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-rw-r--r-- | prototypes/tile/8.mu | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/prototypes/tile/8.mu b/prototypes/tile/8.mu new file mode 100644 index 00000000..7a17cc34 --- /dev/null +++ b/prototypes/tile/8.mu @@ -0,0 +1,312 @@ +# rendering trees of arbitrary depth +# +# To run (on Linux and x86): +# $ git clone https://github.com/akkartik/mu +# $ cd mu +# $ ./translate_mu prototypes/tile/4.mu +# $ ./a.elf +# +# Every time you press a key, the root node gains another child. Press ctrl-c +# to exit. +# +# The rendering is still simple-minded. Children and siblings render in the +# same direction. And this interacts poorly with the depth computation, which +# only considers children. So unlike the previous prototype which splits the +# same screen width between more and more boxes, here the boxes grow to the +# right. + +# To run unit tests: +# $ ./a.elf test +fn main args-on-stack: (addr array (addr array byte)) -> exit-status/ebx: int { + var args/eax: (addr array (addr array byte)) <- copy args-on-stack + var tmp/ecx: int <- length args + $main-body: { + # if (len(args) > 1 && args[1] == "test") run-tests() + compare tmp, 1 + { + break-if-<= + # if (args[1] == "test") run-tests() + var tmp2/ecx: (addr addr array byte) <- index args, 1 + var tmp3/eax: boolean <- string-equal? *tmp2, "test" + compare tmp3, 0 + { + break-if-= + run-tests + exit-status <- copy 0 # TODO: get at Num-test-failures somehow + } + break $main-body + } + # otherwise operate interactively + exit-status <- interactive + } +} + +# - interactive loop + +type cell { + val: int # single chars only for now + parent: (handle cell) + first-child: (handle cell) + next-sibling: (handle cell) + prev-sibling: (handle cell) +} + +fn interactive -> exit-status/ebx: int { + var root-handle: (handle cell) + var root/esi: (addr handle cell) <- address root-handle + allocate root + var cursor/edi: (addr handle cell) <- copy root + enable-keyboard-immediate-mode + var root-addr/eax: (addr cell) <- lookup *root + render root-addr +$main:loop: { + # process key + { + var c/eax: byte <- read-key + compare c, 4 # ctrl-d + break-if-= $main:loop + process c, root, cursor + } + # render tree + root-addr <- lookup root-handle + render root-addr + loop + } + clear-screen + enable-keyboard-type-mode + exit-status <- copy 0 +} + +####################################################### +# Tree mutations +####################################################### + +fn process c: byte, root: (addr handle cell), cursor: (addr handle cell) { + var c1/ecx: (addr handle cell) <- copy cursor + var c2/eax: (addr cell) <- lookup *c1 + create-child c2 +} + +fn create-child node: (addr cell) { + var n/ecx: (addr cell) <- copy node + var child/esi: (addr handle cell) <- get n, first-child + { + var tmp/eax: (addr cell) <- lookup *child + compare tmp, 0 + break-if-= + child <- get tmp, next-sibling + loop + } + allocate child +} + +####################################################### +# Tree drawing +####################################################### + +fn render root: (addr cell) { + clear-screen + var depth/eax: int <- tree-depth root + var viewport-width/ecx: int <- copy 0x64 # col2 + viewport-width <- subtract 5 # col1 + var column-width/eax: int <- try-divide viewport-width, depth + render-tree root, column-width, 5, 5, 0x20, 0x64 +} + +fn render-tree c: (addr cell), column-width: int, row-min: int, col-min: int, row-max: int, col-max: int { +$render-tree:body: { + var root-max/ecx: int <- copy col-min + root-max <- add column-width + draw-box row-min, col-min, row-max, root-max + var c2/edx: (addr cell) <- copy c + # if single child, render it (slightly shorter than the parent) + var nchild/eax: int <- num-children c + { + compare nchild, 1 + break-if-> + var child/edx: (addr handle cell) <- get c2, first-child + var child-addr/eax: (addr cell) <- lookup *child + { + compare child-addr, 0 + break-if-= + increment row-min + decrement row-max + render-tree child-addr, column-width, row-min, root-max, row-max, col-max + } + break $render-tree:body + } + # otherwise divide vertical space up equally among children + var column-height/ebx: int <- copy row-max + column-height <- subtract row-min + var child-height/eax: int <- try-divide column-height, nchild + var child-height2/ebx: int <- copy child-height + var curr/edx: (addr handle cell) <- get c2, first-child + var curr-addr/eax: (addr cell) <- lookup *curr + var rmin/esi: int <- copy row-min + var rmax/edi: int <- copy row-min + rmax <- add child-height2 + { + compare curr-addr, 0 + break-if-= + render-tree curr-addr, column-width, rmin, root-max, rmax, col-max + curr <- get curr-addr, next-sibling + curr-addr <- lookup *curr + rmin <- add child-height2 + rmax <- add child-height2 + loop + } +} +} + +fn num-children node-on-stack: (addr cell) -> result/eax: int { + var tmp-result/edi: int <- copy 0 + var node/eax: (addr cell) <- copy node-on-stack + var child/ecx: (addr handle cell) <- get node, first-child + var child-addr/eax: (addr cell) <- lookup *child + { + compare child-addr, 0 + break-if-= + tmp-result <- increment + child <- get child-addr, next-sibling + child-addr <- lookup *child + loop + } + result <- copy tmp-result +} + +fn tree-depth node-on-stack: (addr cell) -> result/eax: int { + var tmp-result/edi: int <- copy 0 + var node/eax: (addr cell) <- copy node-on-stack + var child/ecx: (addr handle cell) <- get node, first-child + var child-addr/eax: (addr cell) <- lookup *child + { + compare child-addr, 0 + break-if-= + { + var tmp/eax: int <- tree-depth child-addr + compare tmp, tmp-result + break-if-<= + tmp-result <- copy tmp + } + child <- get child-addr, next-sibling + child-addr <- lookup *child + loop + } + result <- copy tmp-result + result <- increment +} + +fn draw-box row1: int, col1: int, row2: int, col2: int { + draw-horizontal-line row1, col1, col2 + draw-vertical-line row1, row2, col1 + draw-horizontal-line row2, col1, col2 + draw-vertical-line row1, row2, col2 +} + +fn draw-horizontal-line row: int, col1: int, col2: int { + var col/eax: int <- copy col1 + move-cursor-on-screen row, col + { + compare col, col2 + break-if->= + print-string-to-screen "-" + col <- increment + loop + } +} + +fn draw-vertical-line row1: int, row2: int, col: int { + var row/eax: int <- copy row1 + { + compare row, row2 + break-if->= + move-cursor-on-screen row, col + print-string-to-screen "|" + row <- increment + loop + } +} + +# slow, iterative divide instruction +# preconditions: _nr >= 0, _dr > 0 +fn try-divide _nr: int, _dr: int -> result/eax: int { + # x = next power-of-2 multiple of _dr after _nr + var x/ecx: int <- copy 1 + { +#? print-int32-hex-to-screen x +#? print-string-to-screen "\n" + var tmp/edx: int <- copy _dr + tmp <- multiply x + compare tmp, _nr + break-if-> + x <- shift-left 1 + loop + } +#? print-string-to-screen "--\n" + # min, max = x/2, x + var max/ecx: int <- copy x + var min/edx: int <- copy max + min <- shift-right 1 + # narrow down result between min and max + var i/eax: int <- copy min + { +#? print-int32-hex-to-screen i +#? print-string-to-screen "\n" + var foo/ebx: int <- copy _dr + foo <- multiply i + compare foo, _nr + break-if-> + i <- increment + loop + } + result <- copy i + result <- decrement +#? print-string-to-screen "=> " +#? print-int32-hex-to-screen result +#? print-string-to-screen "\n" +} + +fn test-try-divide-1 { + var result/eax: int <- try-divide 0, 2 + check-ints-equal result, 0, "F - try-divide-1\n" +} + +fn test-try-divide-2 { + var result/eax: int <- try-divide 1, 2 + check-ints-equal result, 0, "F - try-divide-2\n" +} + +fn test-try-divide-3 { + var result/eax: int <- try-divide 2, 2 + check-ints-equal result, 1, "F - try-divide-3\n" +} + +fn test-try-divide-4 { + var result/eax: int <- try-divide 4, 2 + check-ints-equal result, 2, "F - try-divide-4\n" +} + +fn test-try-divide-5 { + var result/eax: int <- try-divide 6, 2 + check-ints-equal result, 3, "F - try-divide-5\n" +} + +fn test-try-divide-6 { + var result/eax: int <- try-divide 9, 3 + check-ints-equal result, 3, "F - try-divide-6\n" +} + +fn test-try-divide-7 { + var result/eax: int <- try-divide 0xc, 4 + check-ints-equal result, 3, "F - try-divide-7\n" +} + +fn test-try-divide-8 { + var result/eax: int <- try-divide 0x1b, 3 # 27/3 + check-ints-equal result, 9, "F - try-divide-8\n" +} + +fn test-try-divide-9 { + var result/eax: int <- try-divide 0x1c, 3 # 28/3 + check-ints-equal result, 9, "F - try-divide-9\n" +} |