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-rw-r--r--archive/2.vm/sandbox/004-programming-environment.mu268
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diff --git a/archive/2.vm/sandbox/004-programming-environment.mu b/archive/2.vm/sandbox/004-programming-environment.mu
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-## putting the environment together out of editors
-
-def! main [
-  local-scope
-  open-console
-  clear-screen null/screen  # non-scrolling app
-  env:&:environment <- new-programming-environment null/filesystem, null/screen
-  render-all null/screen, env, render
-  event-loop null/screen, null/console, env, null/filesystem
-]
-
-container environment [
-  current-sandbox:&:editor
-]
-
-def new-programming-environment resources:&:resources, screen:&:screen, test-sandbox-editor-contents:text -> result:&:environment [
-  local-scope
-  load-inputs
-  width:num <- screen-width screen
-  result <- new environment:type
-  # sandbox editor
-  current-sandbox:&:editor <- new-editor test-sandbox-editor-contents, 0/left, width/right
-  *result <- put *result, current-sandbox:offset, current-sandbox
-  <programming-environment-initialization>
-]
-
-def event-loop screen:&:screen, console:&:console, env:&:environment, resources:&:resources -> screen:&:screen, console:&:console, env:&:environment, resources:&:resources [
-  local-scope
-  load-inputs
-  current-sandbox:&:editor <- get *env, current-sandbox:offset
-  # if we fall behind we'll stop updating the screen, but then we have to
-  # render the entire screen when we catch up.
-  # todo: test this
-  render-all-on-no-more-events?:bool <- copy false
-  {
-    # looping over each (keyboard or touch) event as it occurs
-    +next-event
-    e:event, found?:bool, quit?:bool, console <- read-event console
-    loop-unless found?
-    break-if quit?  # only in tests
-    trace 10, [app], [next-event]
-    <handle-event>
-    # check for global events that will trigger regardless of which editor has focus
-    {
-      k:num, is-keycode?:bool <- maybe-convert e:event, keycode:variant
-      break-unless is-keycode?
-      <global-keypress>
-    }
-    {
-      c:char, is-unicode?:bool <- maybe-convert e:event, text:variant
-      break-unless is-unicode?
-      <global-type>
-    }
-    # 'touch' event
-    {
-      t:touch-event, is-touch?:bool <- maybe-convert e:event, touch:variant
-      break-unless is-touch?
-      # ignore all but 'left-click' events for now
-      # todo: test this
-      touch-type:num <- get t, type:offset
-      is-left-click?:bool <- equal touch-type, 65513/mouse-left
-      loop-unless is-left-click?, +next-event
-      click-row:num <- get t, row:offset
-      click-column:num <- get t, column:offset
-      # later exceptions for non-editor touches will go here
-      <global-touch>
-      move-cursor current-sandbox, screen, t
-      screen <- update-cursor screen, current-sandbox, env
-      loop +next-event
-    }
-    # 'resize' event - redraw editor
-    # todo: test this after supporting resize in assume-console
-    {
-      r:resize-event, is-resize?:bool <- maybe-convert e:event, resize:variant
-      break-unless is-resize?
-      env, screen <- resize screen, env
-      screen <- render-all screen, env, render-without-moving-cursor
-      loop +next-event
-    }
-    # not global and not a touch event
-    {
-      render?:bool <- handle-keyboard-event screen, current-sandbox, e:event
-      # try to batch up rendering if there are more events queued up
-      render-all-on-no-more-events? <- or render-all-on-no-more-events?, render?
-      more-events?:bool <- has-more-events? console
-      {
-        break-if more-events?
-        break-unless render-all-on-no-more-events?
-        render-all-on-no-more-events? <- copy false
-        screen <- render-all screen, env, render
-      }
-      screen <- update-cursor screen, current-sandbox, env
-    }
-    loop
-  }
-]
-
-def resize screen:&:screen, env:&:environment -> env:&:environment, screen:&:screen [
-  local-scope
-  load-inputs
-  clear-screen screen  # update screen dimensions
-  width:num <- screen-width screen
-  # update sandbox editor
-  current-sandbox:&:editor <- get *env, current-sandbox:offset
-  right:num <- subtract width, 1
-  *current-sandbox <- put *current-sandbox right:offset, right
-  # reset cursor
-  *current-sandbox <- put *current-sandbox, cursor-row:offset, 1
-  *current-sandbox <- put *current-sandbox, cursor-column:offset, 0
-]
-
-# Variant of 'render' that updates cursor-row and cursor-column based on
-# before-cursor (rather than the other way around). If before-cursor moves
-# off-screen, it resets cursor-row and cursor-column.
-def render-without-moving-cursor screen:&:screen, editor:&:editor -> last-row:num, last-column:num, screen:&:screen, editor:&:editor [
-  local-scope
-  load-inputs
-  return-unless editor, 1/top, 0/left
-  left:num <- get *editor, left:offset
-  screen-height:num <- screen-height screen
-  right:num <- get *editor, right:offset
-  curr:&:duplex-list:char <- get *editor, top-of-screen:offset
-  prev:&:duplex-list:char <- copy curr  # just in case curr becomes null and we can't compute prev
-  curr <- next curr
-  color:num <- copy 7/white
-  row:num <- copy 1/top
-  column:num <- copy left
-  # save before-cursor
-  old-before-cursor:&:duplex-list:char <- get *editor, before-cursor:offset
-  # initialze cursor-row/cursor-column/before-cursor to the top of the screen
-  # by default
-  *editor <- put *editor, cursor-row:offset, row
-  *editor <- put *editor, cursor-column:offset, column
-  top-of-screen:&:duplex-list:char <- get *editor, top-of-screen:offset
-  *editor <- put *editor, before-cursor:offset, top-of-screen
-  screen <- move-cursor screen, row, column
-  {
-    +next-character
-    break-unless curr
-    off-screen?:bool <- greater-or-equal row, screen-height
-    break-if off-screen?
-    # if we find old-before-cursor still on the new resized screen, update
-    # editor.cursor-row and editor.cursor-column based on
-    # old-before-cursor
-    {
-      at-cursor?:bool <- equal old-before-cursor, prev
-      break-unless at-cursor?
-      *editor <- put *editor, cursor-row:offset, row
-      *editor <- put *editor, cursor-column:offset, column
-      *editor <- put *editor, before-cursor:offset, old-before-cursor
-    }
-    c:char <- get *curr, value:offset
-    <character-c-received>
-    {
-      # newline? move to left rather than 0
-      newline?:bool <- equal c, 10/newline
-      break-unless newline?
-      # clear rest of line in this window
-      clear-line-until screen, right
-      # skip to next line
-      row <- add row, 1
-      column <- copy left
-      screen <- move-cursor screen, row, column
-      curr <- next curr
-      prev <- next prev
-      loop +next-character
-    }
-    {
-      # at right? wrap. even if there's only one more letter left; we need
-      # room for clicking on the cursor after it.
-      at-right?:bool <- equal column, right
-      break-unless at-right?
-      # print wrap icon
-      wrap-icon:char <- copy 8617/loop-back-to-left
-      print screen, wrap-icon, 245/grey
-      column <- copy left
-      row <- add row, 1
-      screen <- move-cursor screen, row, column
-      # don't increment curr
-      loop +next-character
-    }
-    print screen, c, color
-    curr <- next curr
-    prev <- next prev
-    column <- add column, 1
-    loop
-  }
-  # save first character off-screen
-  *editor <- put *editor, bottom-of-screen:offset, curr
-  *editor <- put *editor, bottom:offset, row
-  return row, column
-]
-
-type render-recipe = (recipe (address screen) (address editor) -> number number (address screen) (address editor))
-
-def render-all screen:&:screen, env:&:environment, render-editor:render-recipe -> screen:&:screen, env:&:environment [
-  local-scope
-  load-inputs
-  trace 10, [app], [render all]
-  # top menu
-  trace 11, [app], [render top menu]
-  width:num <- screen-width screen
-  draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey
-  button-start:num <- subtract width, 20
-  button-on-screen?:bool <- greater-or-equal button-start, 0
-  assert button-on-screen?, [screen too narrow for menu]
-  screen <- move-cursor screen, 0/row, button-start
-  print screen, [ run (F4) ], 255/white, 161/reddish
-  #
-  screen <- render-sandbox-side screen, env, render-editor
-  <end-render-components>  # no early returns permitted
-  #
-  current-sandbox:&:editor <- get *env, current-sandbox:offset
-  screen <- update-cursor screen, current-sandbox, env
-]
-
-# replaced in a later layer
-def render-sandbox-side screen:&:screen, env:&:environment, render-editor:render-recipe -> screen:&:screen, env:&:environment [
-  local-scope
-  load-inputs
-  trace 11, [app], [render sandboxes]
-  old-top-idx:num <- save-top-idx screen
-  current-sandbox:&:editor <- get *env, current-sandbox:offset
-  left:num <- get *current-sandbox, left:offset
-  right:num <- get *current-sandbox, right:offset
-  row:num, column:num, screen, current-sandbox <- call render-editor, screen, current-sandbox
-  # draw solid line after code (you'll see why in later layers)
-  draw-horizontal screen, row, left, right
-  row <- add row, 1
-  clear-screen-from screen, row, left, left, right
-  #
-  assert-no-scroll screen, old-top-idx
-]
-
-def update-cursor screen:&:screen, current-sandbox:&:editor, env:&:environment -> screen:&:screen [
-  local-scope
-  load-inputs
-  <update-cursor-special-cases>
-  cursor-row:num <- get *current-sandbox, cursor-row:offset
-  cursor-column:num <- get *current-sandbox, cursor-column:offset
-  screen <- move-cursor screen, cursor-row, cursor-column
-]
-
-scenario backspace-over-text [
-  local-scope
-  trace-until 100/app  # trace too long
-  assume-screen 50/width, 15/height
-  # recipes.mu is empty
-  assume-resources [
-  ]
-  # sandbox editor contains an instruction without storing outputs
-  env:&:environment <- new-programming-environment resources, screen, []
-  render-all screen, env, render
-  # run the code in the editors
-  assume-console [
-    type [a]
-    press backspace
-  ]
-  run [
-    event-loop screen, console, env, resources
-    10:num/raw <- get *screen, cursor-row:offset
-    11:num/raw <- get *screen, cursor-column:offset
-  ]
-  memory-should-contain [
-    10 <- 1
-    11 <- 0
-  ]
-]