| Commit message (Collapse) | Author | Age | Files | Lines |
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This commit covers instructions 'put', 'put-index' and 'maybe-convert'.
Next up are the harder ones: 'copy' and 'merge'. In these cases there's
a non-scalar being copied, and we need to figure out which locations
within it need to update their refcount.
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It's a bit of a trade-off because we need to store copies of
container metadata in each reagent (to support shape-shifting
containers), and metadata is not lightweight and will get heavier. But
it'll become more unambiguously useful when we switch to a compiler.
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Now that we no longer have non-shared addresses, we can just always
track refcounts for all addresses.
Phew!
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This reinfoces that it's only really intended to be used by
'wait-for-location'. To reinforce that we also move it to the same layer
as 'wait-for-location'.
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I'd started using size_of() in transforms at some point, but not gotten
around to actually updating it to support arrays before run-time. Wish
there was a way I could statically enforce that something is only called
at transform time vs runtime.
Thanks Ella and Caleb Couch for finding this issue. Static arrays are
likely still half-baked, but should get a thorough working-over in
coming weeks.
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Issue 1 in 2829 is now fixed.
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1. It turns out we couldn't overload 'get' and 'get-address' until now,
because transform_names looks for those names, and the
resolve_ambiguous_calls transform happens before transform_names. Why
does resolve_ambiguous_calls happen before transform_names? Because if
my students made mistakes in the ingredients to an instruction they got
overzealous errors from resolve_ambiguous_calls. Now this impacts 'put'
as well, which is already overloaded for tables. Not sure what to do
about this; I'm going to go back to the overzealous errors, and just
teach students to visually scan past them for now.
2. I need addresses in a third place besides storing to containers and
arrays, and managing the heap -- to synchronize routines.
wait-for-location requires an address. Not sure what to do about this..
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Now to extend 'stash' for arrays, just extend array-to-text-line instead
and perform the lookup inside it.
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Show more thorough information about instructions in the trace, but keep
the original form in error messages.
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As outlined at the end of 2797. This worked out surprisingly well. Now
the snapshotting code touches fewer layers, and it's much better
behaved, with less need for special-case logic, particularly inside
run_interactive(). 30% slower, but should hopefully not cause any more
bugs.
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This should eradicate the issue of 2771.
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I'm dropping all mention of 'recipe' terminology from the Readme. That
way I hope to avoid further bike-shedding discussions while I very
slowly decide on the right terminology with my students.
I could be smarter in my error messages and use 'recipe' when code uses
it and 'function' otherwise. But what about other words like ingredient?
It would all add complexity that I'm not yet sure is worthwhile. But I
do want separate experiences for veteran programmers reading about Mu on
github and for people learning programming using Mu.
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I'm going to stop wasting precious first-line characters on 'bugfix:'.
It's going to be all bugfixes for a while I think.
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Only Hide_errors when strictly necessary. In other places let test
failures directly show the unexpected error.
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Stack of plans for cleaning up replace_type_ingredients() and a couple
of other things, from main problem to subproblems:
include type names in the type_tree rather than in the separate properties vector
make type_tree and string_tree real cons cells, with separate leaf nodes
redo the vocabulary for dumping various objects:
do we really need to_string and debug_string?
can we have a version with *all* information?
can we have to_string not call debug_string?
This commit nibbles at the edges of the final task, switching from
member method syntax to global function like almost everything else. I'm
mostly using methods just for STL in this project.
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I've been gradually Greenspunning reagents. Just go all the way.
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This is the one major refinement on the C programming model I'm planning
to introduce in mu. Instead of Rust's menagerie of pointer types and
static checking, I want to introduce just one new type, and use it to
perform ref-counting at runtime.
So far all we're doing is updating new's interface. The actual
ref-counting implementation is next.
One implication: I might sometimes need duplicate implementations for a
recipe with allocated vs vanilla addresses of the same type. So far it
seems I can get away with just always passing in allocated addresses;
the situations when you want to pass an unallocated address to a recipe
should be few and far between.
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We want to use the type 'recipe' for recipe *variables*, because it
seems nicer to say `recipe number -> number` rather than recipe-ordinal,
etc. To support this we'll allow recipe names to be mentioned without
any type.
This might make a couple of places in this commit more brittle. I'm
dropping error messages, causing them to not happen in some situations.
Maybe I should just bite the bullet and require an explicit
:recipe-literal. We'll see.
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Thanks Caleb Couch.
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Some more structure to transforms, and flattening of dependencies
between them.
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/raw is to express absolute addresses
/unsafe is to sidestep type-checking in test setup
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I tried to not populate the type at an early stage, and to pull out the
type computations for all reagents into a separate transform grouped
with but before the other type deduction transforms. But it seemed less
readable to not mention types at all in layer 10. So we'll stick with
our current approach, but try to be disciplined about grouping all the
type transforms together, so that we can reason about whether a pass
belongs before or after type deduction. (Doesn't seem rigorous enough
for the name 'type inference'.) In particular, static dispatch and
specialization of generics (resolve_ambiguous_calls) needs to happen
after all type inference has completed, so that the only missing types
are the generic type ingredients.
In general I've been living in constant fear of the phase-ordering
problem. No matter how many tests I write, I can't be sure that there
isn't some corner case where my phases will be proven to be in a
sub-optimal ordering. When I build the mu compiler in mu I'll want to
also use the ability to perform static analyses in mu programs using mu
userland capabilities. That would allow me to be sure that no phase
writes to some field of reagent after some other purely checking phase
reads it. Then all you have to do is be disciplined about not doing
checking in mutating phases (which we currently aren't; hello
check_or_set_invalid_types).
Hmm, but I think this line of thought gives me some confidence now that
I'm ok so far. The only field of reagents being modified after
parsing/initialization is the type. So all I care about is whether each
transform happens before or after all types are available. If I later
start writing other fields or properties then I'll need to perform
similar analysis for them, and it might get complicated enough to need a
state diagram where partially filled out properties inhabit separate
states from completely inferred properties.
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I'd not paid any attention to it so far, but I need to do so from now
on.
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Starting to leave commented out prints again out of desperation.
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Commands run:
$ sed -i 's/\([^. (]*\)\.find(\([^)]*\)) != [^.]*\.end()/contains_key(\1, \2)/g' 0[^0]*cc
$ sed -i 's/\([^. (]*\)\.find(\([^)]*\)) == [^.]*\.end()/!contains_key(\1, \2)/g' 0[^0]*cc
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I'm still seeing all sorts of failures in turning on layer 11 of edit/,
so I'm backing away and nailing down every culprit I run into. First up:
stop accidentally inserting empty objects into maps during lookups.
Commands run:
$ sed -i 's/\(Recipe_ordinal\|Recipe\|Type_ordinal\|Type\|Memory\)\[\([^]]*\)\] = \(.*\);/put(\1, \2, \3);/' 0[1-9]*
$ vi 075scenario_console.cc # manually fix up Memory[Memory[CONSOLE]]
$ sed -i 's/\(Memory\)\[\([^]]*\)\]/get_or_insert(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe_ordinal\|Type_ordinal\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
$ sed -i 's/\(Recipe\|Type\)\[\([^]]*\)\]/get(\1, \2)/' 0[1-9]*
Now mu dies pretty quickly because of all the places I try to lookup a
missing value.
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A new externality is starting to make its presence felt.
Until I sort this out it's going to be hard to finish making duplex-list
generic.
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Deduce operation id from name during transform rather than load, so that
earlier transforms have a chance to modify the name.
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Thanks Caleb Couch.
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At the lowest level I'm reluctantly starting to see the need for errors
that stop the program in its tracks. Only way to avoid memory corruption
and security issues. But beyond that core I still want to be as lenient
as possible at higher levels of abstraction.
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Always show recipe name where error occurred. But don't show internal
'interactive' name for sandboxes, that's just confusing.
What started out as warnings are now ossifying into errors that halt all
execution. Is this how things went with C and Unix as well?
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Front-loads it a bit more than I'd like, but the payoff is that other
recipes will now be able to describe the type checks right next to their
operation.
I'm also introducing a new use of /raw with literals to indicate unsafe
typecasts.
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Turns out the default format for printing floating point numbers is
neither 'scientific' nor 'fixed' even though those are the only two
options offered. Reading the C++ standard I found out that the default
(modulo locale changes) is basically the same as the printf "%g" format.
And "%g" is basically the shorter of:
a) %f with trailing zeros trimmed
b) %e
So we'll just do %f and trim trailing zeros.
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Finally terminate the experiment of keeping debug prints around. I'm
also going to give up on maintaining counts.
What we really need is two kinds of tracing:
a) For tests, just the domain-specific facts, organized by labels.
b) For debugging, just transient dumps to stdout.
b) only works if stdout is clean by default.
Hmm, I think this means 'stash' should be the transient kind of trace.
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Standardize test names.
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Region to click on to edit is now reduced to just the menu bar for the
sandbox (excluding the 'x' for deleting the sandbox). The symmetry there
might be useful, but we'll see if the relative click area is
in line with how commonly the actions are performed.
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Now fix the proximal cause of the write to address 0.
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