diff options
Diffstat (limited to 'html/baremetal/ex1.hex.html')
-rw-r--r-- | html/baremetal/ex1.hex.html | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/html/baremetal/ex1.hex.html b/html/baremetal/ex1.hex.html index bdfb696f..5fc1129c 100644 --- a/html/baremetal/ex1.hex.html +++ b/html/baremetal/ex1.hex.html @@ -53,22 +53,23 @@ if ('onhashchange' in window) { <pre id='vimCodeElement'> <span id="L1" class="LineNr"> 1 </span><span class="subxComment"># The simplest possible program: just an infinite loop.</span> <span id="L2" class="LineNr"> 2 </span><span class="subxComment"># All is well if your computer clears screen and hangs without restarting.</span> -<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># On an emulator the window may get bigger to accomodate the 1280x1024 graphics mode.</span> -<span id="L4" class="LineNr"> 4 </span><span class="subxComment">#</span> -<span id="L5" class="LineNr"> 5 </span><span class="subxComment"># To convert to a disk image, first prepare a realistically sized disk image:</span> -<span id="L6" class="LineNr"> 6 </span><span class="subxComment"># dd if=/dev/zero of=disk.img count=20160 # 512-byte sectors, so 10MB</span> -<span id="L7" class="LineNr"> 7 </span><span class="subxComment"># Load the disk image:</span> -<span id="L8" class="LineNr"> 8 </span><span class="subxComment"># cat baremetal/boot.hex baremetal/ex1.hex |./bootstrap run apps/hex > a.bin</span> -<span id="L9" class="LineNr"> 9 </span><span class="subxComment"># dd if=a.bin of=disk.img conv=notrunc</span> -<span id="L10" class="LineNr">10 </span><span class="subxComment"># To run:</span> -<span id="L11" class="LineNr">11 </span><span class="subxComment"># qemu-system-i386 disk.img</span> -<span id="L12" class="LineNr">12 </span><span class="subxComment"># Or:</span> -<span id="L13" class="LineNr">13 </span><span class="subxComment"># bochs -f apps/boot.bochsrc # boot.bochsrc loads disk.img</span> -<span id="L14" class="LineNr">14 </span> -<span id="L15" class="LineNr">15 </span><span class="subxComment"># address 0x8000</span> -<span id="L16" class="LineNr">16 </span>e9 fb ff ff ff <span class="subxComment"># jump to address 0x8000</span> -<span id="L17" class="LineNr">17 </span> -<span id="L18" class="LineNr">18 </span><span class="subxComment"># vim:ft=subx</span> +<span id="L3" class="LineNr"> 3 </span><span class="subxComment"># On an emulator the window may get bigger to accomodate the higher-resolution</span> +<span id="L4" class="LineNr"> 4 </span><span class="subxComment"># graphics mode.</span> +<span id="L5" class="LineNr"> 5 </span><span class="subxComment">#</span> +<span id="L6" class="LineNr"> 6 </span><span class="subxComment"># To convert to a disk image, first prepare a realistically sized disk image:</span> +<span id="L7" class="LineNr"> 7 </span><span class="subxComment"># dd if=/dev/zero of=disk.img count=20160 # 512-byte sectors, so 10MB</span> +<span id="L8" class="LineNr"> 8 </span><span class="subxComment"># Load the disk image:</span> +<span id="L9" class="LineNr"> 9 </span><span class="subxComment"># cat baremetal/boot.hex baremetal/ex1.hex |./bootstrap run apps/hex > a.bin</span> +<span id="L10" class="LineNr">10 </span><span class="subxComment"># dd if=a.bin of=disk.img conv=notrunc</span> +<span id="L11" class="LineNr">11 </span><span class="subxComment"># To run:</span> +<span id="L12" class="LineNr">12 </span><span class="subxComment"># qemu-system-i386 disk.img</span> +<span id="L13" class="LineNr">13 </span><span class="subxComment"># Or:</span> +<span id="L14" class="LineNr">14 </span><span class="subxComment"># bochs -f apps/boot.bochsrc # boot.bochsrc loads disk.img</span> +<span id="L15" class="LineNr">15 </span> +<span id="L16" class="LineNr">16 </span><span class="subxComment"># main: (address 0x8800)</span> +<span id="L17" class="LineNr">17 </span>e9 fb ff ff ff <span class="subxComment"># jump to address 0x8800</span> +<span id="L18" class="LineNr">18 </span> +<span id="L19" class="LineNr">19 </span><span class="subxComment"># vim:ft=subx</span> </pre> </body> </html> |