| Commit message (Collapse) | Author | Age | Files | Lines |
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Maybe not quite. One final issue: length is denominated in bytes, which
is abstraction-busting and all, but dashed inconvenient.
Unfortunately x86 doesn't have a divide instruction that takes an immediate
:( So I'm not sure how to transparently perform the division without needing
some extra register.
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Using these is quite unsafe. But what isn't, here?
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I built this in 3 phases:
a) create a helper in the bootstrap VM to render the state of the stack.
b) interactively arrive at the right function (tools/stack_array.subx)
c) pull the final solution into the standard library (093stack_allocate.subx)
As the final layer says, this may not be the fastest approach for most
(or indeed any) Mu programs. Perhaps it's better on balance for the compiler
to just emit n/4 `push` instructions.
(I'm sure this solution can be optimized further.)
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It makes no sense to know where the next variable will start before I've
seen it or how much space it needs. Things have only been working so far
because all variables take 4 bytes.
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We can't do it during parsing time because we may not have all type definitions
available yet. Mu supports using types before defining them.
At first I thought I should do it in populate-mu-type-sizes (appropriately
renamed). But there's enough complexity to tracking when stuff lands on
the stack that it's easiest to do while emitting code.
I don't think we need this information earlier in the compiler. If I'm
right, it seems simpler to colocate the computation of state close to where
it's used.
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Move computation of offsets to record fields into the new phase as well.
Now we should be robust to type definitions in any order.
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Move out total-size computation from parsing to a separate phase.
I don't have any new tests yet, but it's encouraging that existing tests
continue to pass.
This may be the first time I've ever written this much machine code (with
mutual recursion!) and gotten it to work the first time.
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Finally we're now able to track the index of a field in a record/struct/product
type.
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Free up eax using the newly available register.
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Create space for another local.
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parse-mu-types has a lot of local state. Move a local to the stack to free
up a register.
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Make room for additional information for each field in a record/product
type.
Fields can be used before they're declared, and we may not know the offsets
they correspond to at that point. This is going to necessitate a lot of
restructuring.
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Fix a bug with a live register being clobbered.
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It was premature to say user-defined record types and array types were
done.
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I thought I needed to support compute-offset with literal index, but in
that case might as well just use an index literal directly. The 'index'
instruction with literals already supports non-power-of-2 sizes.
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A new test, and a new bugfix.
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If indexing into a type with power-of-2-sized elements we can access them
in one instruction:
x/reg1: (addr int) <- index A/reg2: (addr array int), idx/reg3: int
This translates to a single instruction because x86 instructions support
an addressing mode with left-shifts.
For non-powers-of-2, however, we need a multiply. To keep things type-safe,
it is performed like this:
x/reg1: (offset T) <- compute-offset A: (addr array T), idx: int
y/reg2: (addr T) <- index A, x
An offset is just an int that is guaranteed to be a multiple of size-of(T).
Offsets can only be used in index instructions, and the types will eventually
be required to line up.
In the process, I have to expand Input-size because mu.subx is growing
big.
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