| Commit message (Collapse) | Author | Age | Files | Lines |
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At the lowest level, SubX without syntax sugar uses names without prepositions.
For example, 01 and 03 are both called 'add', irrespective of source and
destination operand. Horizontal space is at a premium, and we rely on the
comments at the end of each line to fully describe what is happening.
Above that, however, we standardize on a slightly different naming convention
across:
a) SubX with syntax sugar,
b) Mu, and
c) the SubX code that the Mu compiler emits.
Conventions, in brief:
- by default, the source is on the left and destination on the right.
e.g. add %eax, 1/r32/ecx ("add eax to ecx")
- prepositions reverse the direction.
e.g. add-to %eax, 1/r32/ecx ("add ecx to eax")
subtract-from %eax, 1/r32/ecx ("subtract ecx from eax")
- by default, comparisons are left to right while 'compare<-' reverses.
Before, I was sometimes swapping args to make the operation more obvious,
but that would complicate the code-generation of the Mu compiler, and it's
nice to be able to read the output of the compiler just like hand-written
code.
One place where SubX differs from Mu: copy opcodes are called '<-' and
'->'. Hopefully that fits with the spirit of Mu rather than the letter
of the 'copy' and 'copy-to' instructions.
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At the SubX level we have to put up with null-terminated kernel strings
for commandline args. But so far we haven't done much with them. Rather
than try to support them we'll just convert them transparently to standard
length-prefixed strings.
In the process I realized that it's not quite right to treat the combination
of argc and argv as an array of kernel strings. Argc counts the number
of elements, whereas the length of an array is usually denominated in bytes.
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I had to amend commit 6148 three times yesterday as I kept finding bugs
by inspection. And yet I stubbornly thought I didn't need a test.
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This is quite inefficient; don't use it for very large objects.
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This could be a can of worms, but I think I have a set of checks that will
keep use of addresses type-safe.
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Maybe not quite. One final issue: length is denominated in bytes, which
is abstraction-busting and all, but dashed inconvenient.
Unfortunately x86 doesn't have a divide instruction that takes an immediate
:( So I'm not sure how to transparently perform the division without needing
some extra register.
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Using these is quite unsafe. But what isn't, here?
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I built this in 3 phases:
a) create a helper in the bootstrap VM to render the state of the stack.
b) interactively arrive at the right function (tools/stack_array.subx)
c) pull the final solution into the standard library (093stack_allocate.subx)
As the final layer says, this may not be the fastest approach for most
(or indeed any) Mu programs. Perhaps it's better on balance for the compiler
to just emit n/4 `push` instructions.
(I'm sure this solution can be optimized further.)
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It makes no sense to know where the next variable will start before I've
seen it or how much space it needs. Things have only been working so far
because all variables take 4 bytes.
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We can't do it during parsing time because we may not have all type definitions
available yet. Mu supports using types before defining them.
At first I thought I should do it in populate-mu-type-sizes (appropriately
renamed). But there's enough complexity to tracking when stuff lands on
the stack that it's easiest to do while emitting code.
I don't think we need this information earlier in the compiler. If I'm
right, it seems simpler to colocate the computation of state close to where
it's used.
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Move computation of offsets to record fields into the new phase as well.
Now we should be robust to type definitions in any order.
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Move out total-size computation from parsing to a separate phase.
I don't have any new tests yet, but it's encouraging that existing tests
continue to pass.
This may be the first time I've ever written this much machine code (with
mutual recursion!) and gotten it to work the first time.
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