| Commit message (Collapse) | Author | Age | Files | Lines |
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I'm going to stop wasting precious first-line characters on 'bugfix:'.
It's going to be all bugfixes for a while I think.
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I really have only one warning left: when somebody redefines a function.
I think I'm going to just turn that into an error as well and drop the
notion of warnings altogether. Anytime we find something wrong we stop
running the program. This is a place where hygiene is justified.
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Delete all the [] that has crept in since 2377 in November.
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Stack of plans for cleaning up replace_type_ingredients() and a couple
of other things, from main problem to subproblems:
include type names in the type_tree rather than in the separate properties vector
make type_tree and string_tree real cons cells, with separate leaf nodes
redo the vocabulary for dumping various objects:
do we really need to_string and debug_string?
can we have a version with *all* information?
can we have to_string not call debug_string?
This commit nibbles at the edges of the final task, switching from
member method syntax to global function like almost everything else. I'm
mostly using methods just for STL in this project.
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This is the one major refinement on the C programming model I'm planning
to introduce in mu. Instead of Rust's menagerie of pointer types and
static checking, I want to introduce just one new type, and use it to
perform ref-counting at runtime.
So far all we're doing is updating new's interface. The actual
ref-counting implementation is next.
One implication: I might sometimes need duplicate implementations for a
recipe with allocated vs vanilla addresses of the same type. So far it
seems I can get away with just always passing in allocated addresses;
the situations when you want to pass an unallocated address to a recipe
should be few and far between.
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Reorganize layers in preparation for a better way to manage heap
allocations without ever risking use-after-free errors.
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It comes up pretty early in the codebase, but hopefully won't come up
in the mu level until we get to higher-order recipes. Potentially
intimidating name, but such prime real estate with no confusing
overloadings in other projects!
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While pushing out color support in fake screens I realized I've been
complecting the special-case of a special-case to transform
literal-string arguments for 'new'. As a result I hadn't been catching
bad habits like giving its arg the wrong type. Now we have cleaner
separation of the two variants of 'new', a few more checks, and better
error messages when we mis-call it.
Aside: I've added a third goto target. Sliding into spaghetti? Keep an
eye on it.
This goto might become a common pattern: a layer hooking into a previous
one to prevent it from happening. In this case new on literal-strings
prevents the transform for new from triggering.
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..now that we support non-integers.
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Useful check:
$ grep "[^ '\"]\[[^\"]" *.cc \
|perl -pwe 's/\Wargv\[|\WTests\[|\Wframe\[|\WMemory\[|\WName\[|\WSurrounding_space\[|\WRecipe\[|\WType\[|\WRecipe_number\[|\WType_number\[|\WBefore_fragments\[|\WAfter_fragments\[//g' \
|perl -pwe 's/\Wargv\[|\WTests\[|\Wframe\[|\WMemory\[|\WName\[|\WSurrounding_space\[|\WRecipe\[|\WType\[|\WRecipe_number\[|\WType_number\[|\WBefore_fragments\[|\WAfter_fragments\[//g' \
|grep '[^ ]\['
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All primitives now always write to all their products. If a product is
not used that's fine, but if an instruction seems to expect too many
products mu will complain.
In the process, many primitives can operate on more than two ingredients
where it seems intuitive. You can add or divide more than two numbers
together, copy or negate multiple corresponding locations, etc.
There's one remaining bit of ugliness. Some instructions like
get/get-address, index/index-address, wait-for-location, these can
unnecessarily load values from memory when they don't need to.
Useful vim commands:
%s/ingredients\[\([^\]]*\)\]/ingredients.at(\1)/gc
%s/products\[\([^\]]*\)\]/products.at(\1)/gc
.,$s/\[\(.\)]/.at(\1)/gc
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I've tried to update the Readme, but there are at least a couple of issues.
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