| Commit message (Collapse) | Author | Age | Files | Lines |
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It's only for transient debugging.
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Stack of plans for cleaning up replace_type_ingredients() and a couple
of other things, from main problem to subproblems:
include type names in the type_tree rather than in the separate properties vector
make type_tree and string_tree real cons cells, with separate leaf nodes
redo the vocabulary for dumping various objects:
do we really need to_string and debug_string?
can we have a version with *all* information?
can we have to_string not call debug_string?
This commit nibbles at the edges of the final task, switching from
member method syntax to global function like almost everything else. I'm
mostly using methods just for STL in this project.
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Pretty hacky fix: we simply suppress static dispatch for main.
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This is the one major refinement on the C programming model I'm planning
to introduce in mu. Instead of Rust's menagerie of pointer types and
static checking, I want to introduce just one new type, and use it to
perform ref-counting at runtime.
So far all we're doing is updating new's interface. The actual
ref-counting implementation is next.
One implication: I might sometimes need duplicate implementations for a
recipe with allocated vs vanilla addresses of the same type. So far it
seems I can get away with just always passing in allocated addresses;
the situations when you want to pass an unallocated address to a recipe
should be few and far between.
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We want to use the type 'recipe' for recipe *variables*, because it
seems nicer to say `recipe number -> number` rather than recipe-ordinal,
etc. To support this we'll allow recipe names to be mentioned without
any type.
This might make a couple of places in this commit more brittle. I'm
dropping error messages, causing them to not happen in some situations.
Maybe I should just bite the bullet and require an explicit
:recipe-literal. We'll see.
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Reorganize layers in preparation for a better, more type-safe
implementation of first-class and higher-order recipes.
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