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* 7842 - new directory organizationKartik K. Agaram2021-03-031-42/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Baremetal is now the default build target and therefore has its sources at the top-level. Baremetal programs build using the phase-2 Mu toolchain that requires a Linux kernel. This phase-2 codebase which used to be at the top-level is now under the linux/ directory. Finally, the phase-2 toolchain, while self-hosting, has a way to bootstrap from a C implementation, which is now stored in linux/bootstrap. The bootstrap C implementation uses some literate programming tools that are now in linux/bootstrap/tools. So the whole thing has gotten inverted. Each directory should build one artifact and include the main sources (along with standard library). Tools used for building it are relegated to sub-directories, even though those tools are often useful in their own right, and have had lots of interesting programs written using them. A couple of things have gotten dropped in this process: - I had old ways to run on just a Linux kernel, or with a Soso kernel. No more. - I had some old tooling for running a single test at the cursor. I haven't used that lately. Maybe I'll bring it back one day. The reorg isn't done yet. Still to do: - redo documentation everywhere. All the README files, all other markdown, particularly vocabulary.md. - clean up how-to-run comments at the start of programs everywhere - rethink what to do with the html/ directory. Do we even want to keep supporting it? In spite of these shortcomings, all the scripts at the top-level, linux/ and linux/bootstrap are working. The names of the scripts also feel reasonable. This is a good milestone to take stock at.
* 7671Kartik Agaram2021-01-271-1/+1
| | | | Make some room for a mouse handler.
* 7559 - reorganize sectors built in raw hexKartik Agaram2021-01-241-1/+1
| | | | | | | | | | | | | | | | | This was tedious for three reasons beyond the usual one of having to track and update offsets several time while I debug: - The Bochs troubles of the previous commit kept polluting my brain even though they were irrelevant. - I had to keep some changes locally to allow myself to use Bochs, which polluted my working directory. - I had to travel the long way to the realization that I'm not actually initializing the stack anywhere. BIOS was starting my stack off at 0x10000, which was promptly clobbered by my second read from disk. The good news: while I'm here I grow the interrupt descriptor table. So I don't have to go through this exercise when I get back to supporting the mouse.
* 7558Kartik Agaram2021-01-241-1/+1
| | | | | | Bochs is still broken, but before we can fix it we need to make some room in the boot sector. So we'll spend a few commits reorganizing things.
* 7535Kartik Agaram2021-01-171-2/+2
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* 7521 - new plan for testsKartik Agaram2021-01-151-31/+25
| | | | | | | | | | It's not really manageable to make the fake screen pixel-oriented. Feels excessive to compare things pixel by pixel when we will mostly be writing text to screen. It'll also make expected screen assertions more difficult to manage. So I'm not sure how to make assertions about pixels for now. Instead we'll introduce fake screens at draw-grapheme.
* 7518Kartik Agaram2021-01-131-0/+2
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* 7470Kartik Agaram2020-12-291-7/+7
| | | | | | | The ol' 8-byte-register-names issue strikes again. There's no way to access the lower 8 bits of ESI. There's still a bug in baremetal/ex2.mu; it's printing transposed somehow.
* 7469 - first working baremetal Mu programKartik Agaram2020-12-291-0/+46
It doesn't _quite_ do what it should, so this is more precisely the first _buggy_ baremetal Mu program. But the tooling works, at least.