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-//: A Mu program is a book of 'recipes' (functions)
-:(before "End Globals")
-//: Each recipe is stored at a specific page number, or ordinal.
-map<recipe_ordinal, recipe> Recipe;
-//: You can also refer to each recipe by its name.
-map<string, recipe_ordinal> Recipe_ordinal;
-recipe_ordinal Next_recipe_ordinal = 1;
-
-//: Ordinals are like numbers, except you can't do arithmetic on them. Ordinal
-//: 1 is not less than 2, it's just different. Phone numbers are ordinals;
-//: adding two phone numbers is meaningless. Here each recipe does something
-//: incommensurable with any other recipe.
-:(after "Types")
-typedef int recipe_ordinal;
-
-:(before "End Types")
-// Recipes are lists of instructions. To perform or 'run' a recipe, the
-// computer runs its instructions.
-struct recipe {
-  recipe_ordinal ordinal;
-  string name;
-  vector<instruction> steps;
-  // End recipe Fields
-  recipe();
-};
-
-:(before "struct recipe")
-// Each instruction is either of the form:
-//   product1, product2, product3, ... <- operation ingredient1, ingredient2, ingredient3, ...
-// or just a single 'label' starting with a non-alphanumeric character
-//   +label
-// Labels don't do anything, they're just named locations in a recipe.
-struct instruction {
-  bool is_label;
-  string label;  // only if is_label
-  string name;  // only if !is_label
-  string original_string;  // for error messages
-  recipe_ordinal operation;  // get(Recipe_ordinal, name)
-  vector<reagent> ingredients;  // only if !is_label
-  vector<reagent> products;  // only if !is_label
-  // End instruction Fields
-  instruction();
-  void clear();
-  bool is_empty();
-};
-
-:(before "struct instruction")
-// Ingredients and products are a single species -- a reagent. Reagents refer
-// either to numbers or to locations in memory along with 'type' tags telling
-// us how to interpret them. They also can contain arbitrary other lists of
-// properties besides types, but we're getting ahead of ourselves.
-struct reagent {
-  string original_string;
-  string name;
-  type_tree* type;
-  vector<pair<string, string_tree*> > properties;  // can't be a map because the string_tree sometimes needs to be NULL, which can be confusing
-  double value;
-  bool initialized;
-  // End reagent Fields
-  reagent(const string& s);
-  reagent() :type(NULL), value(0), initialized(false) {}
-  reagent(type_tree* t) :type(t), value(0), initialized(false) {}
-  ~reagent();
-  void clear();
-  reagent(const reagent& original);
-  reagent& operator=(const reagent& original);
-  void set_value(double v) { value = v;  initialized = true; }
-};
-
-:(before "struct reagent")
-// Types can range from a simple type ordinal, to arbitrarily complex trees of
-// type parameters, like (map (address array character) (list number))
-struct type_tree {
-  bool atom;
-  string name;  // only if atom
-  type_ordinal value;  // only if atom
-  type_tree* left;  // only if !atom
-  type_tree* right;  // only if !atom
-  ~type_tree();
-  type_tree(const type_tree& original);
-  // atomic type ordinal
-  explicit type_tree(string name);
-  type_tree(string name, type_ordinal v) :atom(true), name(name), value(v), left(NULL), right(NULL) {}
-  // tree of type ordinals
-  type_tree(type_tree* l, type_tree* r) :atom(false), value(0), left(l), right(r) {}
-  type_tree& operator=(const type_tree& original);
-  bool operator==(const type_tree& other) const;
-  bool operator!=(const type_tree& other) const { return !operator==(other); }
-  bool operator<(const type_tree& other) const;
-  bool operator>(const type_tree& other) const { return other.operator<(*this); }
-};
-
-struct string_tree {
-  bool atom;
-  string value;  // only if atom
-  string_tree* left;  // only if !atom
-  string_tree* right;  // only if !atom
-  ~string_tree();
-  string_tree(const string_tree& original);
-  // atomic string
-  explicit string_tree(string v) :atom(true), value(v), left(NULL), right(NULL) {}
-  // tree of strings
-  string_tree(string_tree* l, string_tree* r) :atom(false), left(l), right(r) {}
-};
-
-// End type_tree Definition
-:(code)
-type_tree::type_tree(string name) :atom(true), name(name), value(get(Type_ordinal, name)), left(NULL), right(NULL) {}
-
-:(before "End Globals")
-// Locations refer to a common 'memory'. Each location can store a number.
-map<int, double> Memory;
-:(before "End Reset")
-Memory.clear();
-
-:(after "Types")
-// Mu types encode how the numbers stored in different parts of memory are
-// interpreted. A location tagged as a 'character' type will interpret the
-// value 97 as the letter 'a', while a different location of type 'number'
-// would not.
-//
-// Unlike most computers today, Mu stores types in a single big table, shared
-// by all the Mu programs on the computer. This is useful in providing a
-// seamless experience to help understand arbitrary Mu programs.
-typedef int type_ordinal;
-:(before "End Globals")
-map<string, type_ordinal> Type_ordinal;
-map<type_ordinal, type_info> Type;
-type_ordinal Next_type_ordinal = 1;
-type_ordinal Number_type_ordinal = 0;
-type_ordinal Boolean_type_ordinal = 0;
-type_ordinal Character_type_ordinal = 0;
-type_ordinal Address_type_ordinal = 0;
-type_ordinal Array_type_ordinal = 0;
-:(code)
-void setup_types() {
-  Type.clear();  Type_ordinal.clear();
-  put(Type_ordinal, "literal", 0);
-  Next_type_ordinal = 1;
-  // Mu Types Initialization
-  Number_type_ordinal = put(Type_ordinal, "number", Next_type_ordinal++);
-  get_or_insert(Type, Number_type_ordinal).name = "number";
-  put(Type_ordinal, "location", Number_type_ordinal);  // synonym of number for addresses we'll never look up
-  Address_type_ordinal = put(Type_ordinal, "address", Next_type_ordinal++);
-  get_or_insert(Type, Address_type_ordinal).name = "address";
-  Boolean_type_ordinal = put(Type_ordinal, "boolean", Next_type_ordinal++);
-  get_or_insert(Type, Boolean_type_ordinal).name = "boolean";
-  Character_type_ordinal = put(Type_ordinal, "character", Next_type_ordinal++);
-  get_or_insert(Type, Character_type_ordinal).name = "character";
-  // Array types are a special modifier to any other type. For example,
-  // array:number or array:address:boolean.
-  Array_type_ordinal = put(Type_ordinal, "array", Next_type_ordinal++);
-  get_or_insert(Type, Array_type_ordinal).name = "array";
-  // End Mu Types Initialization
-}
-void teardown_types() {
-  for (map<type_ordinal, type_info>::iterator p = Type.begin();  p != Type.end();  ++p) {
-    for (int i = 0;  i < SIZE(p->second.elements);  ++i)
-      p->second.elements.clear();
-  }
-  Type_ordinal.clear();
-}
-:(before "End One-time Setup")
-setup_types();
-atexit(teardown_types);
-
-:(before "End Types")
-// You can construct arbitrary new types. New types are either 'containers'
-// with multiple 'elements' of other types, or 'exclusive containers' containing
-// one of multiple 'variants'. (These are similar to C structs and unions,
-// respectively, though exclusive containers implicitly include a tag element
-// recording which variant they should be interpreted as.)
-//
-// For example, storing bank balance and name for an account might require a
-// container, but if bank accounts may be either for individuals or groups,
-// with different properties for each, that may require an exclusive container
-// whose variants are individual-account and joint-account containers.
-enum kind_of_type {
-  PRIMITIVE,
-  CONTAINER,
-  EXCLUSIVE_CONTAINER
-};
-
-struct type_info {
-  string name;
-  kind_of_type kind;
-  vector<reagent> elements;
-  // End type_info Fields
-  type_info() :kind(PRIMITIVE) {
-    // End type_info Constructor
-  }
-};
-
-enum primitive_recipes {
-  IDLE = 0,
-  COPY,
-  // End Primitive Recipe Declarations
-  MAX_PRIMITIVE_RECIPES,
-};
-:(code)
-//: It's all very well to construct recipes out of other recipes, but we need
-//: to know how to do *something* out of the box. For the following
-//: recipes there are only codes, no entries in the book, because Mu just knows
-//: what to do for them.
-void setup_recipes() {
-  Recipe.clear();  Recipe_ordinal.clear();
-  put(Recipe_ordinal, "idle", IDLE);
-  // Primitive Recipe Numbers
-  put(Recipe_ordinal, "copy", COPY);
-  // End Primitive Recipe Numbers
-}
-//: We could just reset the recipe table after every test, but that gets slow
-//: all too quickly. Instead, initialize the common stuff just once at
-//: startup. Later layers will carefully undo each test's additions after
-//: itself.
-:(before "End One-time Setup")
-setup_recipes();
-assert(MAX_PRIMITIVE_RECIPES < 200);  // level 0 is primitives; until 199
-Next_recipe_ordinal = 200;
-put(Recipe_ordinal, "main", Next_recipe_ordinal++);
-// Load Mu Prelude
-// End Mu Prelude
-:(before "End Commandline Parsing")
-assert(Next_recipe_ordinal < 1000);  // recipes being tested didn't overflow into test space
-:(before "End Reset")
-Next_recipe_ordinal = 1000;  // consistent new numbers for each test
-
-//: One final detail: tests can modify our global tables of recipes and types,
-//: so we need some way to clean up after each test is done so it doesn't
-//: influence later ones.
-:(before "End Globals")
-map<string, recipe_ordinal> Recipe_ordinal_snapshot;
-map<recipe_ordinal, recipe> Recipe_snapshot;
-map<string, type_ordinal> Type_ordinal_snapshot;
-map<type_ordinal, type_info> Type_snapshot;
-:(before "End One-time Setup")
-save_snapshots();
-:(before "End Reset")
-restore_snapshots();
-
-:(code)
-void save_snapshots() {
-  Recipe_ordinal_snapshot = Recipe_ordinal;
-  Recipe_snapshot = Recipe;
-  Type_ordinal_snapshot = Type_ordinal;
-  Type_snapshot = Type;
-  // End save_snapshots
-}
-
-void restore_snapshots() {
-  Recipe = Recipe_snapshot;
-  Recipe_ordinal = Recipe_ordinal_snapshot;
-  restore_non_recipe_snapshots();
-}
-// when running sandboxes in the edit/ app we'll want to restore everything except recipes defined in the app
-void restore_non_recipe_snapshots() {
-  Type_ordinal = Type_ordinal_snapshot;
-  Type = Type_snapshot;
-  // End restore_snapshots
-}
-
-//:: Helpers
-
-:(code)
-recipe::recipe() {
-  ordinal = -1;
-  // End recipe Constructor
-}
-
-instruction::instruction() :is_label(false), operation(IDLE) {
-  // End instruction Constructor
-}
-void instruction::clear() {
-  is_label=false;
-  label.clear();
-  name.clear();
-  operation=IDLE;
-  ingredients.clear();
-  products.clear();
-  original_string.clear();
-  // End instruction Clear
-}
-bool instruction::is_empty() { return !is_label && name.empty(); }
-
-// Reagents have the form <name>:<type>:<type>:.../<property>/<property>/...
-reagent::reagent(const string& s) :original_string(s), type(NULL), value(0), initialized(false) {
-  // Parsing reagent(string s)
-  istringstream in(s);
-  in >> std::noskipws;
-  // name and type
-  istringstream first_row(slurp_until(in, '/'));
-  first_row >> std::noskipws;
-  name = slurp_until(first_row, ':');
-  string_tree* type_names = parse_property_list(first_row);
-  // End Parsing Reagent Type Property(type_names)
-  type = new_type_tree(type_names);
-  delete type_names;
-  // special cases
-  if (is_integer(name) && type == NULL)
-    type = new type_tree("literal");
-  if (name == "_" && type == NULL)
-    type = new type_tree("literal");
-  // other properties
-  slurp_properties(in, properties);
-  // End Parsing reagent
-}
-
-void slurp_properties(istream& in, vector<pair<string, string_tree*> >& out) {
-  while (has_data(in)) {
-    istringstream row(slurp_until(in, '/'));
-    row >> std::noskipws;
-    string key = slurp_until(row, ':');
-    string_tree* value = parse_property_list(row);
-    out.push_back(pair<string, string_tree*>(key, value));
-  }
-}
-
-string_tree* parse_property_list(istream& in) {
-  skip_whitespace_but_not_newline(in);
-  if (!has_data(in)) return NULL;
-  string_tree* first = new string_tree(slurp_until(in, ':'));
-  if (!has_data(in)) return first;
-  string_tree* rest = parse_property_list(in);
-  if (!has_data(in) && rest->atom)
-    return new string_tree(first, new string_tree(rest, NULL));
-  return new string_tree(first, rest);
-}
-:(before "End Unit Tests")
-void test_parse_property_list_atom() {
-  istringstream in("a");
-  string_tree* x = parse_property_list(in);
-  CHECK(x->atom);
-  delete x;
-}
-void test_parse_property_list_list() {
-  istringstream in("a:b");
-  string_tree* x = parse_property_list(in);
-  CHECK(!x->atom);
-  CHECK(x->left->atom);
-  CHECK_EQ(x->left->value, "a");
-  CHECK(!x->right->atom);
-  CHECK(x->right->left->atom);
-  CHECK_EQ(x->right->left->value, "b");
-  CHECK(x->right->right == NULL);
-  delete x;
-}
-
-:(code)
-type_tree* new_type_tree(const string_tree* properties) {
-  if (!properties) return NULL;
-  if (properties->atom) {
-    const string& type_name = properties->value;
-    int value = 0;
-    if (contains_key(Type_ordinal, type_name))
-      value = get(Type_ordinal, type_name);
-    else if (is_integer(type_name))  // sometimes types will contain literal integers, like for the size of an array
-      value = 0;
-    else if (properties->value == "->")  // used in recipe types
-      value = 0;
-    else
-      value = -1;  // should never happen; will trigger errors later
-    return new type_tree(type_name, value);
-  }
-  return new type_tree(new_type_tree(properties->left),
-                       new_type_tree(properties->right));
-}
-
-//: avoid memory leaks for the type tree
-
-reagent::reagent(const reagent& other) {
-  original_string = other.original_string;
-  name = other.name;
-  value = other.value;
-  initialized = other.initialized;
-  for (int i = 0;  i < SIZE(other.properties);  ++i) {
-    properties.push_back(pair<string, string_tree*>(other.properties.at(i).first, copy(other.properties.at(i).second)));
-  }
-  type = copy(other.type);
-  // End reagent Copy Constructor
-}
-
-type_tree::type_tree(const type_tree& original) {
-  atom = original.atom;
-  name = original.name;
-  value = original.value;
-  left = copy(original.left);
-  right = copy(original.right);
-}
-
-type_tree& type_tree::operator=(const type_tree& original) {
-  atom = original.atom;
-  name = original.name;
-  value = original.value;
-  if (left) delete left;
-  left = copy(original.left);
-  if (right) delete right;
-  right = copy(original.right);
-  return *this;
-}
-
-bool type_tree::operator==(const type_tree& other) const {
-  if (atom != other.atom) return false;
-  if (atom)
-    return name == other.name && value == other.value;
-  return (left == other.left || *left == *other.left)
-      && (right == other.right || *right == *other.right);
-}
-
-// only constraint we care about: if a < b then !(b < a)
-bool type_tree::operator<(const type_tree& other) const {
-  if (atom != other.atom) return atom > other.atom;  // atoms before non-atoms
-  if (atom) return value < other.value;
-  // first location in one that's missing in the other makes that side 'smaller'
-  if (left && !other.left) return false;
-  if (!left && other.left) return true;
-  if (right && !other.right) return false;
-  if (!right && other.right) return true;
-  // now if either pointer is unequal neither side can be null
-  // if one side is equal that's easy
-  if (left == other.left || *left == *other.left) return right && *right < *other.right;
-  if (right == other.right || *right == *other.right) return left && *left < *other.left;
-  // if the two sides criss-cross, pick the side with the smaller lhs
-  if ((left == other.right || *left == *other.right)
-      && (right == other.left || *right == *other.left))
-    return *left < *other.left;
-  // now the hard case: both sides are not equal
-  // make sure we stay consistent between (a < b) and (b < a)
-  // just return the side with the smallest of the 4 branches
-  if (*left < *other.left && *left < *other.right) return true;
-  if (*right < *other.left && *right < *other.right) return true;
-  return false;
-}
-:(before "End Unit Tests")
-// These unit tests don't always use valid types.
-void test_compare_atom_types() {
-  reagent a("a:address"), b("b:boolean");
-  CHECK(*a.type < *b.type);
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_equal_atom_types() {
-  reagent a("a:address"), b("b:address");
-  CHECK(!(*a.type < *b.type));
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_atom_with_non_atom() {
-  reagent a("a:address:number"), b("b:boolean");
-  CHECK(!(*a.type < *b.type));
-  CHECK(*b.type < *a.type);
-}
-void test_compare_lists_with_identical_structure() {
-  reagent a("a:address:address"), b("b:address:boolean");
-  CHECK(*a.type < *b.type);
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_identical_lists() {
-  reagent a("a:address:boolean"), b("b:address:boolean");
-  CHECK(!(*a.type < *b.type));
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_list_with_extra_element() {
-  reagent a("a:address:address"), b("b:address:address:number");
-  CHECK(*a.type < *b.type);
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_list_with_smaller_left_but_larger_right() {
-  reagent a("a:number:character"), b("b:boolean:array");
-  CHECK(*a.type < *b.type);
-  CHECK(!(*b.type < *a.type));
-}
-void test_compare_list_with_smaller_left_but_larger_right_identical_types() {
-  reagent a("a:address:boolean"), b("b:boolean:address");
-  CHECK(*a.type < *b.type);
-  CHECK(!(*b.type < *a.type));
-}
-
-:(code)
-string_tree::string_tree(const string_tree& original) {
-  atom = original.atom;
-  value = original.value;
-  left = copy(original.left);
-  right = copy(original.right);
-}
-
-reagent& reagent::operator=(const reagent& other) {
-  original_string = other.original_string;
-  for (int i = 0;  i < SIZE(properties);  ++i)
-    if (properties.at(i).second) delete properties.at(i).second;
-  properties.clear();
-  for (int i = 0;  i < SIZE(other.properties);  ++i)
-    properties.push_back(pair<string, string_tree*>(other.properties.at(i).first, copy(other.properties.at(i).second)));
-  name = other.name;
-  value = other.value;
-  initialized = other.initialized;
-  if (type) delete type;
-  type = copy(other.type);
-  // End reagent Copy Operator
-  return *this;
-}
-
-reagent::~reagent() {
-  clear();
-}
-
-void reagent::clear() {
-  for (int i = 0;  i < SIZE(properties);  ++i) {
-    if (properties.at(i).second) {
-      delete properties.at(i).second;
-      properties.at(i).second = NULL;
-    }
-  }
-  delete type;
-  type = NULL;
-}
-type_tree::~type_tree() {
-  delete left;
-  delete right;
-}
-string_tree::~string_tree() {
-  delete left;
-  delete right;
-}
-
-void append(type_tree*& base, type_tree* extra) {
-  if (!base) {
-    base = extra;
-    return;
-  }
-  type_tree* curr = base;
-  while (curr->right) curr = curr->right;
-  curr->right = extra;
-}
-
-void append(string_tree*& base, string_tree* extra) {
-  if (!base) {
-    base = extra;
-    return;
-  }
-  string_tree* curr = base;
-  while (curr->right) curr = curr->right;
-  curr->right = extra;
-}
-
-string slurp_until(istream& in, char delim) {
-  ostringstream out;
-  char c;
-  while (in >> c) {
-    if (c == delim) {
-      // drop the delim
-      break;
-    }
-    out << c;
-  }
-  return out.str();
-}
-
-bool has_property(const reagent& x, const string& name) {
-  for (int i = 0;  i < SIZE(x.properties);  ++i) {
-    if (x.properties.at(i).first == name) return true;
-  }
-  return false;
-}
-
-string_tree* property(const reagent& r, const string& name) {
-  for (int p = 0;  p != SIZE(r.properties);  ++p) {
-    if (r.properties.at(p).first == name)
-      return r.properties.at(p).second;
-  }
-  return NULL;
-}
-
-string_tree* copy(const string_tree* x) {
-  if (x == NULL) return NULL;
-  return new string_tree(*x);
-}
-
-type_tree* copy(const type_tree* x) {
-  if (x == NULL) return NULL;
-  return new type_tree(*x);
-}
-
-:(before "End Globals")
-extern const string Ignore(",");  // commas are ignored in Mu except within [] strings
-:(code)
-void skip_whitespace_but_not_newline(istream& in) {
-  while (true) {
-    if (!has_data(in)) break;
-    else if (in.peek() == '\n') break;
-    else if (isspace(in.peek())) in.get();
-    else if (Ignore.find(in.peek()) != string::npos) in.get();
-    else break;
-  }
-}
-
-void dump_memory() {
-  for (map<int, double>::iterator p = Memory.begin();  p != Memory.end();  ++p) {
-    cerr << p->first << ": " << no_scientific(p->second) << '\n';
-  }
-}
-
-//:: Helpers for converting various values to string
-//: Use to_string() in trace(), and try to keep it stable from run to run.
-//: Use debug_string() while debugging, and throw everything into it.
-//: Use inspect() only for emitting a canonical format that can be parsed back
-//: into the value.
-
-string to_string(const recipe& r) {
-  ostringstream out;
-  out << "recipe " << r.name << " [\n";
-  for (int i = 0;  i < SIZE(r.steps);  ++i)
-    out << "  " << to_string(r.steps.at(i)) << '\n';
-  out << "]\n";
-  return out.str();
-}
-
-string to_original_string(const recipe& r) {
-  ostringstream out;
-  out << "recipe " << r.name << " [\n";
-  for (int i = 0;  i < SIZE(r.steps);  ++i)
-    out << "  " << to_original_string(r.steps.at(i)) << '\n';
-  out << "]\n";
-  return out.str();
-}
-
-string debug_string(const recipe& x) {
-  ostringstream out;
-  out << "- recipe " << x.name << '\n';
-  // Begin debug_string(recipe x)
-  for (int index = 0;  index < SIZE(x.steps);  ++index) {
-    const instruction& inst = x.steps.at(index);
-    out << "inst: " << to_string(inst) << '\n';
-    out << "  ingredients\n";
-    for (int i = 0;  i < SIZE(inst.ingredients);  ++i)
-      out << "    " << debug_string(inst.ingredients.at(i)) << '\n';
-    out << "  products\n";
-    for (int i = 0;  i < SIZE(inst.products);  ++i)
-      out << "    " << debug_string(inst.products.at(i)) << '\n';
-  }
-  return out.str();
-}
-
-string to_original_string(const instruction& inst) {
-  if (inst.is_label) return inst.label;
-  if (!inst.original_string.empty()) return inst.original_string;
-  ostringstream out;
-  for (int i = 0;  i < SIZE(inst.products);  ++i) {
-    if (i > 0) out << ", ";
-    out << inst.products.at(i).original_string;
-  }
-  if (!inst.products.empty()) out << " <- ";
-  out << inst.name;
-  if (!inst.ingredients.empty()) out << ' ';
-  for (int i = 0;  i < SIZE(inst.ingredients);  ++i) {
-    if (i > 0) out << ", ";
-    out << inst.ingredients.at(i).original_string;
-  }
-  return out.str();
-}
-
-string to_string(const instruction& inst) {
-  if (inst.is_label) return inst.label;
-  ostringstream out;
-  for (int i = 0;  i < SIZE(inst.products);  ++i) {
-    if (i > 0) out << ", ";
-    out << to_string(inst.products.at(i));
-  }
-  if (!inst.products.empty()) out << " <- ";
-  out << inst.name << ' ';
-  for (int i = 0;  i < SIZE(inst.ingredients);  ++i) {
-    if (i > 0) out << ", ";
-    out << to_string(inst.ingredients.at(i));
-  }
-  return out.str();
-}
-
-string to_string(const reagent& r) {
-  if (is_dummy(r)) return "_";
-  ostringstream out;
-  out << "{";
-  out << r.name << ": " << names_to_string(r.type);
-  if (!r.properties.empty()) {
-    for (int i = 0;  i < SIZE(r.properties);  ++i)
-      out << ", \"" << r.properties.at(i).first << "\": " << to_string(r.properties.at(i).second);
-  }
-  out << "}";
-  return out.str();
-}
-
-// special name for ignoring some products
-bool is_dummy(const reagent& x) {
-  return x.name == "_";
-}
-
-string debug_string(const reagent& x) {
-  ostringstream out;
-  out << x.name << ": " << x.value << ' ' << to_string(x.type) << " -- " << to_string(x);
-  return out.str();
-}
-
-string to_string(const string_tree* property) {
-  if (!property) return "()";
-  ostringstream out;
-  dump(property, out);
-  return out.str();
-}
-
-void dump(const string_tree* x, ostream& out) {
-  if (!x) return;
-  if (x->atom) {
-    out << '"' << x->value << '"';
-    return;
-  }
-  out << '(';
-  const string_tree* curr = x;
-  while (curr && !curr->atom) {
-    dump(curr->left, out);
-    if (curr->right) out << ' ';
-    curr = curr->right;
-  }
-  // check for dotted list; should never happen
-  if (curr) {
-    out << ". ";
-    dump(curr, out);
-  }
-  out << ')';
-}
-
-string to_string(const type_tree* type) {
-  if (type == NULL) return "()";
-  ostringstream out;
-  dump(type, out);
-  return out.str();
-}
-
-void dump(const type_tree* x, ostream& out) {
-  if (!x) return;
-  if (x->atom) {
-    dump(x->value, out);
-    return;
-  }
-  out << '(';
-  const type_tree* curr = x;
-  while (curr && !curr->atom) {
-    dump(curr->left, out);
-    if (curr->right) out << ' ';
-    curr = curr->right;
-  }
-  // check for dotted list; should never happen
-  if (curr) {
-    out << ". ";
-    dump(curr, out);
-  }
-  out << ')';
-}
-
-void dump(type_ordinal type, ostream& out) {
-  if (contains_key(Type, type))
-    out << get(Type, type).name;
-  else
-    out << "?" << type;
-}
-
-string names_to_string(const type_tree* type) {
-  if (type == NULL) return "()";  // should never happen
-  ostringstream out;
-  dump_names(type, out);
-  return out.str();
-}
-
-void dump_names(const type_tree* x, ostream& out) {
-  if (!x) return;
-  if (x->atom) {
-    out << '"' << x->name << '"';
-    return;
-  }
-  out << '(';
-  const type_tree* curr = x;
-  while (curr && !curr->atom) {
-    dump_names(curr->left, out);
-    if (curr->right) out << ' ';
-    curr = curr->right;
-  }
-  // check for dotted list; should never happen
-  if (curr) {
-    out << ". ";
-    dump_names(curr, out);
-  }
-  out << ')';
-}
-
-string names_to_string_without_quotes(const type_tree* type) {
-  if (type == NULL) return "()";
-  ostringstream out;
-  dump_names_without_quotes(type, out);
-  return out.str();
-}
-
-void dump_names_without_quotes(const type_tree* x, ostream& out) {
-  if (!x) return;
-  if (x->atom) {
-    out << x->name;
-    return;
-  }
-  out << '(';
-  const type_tree* curr = x;
-  while (curr && !curr->atom) {
-    dump_names_without_quotes(curr->left, out);
-    if (curr->right) out << ' ';
-    curr = curr->right;
-  }
-  // check for dotted list; should never happen
-  if (curr) {
-    out << ". ";
-    dump_names_without_quotes(curr, out);
-  }
-  out << ')';
-}
-
-bool is_integer(const string& s) {
-  return s.find_first_not_of("0123456789-") == string::npos  // no other characters
-      && s.find_first_of("0123456789") != string::npos  // at least one digit
-      && s.find('-', 1) == string::npos;  // '-' only at first position
-}
-
-int to_integer(string n) {
-  char* end = NULL;
-  // safe because string.c_str() is guaranteed to be null-terminated
-  int result = strtoll(n.c_str(), &end, /*any base*/0);
-  if (*end != '\0') cerr << "tried to convert " << n << " to number\n";
-  assert(*end == '\0');
-  return result;
-}
-
-void test_is_integer() {
-  CHECK(is_integer("1234"));
-  CHECK(is_integer("-1"));
-  CHECK(!is_integer("234.0"));
-  CHECK(is_integer("-567"));
-  CHECK(!is_integer("89-0"));
-  CHECK(!is_integer("-"));
-  CHECK(!is_integer("1e3"));  // not supported
-}
-
-//: helper to print numbers without excessive precision
-
-:(before "End Types")
-struct no_scientific {
-  double x;
-  explicit no_scientific(double y) :x(y) {}
-};
-
-:(code)
-ostream& operator<<(ostream& os, no_scientific x) {
-  if (!isfinite(x.x)) {
-    // Infinity or NaN
-    os << x.x;
-    return os;
-  }
-  ostringstream tmp;
-  // more accurate, but too slow
-//?   tmp.precision(308);  // for 64-bit numbers
-  tmp << std::fixed << x.x;
-  os << trim_floating_point(tmp.str());
-  return os;
-}
-
-string trim_floating_point(const string& in) {
-  if (in.empty()) return "";
-  if (in.find('.') == string::npos) return in;
-  int length = SIZE(in);
-  while (length > 1) {
-    if (in.at(length-1) != '0') break;
-    --length;
-  }
-  if (in.at(length-1) == '.') --length;
-  if (length == 0) return "0";
-  return in.substr(0, length);
-}
-
-void test_trim_floating_point() {
-  CHECK_EQ(trim_floating_point(""), "");
-  CHECK_EQ(trim_floating_point(".0"), "0");
-  CHECK_EQ(trim_floating_point("1.5000"), "1.5");
-  CHECK_EQ(trim_floating_point("1.000001"), "1.000001");
-  CHECK_EQ(trim_floating_point("23.000000"), "23");
-  CHECK_EQ(trim_floating_point("23.0"), "23");
-  CHECK_EQ(trim_floating_point("23."), "23");
-  CHECK_EQ(trim_floating_point("23"), "23");
-  CHECK_EQ(trim_floating_point("230"), "230");
-  CHECK_EQ(trim_floating_point("3.000000"), "3");
-  CHECK_EQ(trim_floating_point("3.0"), "3");
-  CHECK_EQ(trim_floating_point("3."), "3");
-  CHECK_EQ(trim_floating_point("3"), "3");
-}
-
-:(before "End Includes")
-#include <map>
-using std::map;
-#include <utility>
-using std::pair;
-#include <math.h>