| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Some more structure to transforms, and flattening of dependencies
between them.
|
|
|
|
|
|
|
| |
In general you only want to specify one transform in terms of
(before/after) another if the other direction wouldn't work. Otherwise
try to make it work by just pushing transforms at the start/end of the
list.
|
|
|
|
|
|
|
|
|
| |
I was failing to specialize calls containing literals. And then I had to
deal with whether literals should map to numbers or characters. (Answer:
both.)
One of the issues that still remains: shape-shifting recipes can't be
called with literals for addresses, even if it's 0.
|
|
|
|
|
| |
I'd not paid any attention to it so far, but I need to do so from now
on.
|
|
|
|
|
|
|
| |
Commands run:
$ sed -i 's/\([^. (]*\)\.find(\([^)]*\)) != [^.]*\.end()/contains_key(\1, \2)/g' 0[^0]*cc
$ sed -i 's/\([^. (]*\)\.find(\([^)]*\)) == [^.]*\.end()/!contains_key(\1, \2)/g' 0[^0]*cc
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
I'm still seeing all sorts of failures in turning on layer 11 of edit/,
so I'm backing away and nailing down every culprit I run into. First up:
stop accidentally inserting empty objects into maps during lookups.
Commands run:
$ sed -i 's/\(Recipe_ordinal\|Recipe\|Type_ordinal\|Type\|Memory\)\[\([^]]*\)\] = \(.*\);/put(\1, \2, \3);/' 0[1-9]*
$ vi 075scenario_console.cc # manually fix up Memory[Memory[CONSOLE]]
$ sed -i 's/\(Memory\)\[\([^]]*\)\]/get_or_insert(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe_ordinal\|Type_ordinal\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe\|Type\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
Now mu dies pretty quickly because of all the places I try to lookup a
missing value.
|
|
|
|
|
|
|
|
|
| |
More flailing around trying to come up with the right phase ordering.
I've tried to narrow down each transform's constraints wrt transforms in
previous layers.
One issue that keeps biting me is the Type map containing empty records
because of stray [] operations. That's gotta be important.
|
|
|
|
|
|
|
| |
A new externality is starting to make its presence felt.
Until I sort this out it's going to be hard to finish making duplex-list
generic.
|
|
|
|
|
| |
Deduce operation id from name during transform rather than load, so that
earlier transforms have a chance to modify the name.
|
|
|
|
|
|
|
| |
At the lowest level I'm reluctantly starting to see the need for errors
that stop the program in its tracks. Only way to avoid memory corruption
and security issues. But beyond that core I still want to be as lenient
as possible at higher levels of abstraction.
|
|
|
|
|
|
|
|
| |
Always show recipe name where error occurred. But don't show internal
'interactive' name for sandboxes, that's just confusing.
What started out as warnings are now ossifying into errors that halt all
execution. Is this how things went with C and Unix as well?
|
|
This seemingly simple goal uncovered a little nest of bugs: it turns out
I've been awash in ambiguous labels until now. My baseline recipes in
edit.mu were clean, but they introduced duplicate <waypoints> -- and
*those* waypoints contained +jump-targets. Result: duplicate jump
targets, so that I wasn't jumping where I thought I was jumping. Somehow
I happened to be picking one of the alternatives that magically kept
these issues quiescent.
My first plan to fix this was to mangle names of all labels inside
before/after fragments, keep the jump targets private to their fragment.
But the labels also include more waypoints! Mangle those, and I can't
tangle to them anymore.
Solution: harden the convention that jump targets begin with '+' and
waypoints are surrounded by '<>'. Mangle jump targets occurring inside
before/after fragments to keep them private to their lexical fragment,
but *don't* mangle waypoints, which must remain globally accessible.
|