| Commit message (Collapse) | Author | Age | Files | Lines |
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It's just the other direction we want to avoid.
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Starting to leave debug prints around once again, just in case one of
them is worth promoting to the trace..
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I'm still seeing all sorts of failures in turning on layer 11 of edit/,
so I'm backing away and nailing down every culprit I run into. First up:
stop accidentally inserting empty objects into maps during lookups.
Commands run:
$ sed -i 's/\(Recipe_ordinal\|Recipe\|Type_ordinal\|Type\|Memory\)\[\([^]]*\)\] = \(.*\);/put(\1, \2, \3);/' 0[1-9]*
$ vi 075scenario_console.cc # manually fix up Memory[Memory[CONSOLE]]
$ sed -i 's/\(Memory\)\[\([^]]*\)\]/get_or_insert(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe_ordinal\|Type_ordinal\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe\|Type\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
Now mu dies pretty quickly because of all the places I try to lookup a
missing value.
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There were several places where we push a call on to a routine without
incrementing call-stack depth, which was used to compute the depth at
which to trace an instruction. So sometimes you ended up one depth lower
than you started a call with. Do this enough times and instructions that
should be traced at level 100 end up at level 0 and pop up as errors.
Solution: since call-stack depth is only used for tracing, include it in
the trace stream and make sure we reset it along with the trace stream.
Then catch all places where we forget to increment call-stack depth and
make sure we catch such places in the future.
When I first ran into this with Caleb I thought there must be some way
that we're writing some output into the warnings result. I didn't
recognize that the spurious output as part of the trace, just at the
wrong level.
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Now we can collect all traces, just modulating the depth.
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At the lowest level I'm reluctantly starting to see the need for errors
that stop the program in its tracks. Only way to avoid memory corruption
and security issues. But beyond that core I still want to be as lenient
as possible at higher levels of abstraction.
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Always show recipe name where error occurred. But don't show internal
'interactive' name for sandboxes, that's just confusing.
What started out as warnings are now ossifying into errors that halt all
execution. Is this how things went with C and Unix as well?
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Turns out the default format for printing floating point numbers is
neither 'scientific' nor 'fixed' even though those are the only two
options offered. Reading the C++ standard I found out that the default
(modulo locale changes) is basically the same as the printf "%g" format.
And "%g" is basically the shorter of:
a) %f with trailing zeros trimmed
b) %e
So we'll just do %f and trim trailing zeros.
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Finally terminate the experiment of keeping debug prints around. I'm
also going to give up on maintaining counts.
What we really need is two kinds of tracing:
a) For tests, just the domain-specific facts, organized by labels.
b) For debugging, just transient dumps to stdout.
b) only works if stdout is clean by default.
Hmm, I think this means 'stash' should be the transient kind of trace.
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Cleanup 2078.
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Termbox had been taking shortcuts when it thinks the screen hasn't
changed, which doesn't work if some other process messes up the screen.
The Go version has a Sync method in addition to Flush/tb_present for
precisely this eventuality. But it feels like an unnecessary
optimization given C's general speed. Just drop it altogether.
---
This took me a long time to track down, and interestingly I found myself
writing a new tracing primitive before I remembered how to selectively
trace just certain layers during manual tests. I'm scared of generating
traces not because of performance but because of the visual noise. Be
aware of this. I'm going to clean up $log now.
Maybe I should also stop using $print..
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Adjust spaces in 'stash'.
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Now we can make use of all the depths from 1 to 99.
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More friendly way to 'stash' stuff in the trace so that you can toggle
lines of code to see their stashed traces.
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Still iterating on the right way to handle incorrect number of
ingredients. My first idea of creating null results doesn't really work
once they're used in later instructions. Just add a warning at one place
in the run loop, but otherwise only add products when there's something
to save in them.
Undoes some work around commit 1886.
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Region to click on to edit is now reduced to just the menu bar for the
sandbox (excluding the 'x' for deleting the sandbox). The symmetry there
might be useful, but we'll see if the relative click area is
in line with how commonly the actions are performed.
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For example:
x:number <- index y:address:array:number, 3
(forgetting to do a lookup)
Thanks Caleb Couch.
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First step to reducing typing burden. Next step: inferring types.
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Also reorganize my miscellaneous hacky primitives.
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