diff options
Diffstat (limited to 'html/linux/304screen.subx.html')
-rw-r--r-- | html/linux/304screen.subx.html | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/html/linux/304screen.subx.html b/html/linux/304screen.subx.html index 0197f9a3..a97057cd 100644 --- a/html/linux/304screen.subx.html +++ b/html/linux/304screen.subx.html @@ -14,13 +14,13 @@ pre { white-space: pre-wrap; font-family: monospace; color: #000000; background- body { font-size:12pt; font-family: monospace; color: #000000; background-color: #ffffd7; } a { color:inherit; } * { font-size:12pt; font-size: 1em; } +.SpecialChar { color: #d70000; } .subxComment { color: #005faf; } +.subxS1Comment { color: #0000af; } .LineNr { } +.subxMinorFunction { color: #875f5f; } .subxFunction { color: #af5f00; text-decoration: underline; } -.subxS1Comment { color: #0000af; } -.SpecialChar { color: #d70000; } .Constant { color: #008787; } -.subxMinorFunction { color: #875f5f; } .CommentedCode { color: #8a8a8a; } --> </style> @@ -216,8 +216,8 @@ if ('onhashchange' in window) { <span id="L157" class="LineNr">157 </span> 5d/pop-to-ebp <span id="L158" class="LineNr">158 </span> c3/return <span id="L159" class="LineNr">159 </span> -<span id="L160" class="LineNr">160 </span><span class="subxComment"># print a grapheme in utf-8 (only up to 4 bytes so far)</span> -<span id="L161" class="LineNr">161 </span><span class="subxFunction">print-grapheme-to-real-screen</span>: <span class="subxComment"># c: grapheme</span> +<span id="L160" class="LineNr">160 </span><span class="subxComment"># print a code-point-utf8 in utf-8 (only up to 4 bytes so far)</span> +<span id="L161" class="LineNr">161 </span><span class="subxFunction">print-code-point-utf8-to-real-screen</span>: <span class="subxComment"># c: code-point-utf8</span> <span id="L162" class="LineNr">162 </span> <span class="subxS1Comment"># . prologue</span> <span id="L163" class="LineNr">163 </span> 55/push-ebp <span id="L164" class="LineNr">164 </span> 89/<- %ebp 4/r32/esp @@ -229,31 +229,31 @@ if ('onhashchange' in window) { <span id="L170" class="LineNr">170 </span> 8a/byte-> *(ebp+8) 0/r32/al <span id="L171" class="LineNr">171 </span> <span class="subxComment"># if (curr == 0) return</span> <span id="L172" class="LineNr">172 </span> 3d/compare-eax-and 0/imm32 -<span id="L173" class="LineNr">173 </span> 74/jump-if-= $print-grapheme-to-real-screen:end/disp8 +<span id="L173" class="LineNr">173 </span> 74/jump-if-= $print-code-point-utf8-to-real-screen:end/disp8 <span id="L174" class="LineNr">174 </span> <span class="subxComment">#</span> <span id="L175" class="LineNr">175 </span> (<a href='304screen.subx.html#L205'>print-byte-to-real-screen</a> %eax) <span id="L176" class="LineNr">176 </span> <span class="subxComment"># curr = *(ebp+9)</span> <span id="L177" class="LineNr">177 </span> 8a/byte-> *(ebp+9) 0/r32/al <span id="L178" class="LineNr">178 </span> <span class="subxComment"># if (curr == 0) return</span> <span id="L179" class="LineNr">179 </span> 3d/compare-eax-and 0/imm32 -<span id="L180" class="LineNr">180 </span> 74/jump-if-= $print-grapheme-to-real-screen:end/disp8 +<span id="L180" class="LineNr">180 </span> 74/jump-if-= $print-code-point-utf8-to-real-screen:end/disp8 <span id="L181" class="LineNr">181 </span> <span class="subxComment">#</span> <span id="L182" class="LineNr">182 </span> (<a href='304screen.subx.html#L205'>print-byte-to-real-screen</a> %eax) <span id="L183" class="LineNr">183 </span> <span class="subxComment"># curr = *(ebp+10)</span> <span id="L184" class="LineNr">184 </span> 8a/byte-> *(ebp+0xa) 0/r32/al <span id="L185" class="LineNr">185 </span> <span class="subxComment"># if (curr == 0) return</span> <span id="L186" class="LineNr">186 </span> 3d/compare-eax-and 0/imm32 -<span id="L187" class="LineNr">187 </span> 74/jump-if-= $print-grapheme-to-real-screen:end/disp8 +<span id="L187" class="LineNr">187 </span> 74/jump-if-= $print-code-point-utf8-to-real-screen:end/disp8 <span id="L188" class="LineNr">188 </span> <span class="subxComment">#</span> <span id="L189" class="LineNr">189 </span> (<a href='304screen.subx.html#L205'>print-byte-to-real-screen</a> %eax) <span id="L190" class="LineNr">190 </span> <span class="subxComment"># curr = *(ebp+11)</span> <span id="L191" class="LineNr">191 </span> 8a/byte-> *(ebp+0xb) 0/r32/al <span id="L192" class="LineNr">192 </span> <span class="subxComment"># if (curr == 0) return</span> <span id="L193" class="LineNr">193 </span> 3d/compare-eax-and 0/imm32 -<span id="L194" class="LineNr">194 </span> 74/jump-if-= $print-grapheme-to-real-screen:end/disp8 +<span id="L194" class="LineNr">194 </span> 74/jump-if-= $print-code-point-utf8-to-real-screen:end/disp8 <span id="L195" class="LineNr">195 </span> <span class="subxComment">#</span> <span id="L196" class="LineNr">196 </span> (<a href='304screen.subx.html#L205'>print-byte-to-real-screen</a> %eax) -<span id="L197" class="LineNr">197 </span><span class="Constant">$print-grapheme-to-real-screen:end</span>: +<span id="L197" class="LineNr">197 </span><span class="Constant">$print-code-point-utf8-to-real-screen:end</span>: <span id="L198" class="LineNr">198 </span> <span class="subxS1Comment"># . restore registers</span> <span id="L199" class="LineNr">199 </span> 58/pop-to-eax <span id="L200" class="LineNr">200 </span> <span class="subxS1Comment"># . epilogue</span> |