diff options
-rw-r--r-- | hest-life.mu | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/hest-life.mu b/hest-life.mu index 729d94cb..0548cc3a 100644 --- a/hest-life.mu +++ b/hest-life.mu @@ -306,7 +306,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-monotonic-bezier screen, 0x170/x0 0x40/y0, 0x150/x1 0x80/y1, 0x150/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x170/x0 0x1a0/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x220/x0 0x40/y0, 0x150/x1 0x80/y1, 0x150/xs 0xd0/ys, 4/color - draw-monotonic-bezier screen, 0x220/x0 0xe8/y0, 0x150/x1 0xe8/y1, 0x150/xs 0xd0/ys, 4/color + draw-monotonic-bezier screen, 0x220/x0 0xe8/y0, 0x220/x1 0xd0/y1, 0x150/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x220/x0 0x1a0/y0, 0x180/x1 0x1a0/y1, 0x150/xs 0xd0/ys, 4/color # cell 0: conveyors from filter to outputs draw-monotonic-bezier screen, 0x188/xf 0x100/yf, 0x160/x1 0x8c/y1, 0x100/x2 0x80/y2, 0x2a/color @@ -337,7 +337,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-bezier-point screen, u, 0x170/x0 0x40/y0, 0x150/x1 0x80/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x170/x0 0x1a0/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x220/x0 0x40/y0, 0x150/x1 0x80/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius - draw-bezier-point screen, u, 0x220/x0 0xe8/y0, 0x150/x1 0xe8/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius + draw-bezier-point screen, u, 0x220/x0 0xe8/y0, 0x220/x1 0xd0/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x220/x0 0x1a0/y0, 0x180/x1 0x1a0/y1, 0x150/xs 0xd0/ys, 7/color, 4/radius break $render1:cell0 } @@ -371,7 +371,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-monotonic-bezier screen, 0x290/x0 0x40/y0, 0x270/x1 0x80/y1, 0x270/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x290/x0 0x1a0/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x340/x0 0x40/y0, 0x270/x1 0x80/y1, 0x270/xs 0xd0/ys, 4/color - draw-monotonic-bezier screen, 0x340/x0 0xe8/y0, 0x270/x1 0xe8/y1, 0x270/xs 0xd0/ys, 4/color + draw-monotonic-bezier screen, 0x340/x0 0xe8/y0, 0x340/x1 0xd0/y1, 0x270/xs 0xd0/ys, 4/color draw-monotonic-bezier screen, 0x340/x0 0x1a0/y0, 0x2a0/x1 0x1a0/y1, 0x270/xs 0xd0/ys, 4/color # cell 1: conveyors from filter to outputs draw-monotonic-bezier screen, 0x2a8/xf 0x100/yf, 0x280/x1 0x8c/y1, 0x220/x2 0x80/y2, 0x2a/color @@ -402,7 +402,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-bezier-point screen, u, 0x290/x0 0x40/y0, 0x270/x1 0x80/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x290/x0 0x1a0/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x340/x0 0x40/y0, 0x270/x1 0x80/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius - draw-bezier-point screen, u, 0x340/x0 0xe8/y0, 0x270/x1 0xe8/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius + draw-bezier-point screen, u, 0x340/x0 0xe8/y0, 0x340/x1 0xd0/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x340/x0 0x1a0/y0, 0x2a0/x1 0x1a0/y1, 0x270/xs 0xd0/ys, 7/color, 4/radius break $render1:cell1 } @@ -436,7 +436,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-monotonic-bezier screen, 0x170/x0 0x160/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x170/x0 0x2c0/y0, 0x150/x1 0x2c0/y1, 0x150/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x220/x0 0x160/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0x1f0/ys, 4/color - draw-monotonic-bezier screen, 0x220/x0 0x208/y0, 0x150/x1 0x208/y1, 0x150/xs 0x1f0/ys, 4/color + draw-monotonic-bezier screen, 0x220/x0 0x208/y0, 0x220/x1 0x1f0/y1, 0x150/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x220/x0 0x2c0/y0, 0x180/x1 0x2c0/y1, 0x150/xs 0x1f0/ys, 4/color # cell 2: conveyors from filter to outputs draw-monotonic-bezier screen, 0x188/xf 0x220/yf, 0x160/x1 0x1ac/y1, 0x100/x2 0x1a0/y2, 0x2a/color @@ -467,7 +467,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-bezier-point screen, u, 0x170/x0 0x160/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x170/x0 0x2c0/y0, 0x150/x1 0x2c0/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x220/x0 0x160/y0, 0x150/x1 0x1a0/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius - draw-bezier-point screen, u, 0x220/x0 0x208/y0, 0x150/x1 0x208/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius + draw-bezier-point screen, u, 0x220/x0 0x208/y0, 0x220/x1 0x1f0/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x220/x0 0x2c0/y0, 0x180/x1 0x2c0/y1, 0x150/xs 0x1f0/ys, 7/color, 4/radius break $render1:cell2 } @@ -501,7 +501,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-monotonic-bezier screen, 0x290/x0 0x160/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x290/x0 0x2c0/y0, 0x270/x1 0x2c0/y1, 0x270/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x340/x0 0x160/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0x1f0/ys, 4/color - draw-monotonic-bezier screen, 0x340/x0 0x208/y0, 0x270/x1 0x208/y1, 0x270/xs 0x1f0/ys, 4/color + draw-monotonic-bezier screen, 0x340/x0 0x208/y0, 0x340/x1 0x1f0/y1, 0x270/xs 0x1f0/ys, 4/color draw-monotonic-bezier screen, 0x340/x0 0x2c0/y0, 0x2a0/x1 0x2c0/y1, 0x270/xs 0x1f0/ys, 4/color # cell 3: conveyors from filter to outputs draw-monotonic-bezier screen, 0x2a8/xf 0x220/yf, 0x280/x1 0x1ac/y1, 0x220/x2 0x1a0/y2, 0x2a/color @@ -532,7 +532,7 @@ fn render1 screen: (addr screen), _self: (addr environment) { draw-bezier-point screen, u, 0x290/x0 0x160/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x290/x0 0x2c0/y0, 0x270/x1 0x2c0/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x340/x0 0x160/y0, 0x270/x1 0x1a0/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius - draw-bezier-point screen, u, 0x340/x0 0x208/y0, 0x270/x1 0x208/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius + draw-bezier-point screen, u, 0x340/x0 0x208/y0, 0x340/x1 0x1f0/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius draw-bezier-point screen, u, 0x340/x0 0x2c0/y0, 0x2a0/x1 0x2c0/y1, 0x270/xs 0x1f0/ys, 7/color, 4/radius break $render1:cell3 } |