| Commit message (Collapse) | Author | Age | Files | Lines |
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Just figured out why a first keystroke of backspace was sending me out
for a spin: run_interactive needs all early exits that don't actually
run anything to increment the current_step_index(). FML, this is lousy..
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Drop the #$%# 'encapsulated' stack ADT.
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..now that we support non-integers.
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Useful check:
$ grep "[^ '\"]\[[^\"]" *.cc \
|perl -pwe 's/\Wargv\[|\WTests\[|\Wframe\[|\WMemory\[|\WName\[|\WSurrounding_space\[|\WRecipe\[|\WType\[|\WRecipe_number\[|\WType_number\[|\WBefore_fragments\[|\WAfter_fragments\[//g' \
|perl -pwe 's/\Wargv\[|\WTests\[|\Wframe\[|\WMemory\[|\WName\[|\WSurrounding_space\[|\WRecipe\[|\WType\[|\WRecipe_number\[|\WType_number\[|\WBefore_fragments\[|\WAfter_fragments\[//g' \
|grep '[^ ]\['
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Just to put all our new test primitives through their paces, and iron
out any kinks.
Just the one chessboard scenario is taking 1.5-2.5x all the tests we've
written so far. But we're starting from a faster baseline, that was the
point of the C++ port. I also have -O3 optimizations in my back-pocket.
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I've tried to update the Readme, but there are at least a couple of issues.
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