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author | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:09:50 -0800 |
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committer | Kartik K. Agaram <vc@akkartik.com> | 2021-03-03 22:21:03 -0800 |
commit | 71e4f3812982dba2efb471283d310224e8db363e (patch) | |
tree | ea111a1acb8b8845dbda39c0e1b4bac1d198143b /tools/iso/kernel.soso/vbe.h | |
parent | c6b928be29ac8cdb4e4d6e1eaa20420ff03e5a4c (diff) | |
download | mu-71e4f3812982dba2efb471283d310224e8db363e.tar.gz |
7842 - new directory organization
Baremetal is now the default build target and therefore has its sources at the top-level. Baremetal programs build using the phase-2 Mu toolchain that requires a Linux kernel. This phase-2 codebase which used to be at the top-level is now under the linux/ directory. Finally, the phase-2 toolchain, while self-hosting, has a way to bootstrap from a C implementation, which is now stored in linux/bootstrap. The bootstrap C implementation uses some literate programming tools that are now in linux/bootstrap/tools. So the whole thing has gotten inverted. Each directory should build one artifact and include the main sources (along with standard library). Tools used for building it are relegated to sub-directories, even though those tools are often useful in their own right, and have had lots of interesting programs written using them. A couple of things have gotten dropped in this process: - I had old ways to run on just a Linux kernel, or with a Soso kernel. No more. - I had some old tooling for running a single test at the cursor. I haven't used that lately. Maybe I'll bring it back one day. The reorg isn't done yet. Still to do: - redo documentation everywhere. All the README files, all other markdown, particularly vocabulary.md. - clean up how-to-run comments at the start of programs everywhere - rethink what to do with the html/ directory. Do we even want to keep supporting it? In spite of these shortcomings, all the scripts at the top-level, linux/ and linux/bootstrap are working. The names of the scripts also feel reasonable. This is a good milestone to take stock at.
Diffstat (limited to 'tools/iso/kernel.soso/vbe.h')
-rw-r--r-- | tools/iso/kernel.soso/vbe.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/tools/iso/kernel.soso/vbe.h b/tools/iso/kernel.soso/vbe.h deleted file mode 100644 index abaf0940..00000000 --- a/tools/iso/kernel.soso/vbe.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef VBE_H -#define VBE_H - -typedef struct { - /* Mandatory information for all VBE revisions */ - uint16 ModeAttributes; /**< @brief mode attributes */ - uint8 WinAAttributes; /**< @brief window A attributes */ - uint8 WinBAttributes; /**< @brief window B attributes */ - uint16 WinGranularity; /**< @brief window granularity */ - uint16 WinSize; /**< @brief window size */ - uint16 WinASegment; /**< @brief window A start segment */ - uint16 WinBSegment; /**< @brief window B start segment */ - void* WinFuncPtr; /**< @brief real mode/far pointer to window function */ - uint16 BytesPerScanLine; /**< @brief bytes per scan line */ - - /* Mandatory information for VBE 1.2 and above */ - - uint16 XResolution; /**< @brief horizontal resolution in pixels/characters */ - uint16 YResolution; /**< @brief vertical resolution in pixels/characters */ - uint8 XCharSize; /**< @brief character cell width in pixels */ - uint8 YCharSize; /**< @brief character cell height in pixels */ - uint8 NumberOfPlanes; /**< @brief number of memory planes */ - uint8 BitsPerPixel; /**< @brief bits per pixel */ - uint8 NumberOfBanks; /**< @brief number of banks */ - uint8 MemoryModel; /**< @brief memory model type */ - uint8 BankSize; /**< @brief bank size in KB */ - uint8 NumberOfImagePages; /**< @brief number of images */ - uint8 Reserved1; /**< @brief reserved for page function */ - - /* Direct Color fields (required for direct/6 and YUV/7 memory models) */ - - uint8 RedMaskSize; /* size of direct color red mask in bits */ - uint8 RedFieldPosition; /* bit position of lsb of red mask */ - uint8 GreenMaskSize; /* size of direct color green mask in bits */ - uint8 GreenFieldPosition; /* bit position of lsb of green mask */ - uint8 BlueMaskSize; /* size of direct color blue mask in bits */ - uint8 BlueFieldPosition; /* bit position of lsb of blue mask */ - uint8 RsvdMaskSize; /* size of direct color reserved mask in bits */ - uint8 RsvdFieldPosition; /* bit position of lsb of reserved mask */ - uint8 DirectColorModeInfo; /* direct color mode attributes */ - - /* Mandatory information for VBE 2.0 and above */ - void* PhysBasePtr; /**< @brief physical address for flat memory frame buffer */ - uint8 Reserved2[4]; /**< @brief Reserved - always set to 0 */ - uint8 Reserved3[2]; /**< @brief Reserved - always set to 0 */ - - /* Mandatory information for VBE 3.0 and above */ - uint16 LinBytesPerScanLine; /* bytes per scan line for linear modes */ - uint8 BnkNumberOfImagePages; /* number of images for banked modes */ - uint8 LinNumberOfImagePages; /* number of images for linear modes */ - uint8 LinRedMaskSize; /* size of direct color red mask (linear modes) */ - uint8 LinRedFieldPosition; /* bit position of lsb of red mask (linear modes) */ - uint8 LinGreenMaskSize; /* size of direct color green mask (linear modes) */ - uint8 LinGreenFieldPosition; /* bit position of lsb of green mask (linear modes) */ - uint8 LinBlueMaskSize; /* size of direct color blue mask (linear modes) */ - uint8 LinBlueFieldPosition; /* bit position of lsb of blue mask (linear modes ) */ - uint8 LinRsvdMaskSize; /* size of direct color reserved mask (linear modes) */ - uint8 LinRsvdFieldPosition; /* bit position of lsb of reserved mask (linear modes) */ - uint32 MaxPixelClock; /* maximum pixel clock (in Hz) for graphics mode */ - uint8 Reserved4[190]; /* remainder of ModeInfoBlock */ -} __attribute__((packed)) vbe_mode_info_t; - -#endif // VBE_H |