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* 553Kartik K. Agaram2015-01-131-1/+1
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* 552 - timeout for read-move testKartik K. Agaram2015-01-131-1/+1
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* 551Kartik K. Agaram2015-01-132-56/+62
| | | | Tests force me to extract functions 'read-rank' and 'read-file'.
* 550 - another bugfix, another pending testKartik K. Agaram2015-01-132-0/+7
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* 549 - suppress prints in read-moveKartik K. Agaram2015-01-133-6/+33
| | | | | | This is the sort of thing we want to make super easy. But there's a bug at the moment: chessboard prints junk input at second move.
* 548 - hacky vim filetype for muKartik K. Agaram2015-01-131-0/+37
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* 547 - hacky initial tests for reading chess movesKartik K. Agaram2015-01-131-0/+49
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* 546 - chessboard now reads from stdinKartik K. Agaram2015-01-121-5/+13
| | | | Hacky, but it's a start.
* 545 - graphics mode is now called bringing up a windowKartik K. Agaram2015-01-122-4/+4
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* 544 - text modes now called 'retro' & 'cursor'Kartik K. Agaram2015-01-124-5/+4
| | | | | | | | | | | | | Other options considered for 'retro': 'teletype': perhaps most accurate, but arcane 'chat': captures that you have to hit 'enter', but not the rendering 'wrap': captures the auto-wrap when printing text but not that you have to hit 'enter' when typing 'text': useful as a synonym of 'chat' while conveying more information in other meanings, but too generic, nobody will get it Why do the input and output options have to be entangled like this?
* 543Kartik K. Agaram2015-01-121-1/+1
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* 542Kartik K. Agaram2015-01-122-3/+75
| | | | Tests for terminating when there's just helpers left.
* 541Kartik K. Agaram2015-01-111-3/+3
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* 540Kartik K. Agaram2015-01-111-1/+1
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* 539Kartik K. Agaram2015-01-111-6/+3
| | | | Simpler to just always sleep, whether or not a character was received.
* 538 - stdin app now responsiveKartik K. Agaram2015-01-111-1/+6
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* 537Kartik K. Agaram2015-01-111-5/+0
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* 536 - introduce a notion of helper routinesKartik K. Agaram2015-01-112-2/+17
| | | | When all you have left to run are helper routines, end the simulation.
* 535 - reading keyboard input from a channelKartik K. Agaram2015-01-112-2/+49
| | | | | | | | The problem is that once main exits it takes two characters at minimum to truly quit: one to fill the buffer and another to overflow it and trigger the deadlock detector. Not the cleanest way to exit in the world either, death by deadlock.
* 534 - this is how we test blocking channelsKartik K. Agaram2015-01-112-4/+27
| | | | Time to write some tests for the chessboard app.
* 533Kartik K. Agaram2015-01-111-1/+3
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* 532Kartik K. Agaram2015-01-111-4/+6
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* 531Kartik K. Agaram2015-01-101-1/+1
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* 530Kartik K. Agaram2015-01-102-1/+4
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* 529 - 'sleep' can now wait for a routine to completeKartik K. Agaram2015-01-103-3/+35
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* 528Kartik K. Agaram2015-01-102-6/+7
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* 527Kartik K. Agaram2015-01-101-3/+3
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* 526Kartik K. Agaram2015-01-101-2/+0
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* 525 - 'fork' now returns a routine idKartik K. Agaram2015-01-102-3/+35
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* 524Kartik K. Agaram2015-01-101-14/+14
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* 523 - debugging aide: dump just one test a timeKartik K. Agaram2015-01-101-0/+3
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* 522 - another arg for 'fork'Kartik K. Agaram2015-01-103-8/+27
| | | | Fork syntax is now: fork <function> [global space] [max cycle limit] args*
* 521 - check 'sleep' syntaxKartik K. Agaram2015-01-101-0/+2
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* 520 - update stale exampleKartik K. Agaram2015-01-101-1/+1
| | | | For new interface to 'sleep' at 511.
* 519 - ooh, use metadata to disambiguate argsKartik K. Agaram2015-01-102-7/+7
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* 517Kartik K. Agaram2015-01-101-25/+19
| | | | Cleaner trace for 'convert-braces'.
* 516Kartik K. Agaram2015-01-101-20/+6
| | | | Cleanup trace a little.
* 515 - support time limits for threadsKartik K. Agaram2015-01-102-4/+164
| | | | | Disquieting that I can't make each of these five tests fail in isolation. We have to fix them all at once.
* 514Kartik K. Agaram2015-01-092-31/+35
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* 513Kartik K. Agaram2015-01-091-2/+2
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* 512 - update html renderingKartik K. Agaram2015-01-093-1361/+3096
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* 511 - make 'sleep' clearerKartik K. Agaram2015-01-082-30/+32
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* 510Kartik K. Agaram2015-01-081-2/+2
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* 509Kartik K. Agaram2015-01-081-23/+23
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* 508Kartik K. Agaram2015-01-071-1/+8
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* 507 - time to focus on testing I/OKartik K. Agaram2015-01-061-0/+6
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* 506 - continue 505Kartik K. Agaram2015-01-061-21/+27
| | | | Still no reason uncovered to avoid non-pointers.
* 505 - simplify tagged-valueKartik K. Agaram2015-01-053-42/+32
| | | | | | | I could swear there was an issue earlier where tagged-values had to contain pointers for some core function. But I can't find it anymore. Ok, assume we can store primitives in it and pointers only for aggregates (and-records and arrays).
* 504 - give up on graphics for nowKartik K. Agaram2015-01-052-325/+20
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* 503 - start of a solution for drawing piecesKartik K. Agaram2015-01-053-28/+221
| | | | | | | | | | | Dog slow, though. Drawing the sprite for a single piece takes 12s or 30ms/pixel for 400 pixels. A third of that is the actual racket overhead of drawing pixel by pixel, which would in itself be too much. We need bitblts. (Black queen pixels derived from http://www.wpclipart.com/recreation/games/chess/chess_set_1, after scaling down to 40x40 and replacing external white pixels with transparent ones in Gimp.)