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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<title>Mu - subx/049memory_layout.subx</title>
+<meta name="Generator" content="Vim/8.0">
+<meta name="plugin-version" content="vim7.4_v2">
+<meta name="syntax" content="none">
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+<body onload='JumpToLine();'>
+<a href='https://github.com/akkartik/mu/blob/master/subx/049memory_layout.subx'>https://github.com/akkartik/mu/blob/master/subx/049memory_layout.subx</a>
+<pre id='vimCodeElement'>
+<span id="L1" class="LineNr">1 </span><span class="subxComment"># Segment addresses aren't really the concern of any other layer, so we'll</span>
+<span id="L2" class="LineNr">2 </span><span class="subxComment"># define them separately. They're approximate due to fidgety ELF alignment</span>
+<span id="L3" class="LineNr">3 </span><span class="subxComment"># requirements, so don't get clever assuming variables are at specific</span>
+<span id="L4" class="LineNr">4 </span><span class="subxComment"># addresses.</span>
+<span id="L5" class="LineNr">5 </span>
+<span id="L6" class="LineNr">6 </span>== code 0x09000000
+<span id="L7" class="LineNr">7 </span>
+<span id="L8" class="LineNr">8 </span>== data 0x0a000000
+</pre>
+</body>
+</html>
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