lately. Maybe I'll bring it back one day. The reorg isn't done yet. Still to do: - redo documentation everywhere. All the README files, all other markdown, particularly vocabulary.md. - clean up how-to-run comments at the start of programs everywhere - rethink what to do with the html/ directory. Do we even want to keep supporting it? In spite of these shortcomings, all the scripts at the top-level, linux/ and linux/bootstrap are working. The names of the scripts also feel reasonable. This is a good milestone to take stock at.
Diffstat (limited to 'tools/iso/kernel.soso/screen.c')
-rw-r--r-- | tools/iso/kernel.soso/screen.c | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/tools/iso/kernel.soso/screen.c b/tools/iso/kernel.soso/screen.c deleted file mode 100644 index b54bba83..00000000 --- a/tools/iso/kernel.soso/screen.c +++ /dev/null @@ -1,86 +0,0 @@ -#include "screen.h" -#include "common.h" -#include "serial.h" - -#define SCREEN_LINE_COUNT 25 -#define SCREEN_COLUMN_COUNT 80 - -static unsigned char *videoStart = (unsigned char*)0xB8000; - -static uint16 gCurrentLine = 0; -static uint16 gCurrentColumn = 0; -static uint8 gColor = 0x0A; - -void Screen_FlushFromTty(Tty* tty) { - memcpy(videoStart, tty->buffer, SCREEN_LINE_COUNT * SCREEN_COLUMN_COUNT * 2); - - Screen_MoveCursor(tty->currentLine, tty->currentColumn); -} - -void Screen_Print(int row, int column, const char* text) { - unsigned char * video = videoStart; - - video += (row * SCREEN_COLUMN_COUNT + column) * 2; - while(*text != 0) { - *video++ = *text++; - *video++ = gColor; - } -} - -void Screen_SetActiveColor(uint8 color) { - gColor = color; -} - -void Screen_ApplyColor(uint8 color) { - gColor = color; - - unsigned char * video = videoStart; - int i = 0; - - for (i = 0; i < SCREEN_LINE_COUNT * SCREEN_COLUMN_COUNT; ++i) { - video++; - *video++ = gColor; - } -} - -void Screen_Clear() { - unsigned char * video = videoStart; - int i = 0; - - for (i = 0; i < SCREEN_LINE_COUNT * SCREEN_COLUMN_COUNT; ++i) { - *video++ = 0; - *video++ = gColor; - } - - gCurrentLine = 0; - gCurrentColumn = 0; -} - -void Screen_MoveCursor(uint16 line, uint16 column) { - // The screen is 80 characters wide... - uint16 cursorLocation = line * SCREEN_COLUMN_COUNT + column; - outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. - outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. - outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. - outb(0x3D5, cursorLocation); // Send the low cursor byte. - - gCurrentColumn = column; - gCurrentLine = line; -} - -void Screen_SetCursorVisible(BOOL visible) { - uint8 cursor = inb(0x3d5); - - if (visible) { - cursor &= ~0x20;//5th bit cleared when cursor visible - } - else { - cursor |= 0x20;//5th bit set when cursor invisible - } - outb(0x3D5, cursor); -} - -void Screen_GetCursor(uint16* line, uint16* column) { - *line = gCurrentLine; - *column = gCurrentColumn; -} |