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* 1421 - more snappy cursor movementKartik K. Agaram2015-05-221-4/+16
| | | | | Persist the mapping from screen row to trace index between refreshes. Now we have to remember to refresh the mapping anytime we change state.
* 1420 - first steps in cursor movementKartik K. Agaram2015-05-221-0/+8
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* 1419 - trace browser displays collapsed linesKartik K. Agaram2015-05-221-2/+16
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* 1418 - starting trace-browser implementation in C++Kartik K. Agaram2015-05-221-0/+66
I still have no idea how it will hook up to the rest. Parsing traces will be slow. I can't test it like this. Writing the large trace data structure to mu memory will be slow. But let's at least see the new algorithm in action. (Not in this commit; so far we just render the first n lines from the chessboard trace, and wait for a 'q' or 'Q' to quit.)