about summary refs log tree commit diff stats
path: root/archive/2.vm/chessboard.mu
diff options
context:
space:
mode:
Diffstat (limited to 'archive/2.vm/chessboard.mu')
-rw-r--r--archive/2.vm/chessboard.mu572
1 files changed, 0 insertions, 572 deletions
diff --git a/archive/2.vm/chessboard.mu b/archive/2.vm/chessboard.mu
deleted file mode 100644
index 09c85188..00000000
--- a/archive/2.vm/chessboard.mu
+++ /dev/null
@@ -1,572 +0,0 @@
-# Chessboard program: you type in moves in algebraic notation, and it'll
-# display the position after each move.
-
-def main [
-  local-scope
-  open-console  # take control of screen, keyboard and mouse
-  clear-screen null/screen  # non-scrolling app
-
-  # The chessboard function takes keyboard and screen objects as inputs.
-  #
-  # In Mu it is good form (though not required) to explicitly state what
-  # hardware a function needs.
-  #
-  # Here the console and screen are both null, which usually indicates real
-  # hardware rather than a fake for testing as you'll see below.
-  chessboard null/screen, null/console
-
-  close-console  # clean up screen, keyboard and mouse
-]
-
-## But enough about Mu. Here's what it looks like to run the chessboard program.
-
-scenario print-board-and-read-move [
-  local-scope
-  trace-until 100/app
-  # we'll make the screen really wide because the program currently prints out a long line
-  assume-screen 120/width, 20/height
-  # initialize keyboard to type in a move
-  assume-console [
-    type [a2-a4
-]
-  ]
-  run [
-    screen, console <- chessboard screen, console
-    # icon for the cursor
-    cursor-icon:char <- copy 9251/␣
-    screen <- print screen, cursor-icon
-  ]
-  screen-should-contain [
-  #            1         2         3         4         5         6         7         8         9         10        11
-  #  012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789
-    .Stupid text-mode chessboard. White pieces in uppercase; black pieces in lowercase. No checking for legal moves.         .
-    .                                                                                                                        .
-    .8 | r n b q k b n r                                                                                                     .
-    .7 | p p p p p p p p                                                                                                     .
-    .6 |                                                                                                                     .
-    .5 |                                                                                                                     .
-    .4 | P                                                                                                                   .
-    .3 |                                                                                                                     .
-    .2 |   P P P P P P P                                                                                                     .
-    .1 | R N B Q K B N R                                                                                                     .
-    .  +----------------                                                                                                     .
-    .    a b c d e f g h                                                                                                     .
-    .                                                                                                                        .
-    .Type in your move as <from square>-<to square>. For example: 'a2-a4'. Then press <enter>.                               .
-    .                                                                                                                        .
-    .Hit 'q' to exit.                                                                                                        .
-    .                                                                                                                        .
-    .move: ␣                                                                                                                 .
-    .                                                                                                                        .
-    .                                                                                                                        .
-  ]
-]
-
-## Here's how 'chessboard' is implemented.
-
-type board = &:@:&:@:char  # a 2-D array of arrays of characters
-
-def chessboard screen:&:screen, console:&:console -> screen:&:screen, console:&:console [
-  local-scope
-  load-inputs
-  board:board <- initial-position
-  # hook up stdin
-  stdin-in:&:source:char, stdin-out:&:sink:char <- new-channel 10/capacity
-  start-running send-keys-to-channel, console, stdin-out, screen
-  # buffer lines in stdin
-  buffered-stdin-in:&:source:char, buffered-stdin-out:&:sink:char <- new-channel 10/capacity
-  start-running buffer-lines, stdin-in, buffered-stdin-out
-  {
-    print screen, [Stupid text-mode chessboard. White pieces in uppercase; black pieces in lowercase. No checking for legal moves.
-]
-    cursor-to-next-line screen
-    print screen, board
-    cursor-to-next-line screen
-    print screen, [Type in your move as <from square>-<to square>. For example: 'a2-a4'. Then press <enter>.
-]
-    cursor-to-next-line screen
-    print screen [Hit 'q' to exit.
-]
-    {
-      cursor-to-next-line screen
-      screen <- print screen, [move: ]
-      m:&:move, quit:bool, error:bool <- read-move buffered-stdin-in, screen
-      break-if quit, +quit
-      buffered-stdin-in <- clear buffered-stdin-in  # cleanup after error. todo: test this?
-      loop-if error
-    }
-    board <- make-move board, m
-    screen <- clear-screen screen
-    loop
-  }
-  +quit
-]
-
-## a board is an array of files, a file is an array of characters (squares)
-
-def new-board initial-position:&:@:char -> board:board [
-  local-scope
-  load-inputs
-  # assert(length(initial-position) == 64)
-  len:num <- length *initial-position
-  correct-length?:bool <- equal len, 64
-  assert correct-length?, [chessboard had incorrect size]
-  # board is an array of pointers to files; file is an array of characters
-  board <- new {(address array character): type}, 8
-  col:num <- copy 0
-  {
-    done?:bool <- equal col, 8
-    break-if done?
-    file:&:@:char <- new-file initial-position, col
-    *board <- put-index *board, col, file
-    col <- add col, 1
-    loop
-  }
-]
-
-def new-file position:&:@:char, index:num -> result:&:@:char [
-  local-scope
-  load-inputs
-  index <- multiply index, 8
-  result <- new character:type, 8
-  row:num <- copy 0
-  {
-    done?:bool <- equal row, 8
-    break-if done?
-    square:char <- index *position, index
-    *result <- put-index *result, row, square
-    row <- add row, 1
-    index <- add index, 1
-    loop
-  }
-]
-
-def print screen:&:screen, board:board -> screen:&:screen [
-  local-scope
-  load-inputs
-  row:num <- copy 7  # start printing from the top of the board
-  space:char <- copy 32/space
-  # print each row
-  {
-    done?:bool <- lesser-than row, 0
-    break-if done?
-    # print rank number as a legend
-    rank:num <- add row, 1
-    print screen, rank
-    print screen, [ | ]
-    # print each square in the row
-    col:num <- copy 0
-    {
-      done?:bool <- equal col:num, 8
-      break-if done?
-      f:&:@:char <- index *board, col
-      c:char <- index *f, row
-      bg:num <- square-color row, col
-      print screen, c, 7/white, bg
-      print screen, space
-      col <- add col, 1
-      loop
-    }
-    row <- subtract row, 1
-    cursor-to-next-line screen
-    loop
-  }
-  # print file letters as legend
-  print screen, [  +----------------]
-  cursor-to-next-line screen
-  print screen, [    a b c d e f g h]
-  cursor-to-next-line screen
-]
-
-def square-color row:num, col:num -> result:num [
-  local-scope
-  load-inputs
-  result <- copy 0/black
-  x:num <- add row, col
-  _, rem:num <- divide-with-remainder x, 2
-  return-if rem, 238
-]
-
-def initial-position -> board:board [
-  local-scope
-  # layout in memory (in raster order):
-  #   R P _ _ _ _ p r
-  #   N P _ _ _ _ p n
-  #   B P _ _ _ _ p b
-  #   Q P _ _ _ _ p q
-  #   K P _ _ _ _ p k
-  #   B P _ _ _ _ p B
-  #   N P _ _ _ _ p n
-  #   R P _ _ _ _ p r
-  initial-position:&:@:char <- new-array 82/R, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 114/r, 78/N, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 110/n, 66/B, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 98/b, 81/Q, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 113/q, 75/K, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 107/k, 66/B, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 98/b, 78/N, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 110/n, 82/R, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 114/r
-#?       82/R, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 114/r,
-#?       78/N, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 110/n,
-#?       66/B, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 98/b, 
-#?       81/Q, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 113/q,
-#?       75/K, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 107/k,
-#?       66/B, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 98/b,
-#?       78/N, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 110/n,
-#?       82/R, 80/P, 32/blank, 32/blank, 32/blank, 32/blank, 112/p, 114/r
-  board <- new-board initial-position
-]
-
-scenario printing-the-board [
-  local-scope
-  board:board <- initial-position
-  assume-screen 30/width, 12/height
-  run [
-    screen <- print screen, board
-  ]
-  screen-should-contain [
-  #  012345678901234567890123456789
-    .8 | r n b q k b n r           .
-    .7 | p p p p p p p p           .
-    .6 |                           .
-    .5 |                           .
-    .4 |                           .
-    .3 |                           .
-    .2 | P P P P P P P P           .
-    .1 | R N B Q K B N R           .
-    .  +----------------           .
-    .    a b c d e f g h           .
-    .                              .
-    .                              .
-  ]
-]
-
-## data structure: move
-
-container move [
-  # valid range: 0-7
-  from-file:num
-  from-rank:num
-  to-file:num
-  to-rank:num
-]
-
-# prints only error messages to screen
-def read-move stdin:&:source:char, screen:&:screen -> result:&:move, quit?:bool, error?:bool, stdin:&:source:char, screen:&:screen [
-  local-scope
-  load-inputs
-  from-file:num, quit?:bool, error?:bool <- read-file stdin, screen
-  return-if quit?, null/dummy
-  return-if error?, null/dummy
-  # construct the move object
-  result:&:move <- new move:type
-  *result <- put *result, from-file:offset, from-file
-  from-rank:num, quit?, error? <- read-rank stdin, screen
-  return-if quit?, null/dummy
-  return-if error?, null/dummy
-  *result <- put *result, from-rank:offset, from-rank
-  error? <- expect-from-channel stdin, 45/dash, screen
-  return-if error?, null/dummy, false/quit
-  to-file:num, quit?, error? <- read-file stdin, screen
-  return-if quit?, null/dummy
-  return-if error?, null/dummy
-  *result <- put *result, to-file:offset, to-file
-  to-rank:num, quit?, error? <- read-rank stdin, screen
-  return-if quit?, null/dummy
-  return-if error?, null/dummy
-  *result <- put *result, to-rank:offset, to-rank
-  error? <- expect-from-channel stdin, 10/newline, screen
-  return-if error?, null/dummy, false/quit
-]
-
-# valid values for file: 0-7
-def read-file stdin:&:source:char, screen:&:screen -> file:num, quit:bool, error:bool, stdin:&:source:char, screen:&:screen [
-  local-scope
-  load-inputs
-  c:char, eof?:bool, stdin <- read stdin
-  return-if eof?, 0/dummy, true/quit, false/no-error
-  q-pressed?:bool <- equal c, 81/Q
-  return-if q-pressed?, 0/dummy, true/quit, false/no-error
-  q-pressed? <- equal c, 113/q
-  return-if q-pressed?, 0/dummy, true/quit, false/no-error
-  empty-fake-keyboard?:bool <- equal c, 0/eof
-  return-if empty-fake-keyboard?, 0/dummy, true/quit, false/no-error
-  {
-    newline?:bool <- equal c, 10/newline
-    break-unless newline?
-    print screen, [that's not enough]
-    return 0/dummy, false/don't-quit, true/error
-  }
-  file:num <- subtract c, 97/a
-  # 'a' <= file <= 'h'
-  {
-    above-min:bool <- greater-or-equal file, 0
-    break-if above-min
-    print screen, [file too low: ]
-    print screen, c
-    cursor-to-next-line screen
-    return 0/dummy, false/don't-quit, true/error
-  }
-  {
-    below-max:bool <- lesser-than file, 8
-    break-if below-max
-    print screen, [file too high: ]
-    print screen, c
-    return 0/dummy, false/don't-quit, true/error
-  }
-  return file, false/don't-quit, false/no-error
-]
-
-# valid values for rank: 0-7
-def read-rank stdin:&:source:char, screen:&:screen -> rank:num, quit?:bool, error?:bool, stdin:&:source:char, screen:&:screen [
-  local-scope
-  load-inputs
-  c:char, eof?:bool, stdin <- read stdin
-  return-if eof?, 0/dummy, true/quit, false/no-error
-  q-pressed?:bool <- equal c, 81/Q
-  return-if q-pressed?, 0/dummy, true/quit, false/no-error
-  q-pressed? <- equal c, 113/q
-  return-if q-pressed?, 0/dummy, true/quit, false/no-error
-  empty-fake-keyboard?:bool <- equal c, 0/eof
-  return-if empty-fake-keyboard?, 0/dummy, true/quit, false/no-error
-  {
-    newline?:bool <- equal c, 10  # newline
-    break-unless newline?
-    print screen, [that's not enough]
-    return 0/dummy, false/don't-quite, true/error
-  }
-  rank:num <- subtract c, 49/'1'
-  # assert'1' <= rank <= '8'
-  {
-    above-min:bool <- greater-or-equal rank, 0
-    break-if above-min
-    print screen, [rank too low: ]
-    print screen, c
-    return 0/dummy, false/don't-quite, true/error
-  }
-  {
-    below-max:bool <- lesser-or-equal rank, 7
-    break-if below-max
-    print screen, [rank too high: ]
-    print screen, c
-    return 0/dummy, false/don't-quite, true/error
-  }
-  return rank, false/don't-quite, false/no-error
-]
-
-# read a character from the given channel and check that it's what we expect
-# return true on error
-def expect-from-channel stdin:&:source:char, expected:char, screen:&:screen -> result:bool, stdin:&:source:char, screen:&:screen [
-  local-scope
-  load-inputs
-  c:char, eof?:bool, stdin <- read stdin
-  return-if eof? true
-  {
-    match?:bool <- equal c, expected
-    break-if match?
-    print screen, [expected character not found]
-  }
-  result <- not match?
-]
-
-scenario read-move-blocking [
-  local-scope
-  assume-screen 20/width, 2/height
-  source:&:source:char, sink:&:sink:char <- new-channel 2/capacity
-  read-move-routine:num/routine <- start-running read-move, source, screen
-  run [
-    # 'read-move' is waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state:num <- routine-state read-move-routine
-    waiting?:bool <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after coming up (before any keys were pressed)]
-    # press 'a'
-    sink <- write sink, 97/a
-    restart read-move-routine
-    # 'read-move' still waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    waiting? <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after rank 'a']
-    # press '2'
-    sink <- write sink, 50/'2'
-    restart read-move-routine
-    # 'read-move' still waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    waiting? <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after file 'a2']
-    # press '-'
-    sink <- write sink, 45/'-'
-    restart read-move-routine
-    # 'read-move' still waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    waiting? <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after hyphen 'a2-']
-    # press 'a'
-    sink <- write sink, 97/a
-    restart read-move-routine
-    # 'read-move' still waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    waiting? <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after rank 'a2-a']
-    # press '4'
-    sink <- write sink, 52/'4'
-    restart read-move-routine
-    # 'read-move' still waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    waiting? <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-blocking: routine failed to pause after file 'a2-a4']
-    # press 'newline'
-    sink <- write sink, 10  # newline
-    restart read-move-routine
-    # 'read-move' now completes
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    completed?:bool <- equal read-move-state, 1/completed
-    assert completed?, [ 
-F read-move-blocking: routine failed to terminate on newline]
-    trace 1, [test], [reached end]
-  ]
-  trace-should-contain [
-    test: reached end
-  ]
-]
-
-scenario read-move-quit [
-  local-scope
-  assume-screen 20/width, 2/height
-  source:&:source:char, sink:&:sink:char <- new-channel 2/capacity
-  read-move-routine:num <- start-running read-move, source, screen
-  run [
-    # 'read-move' is waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state:num <- routine-state read-move-routine
-    waiting?:bool <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-quit: routine failed to pause after coming up (before any keys were pressed)]
-    # press 'q'
-    sink <- write sink, 113/q
-    restart read-move-routine
-    # 'read-move' completes
-    wait-for-routine-to-block read-move-routine
-    read-move-state <- routine-state read-move-routine
-    completed?:bool <- equal read-move-state, 1/completed
-    assert completed?, [ 
-F read-move-quit: routine failed to terminate on 'q']
-    trace 1, [test], [reached end]
-  ]
-  trace-should-contain [
-    test: reached end
-  ]
-]
-
-scenario read-move-illegal-file [
-  local-scope
-  assume-screen 20/width, 2/height
-  source:&:source:char, sink:&:sink:char <- new-channel 2/capacity
-  read-move-routine:num <- start-running read-move, source, screen
-  run [
-    # 'read-move' is waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state:num <- routine-state read-move-routine
-    waiting?:bool <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-illegal-file: routine failed to pause after coming up (before any keys were pressed)]
-    sink <- write sink, 50/'2'
-    restart read-move-routine
-    wait-for-routine-to-block read-move-routine
-  ]
-  screen-should-contain [
-    .file too low: 2     .
-    .                    .
-  ]
-]
-
-scenario read-move-illegal-rank [
-  local-scope
-  assume-screen 20/width, 2/height
-  source:&:source:char, sink:&:sink:char <- new-channel 2/capacity
-  read-move-routine:num <- start-running read-move, source, screen
-  run [
-    # 'read-move' is waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state:num <- routine-state read-move-routine
-    waiting?:bool <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-illegal-rank: routine failed to pause after coming up (before any keys were pressed)]
-    sink <- write sink, 97/a
-    sink <- write sink, 97/a
-    restart read-move-routine
-    wait-for-routine-to-block read-move-routine
-  ]
-  screen-should-contain [
-    .rank too high: a    .
-    .                    .
-  ]
-]
-
-scenario read-move-empty [
-  local-scope
-  assume-screen 20/width, 2/height
-  source:&:source:char, sink:&:sink:char <- new-channel 2/capacity
-  read-move-routine:num <- start-running read-move, source, screen
-  run [
-    # 'read-move' is waiting for keypress
-    wait-for-routine-to-block read-move-routine
-    read-move-state:num <- routine-state read-move-routine
-    waiting?:bool <- not-equal read-move-state, 2/discontinued
-    assert waiting?, [ 
-F read-move-empty: routine failed to pause after coming up (before any keys were pressed)]
-    sink <- write sink, 10/newline
-    sink <- write sink, 97/a
-    restart read-move-routine
-    wait-for-routine-to-block read-move-routine
-  ]
-  screen-should-contain [
-    .that's not enough   .
-    .                    .
-  ]
-]
-
-def make-move board:board, m:&:move -> board:board [
-  local-scope
-  load-inputs
-  from-file:num <- get *m, from-file:offset
-  from-rank:num <- get *m, from-rank:offset
-  to-file:num <- get *m, to-file:offset
-  to-rank:num <- get *m, to-rank:offset
-  from-f:&:@:char <- index *board, from-file
-  to-f:&:@:char <- index *board, to-file
-  src:char/square <- index *from-f, from-rank
-  *to-f <- put-index *to-f, to-rank, src
-  *from-f <- put-index *from-f, from-rank, 32/space
-]
-
-scenario making-a-move [
-  local-scope
-  assume-screen 30/width, 12/height
-  board:board <- initial-position
-  move:&:move <- new move:type
-  *move <- merge 6/g, 1/'2', 6/g, 3/'4'
-  run [
-    board <- make-move board, move
-    screen <- print screen, board
-  ]
-  screen-should-contain [
-  #  012345678901234567890123456789
-    .8 | r n b q k b n r           .
-    .7 | p p p p p p p p           .
-    .6 |                           .
-    .5 |                           .
-    .4 |             P             .
-    .3 |                           .
-    .2 | P P P P P P   P           .
-    .1 | R N B Q K B N R           .
-    .  +----------------           .
-    .    a b c d e f g h           .
-    .                              .
-  ]
-]