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-rw-r--r--bochsrc (renamed from boot.bochsrc)0
-rw-r--r--boot0.hex2
-rw-r--r--ex1.subx2
-rw-r--r--ex2.mu4
-rw-r--r--ex2.subx2
-rw-r--r--ex3.mu4
-rw-r--r--ex4.mu4
-rw-r--r--ex5.mu4
-rw-r--r--ex6.mu4
-rw-r--r--ex7.mu4
-rw-r--r--ex8.mu6
11 files changed, 21 insertions, 15 deletions
diff --git a/boot.bochsrc b/bochsrc
index a1c8a4bc..a1c8a4bc 100644
--- a/boot.bochsrc
+++ b/bochsrc
diff --git a/boot0.hex b/boot0.hex
index 01cc9c56..e1ea98bd 100644
--- a/boot0.hex
+++ b/boot0.hex
@@ -16,7 +16,7 @@
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f boot.bochsrc  # boot.bochsrc loads disk.img
+#   bochs -f bochsrc  # bochsrc loads disk.img
 #
 # Since we start out in 16-bit mode, we need instructions SubX doesn't
 # support.
diff --git a/ex1.subx b/ex1.subx
index e1f784bd..bf6b5486 100644
--- a/ex1.subx
+++ b/ex1.subx
@@ -8,7 +8,7 @@
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc       # boot.bochsrc loads disk.img
+#   bochs -f bochsrc                      # bochsrc loads disk.img
 
 == code
 
diff --git a/ex2.mu b/ex2.mu
index bfced514..0d6e91cf 100644
--- a/ex2.mu
+++ b/ex2.mu
@@ -1,11 +1,11 @@
 # Test out the video mode by filling in the screen with pixels.
 #
 # To build a disk image:
-#   ./translate ex2.mu                            # emits disk.img
+#   ./translate ex2.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 
 fn main {
   var y/eax: int <- copy 0
diff --git a/ex2.subx b/ex2.subx
index 91eca105..3a1f770e 100644
--- a/ex2.subx
+++ b/ex2.subx
@@ -5,7 +5,7 @@
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc       # boot.bochsrc loads disk.img
+#   bochs -f bochsrc                      # bochsrc loads disk.img
 
 == code
 
diff --git a/ex3.mu b/ex3.mu
index b98304b1..c05a2f47 100644
--- a/ex3.mu
+++ b/ex3.mu
@@ -2,11 +2,11 @@
 # and in raster order.
 #
 # To build a disk image:
-#   ./translate ex3.mu                            # emits disk.img
+#   ./translate ex3.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 #
 # Expected output: a new green pixel starting from the top left corner of the
 # screen every time you press a key (letter or digit)
diff --git a/ex4.mu b/ex4.mu
index 54da7c20..8f0cbd7a 100644
--- a/ex4.mu
+++ b/ex4.mu
@@ -1,11 +1,11 @@
 # Draw a character using the built-in font (GNU unifont)
 #
 # To build a disk image:
-#   ./translate ex4.mu                            # emits disk.img
+#   ./translate ex4.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 #
 # Expected output: letter 'A' in green near the top-left corner of screen
 
diff --git a/ex5.mu b/ex5.mu
index 3a3c1563..cb0ec063 100644
--- a/ex5.mu
+++ b/ex5.mu
@@ -2,11 +2,11 @@
 # Also demonstrates bounds-checking _before_ drawing.
 #
 # To build a disk image:
-#   ./translate ex5.mu                            # emits disk.img
+#   ./translate ex5.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 #
 # Expected output: text in green near the top-left corner of screen
 
diff --git a/ex6.mu b/ex6.mu
index 7d11069c..bd0978fe 100644
--- a/ex6.mu
+++ b/ex6.mu
@@ -1,11 +1,11 @@
 # Drawing ASCII text incrementally.
 #
 # To build a disk image:
-#   ./translate ex6.mu                            # emits disk.img
+#   ./translate ex6.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 #
 # Expected output: a box and text that doesn't overflow it
 
diff --git a/ex7.mu b/ex7.mu
index 63ac5e51..5b53dbdc 100644
--- a/ex7.mu
+++ b/ex7.mu
@@ -1,11 +1,11 @@
 # Cursor-based motions.
 #
 # To build a disk image:
-#   ./translate ex7.mu                            # emits disk.img
+#   ./translate ex7.mu             # emits disk.img
 # To run:
 #   qemu-system-i386 disk.img
 # Or:
-#   bochs -f baremetal/boot.bochsrc               # boot.bochsrc loads disk.img
+#   bochs -f bochsrc               # bochsrc loads disk.img
 #
 # Expected output: an interactive game a bit like "snakes". Try pressing h, j,
 # k, l.
diff --git a/ex8.mu b/ex8.mu
index 367c665f..eb013eeb 100644
--- a/ex8.mu
+++ b/ex8.mu
@@ -1,4 +1,10 @@
 # Demo of floating-point
+#
+# To build a disk image:
+#   ./translate ex8.mu             # emits disk.img
+# To run:
+#   bochs -f bochsrc               # bochsrc loads disk.img
+# Set a breakpoint at 0x7c00 and start stepping.
 
 fn main {
   var n/eax: int <- copy 0