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* 7687Kartik Agaram2021-02-051-0/+3
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* 7559 - reorganize sectors built in raw hexKartik Agaram2021-01-241-3/+3
| | | | | | | | | | | | | | | | | This was tedious for three reasons beyond the usual one of having to track and update offsets several time while I debug: - The Bochs troubles of the previous commit kept polluting my brain even though they were irrelevant. - I had to keep some changes locally to allow myself to use Bochs, which polluted my working directory. - I had to travel the long way to the realization that I'm not actually initializing the stack anywhere. BIOS was starting my stack off at 0x10000, which was promptly clobbered by my second read from disk. The good news: while I'm here I grow the interrupt descriptor table. So I don't have to go through this exercise when I get back to supporting the mouse.
* 7548 - baremetal: better cursor managementKartik Agaram2021-01-231-12/+38
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* 7542 - baremetal: support cursor on a graphemeKartik Agaram2021-01-221-2/+4
| | | | | | | | | | | | | | | So far we've drawn a space implicitly at the cursor. Now I allow drawing an arbitrary grapheme when drawing the cursor. But the caller has to specify what to draw. (The alternative would be for layer 103 to track every single grapheme on screen along with its color and any other future attributes, just to be able to paint and unpaint the background for a single character.) I've modified existing helpers for drawing multiple graphemes to always clear the final cursor position after they finish drawing. That seems reasonable for terminal-like applications. Applications that need to control the screen in a more random-access manner will need to track the grapheme at the cursor for themselves.
* 7540 - baremetal: cursorKartik Agaram2021-01-221-7/+17
| | | | | | | | | | | | | | | | | | | | I spent over a week agonizing over this. * I had to come to terms with the fact that I don't really know how to make pixel graphics testable. ASCII art on a pixel by pixel basis feels inhuman. Just focus on text mode for now. * I had to set aside the problem of non-English family languages. Languages like Arabic that can stack complex graphemes together likely can't be fixed-width. But I don't know enough at the moment to solve for them. * I spent a while trying to juggle two cursors, one invisible output cursor for tracking the most recent print, and one visible one that's just a hint to the user of what the next keystroke will do. But it looks like I can fold both into a single cursor. Drawing things updates the location of the cursor but doesn't display it. Explicitly moving the cursor displays it, but future drawing can overwrite the cursor.
* 7538 - baremetal: screen coords in graphemesKartik Agaram2021-01-221-6/+17
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* 7537 - baremetal: start of cursor supportKartik Agaram2021-01-191-4/+4
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* 7536Kartik Agaram2021-01-191-7/+7
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* 7533Kartik Agaram2021-01-161-0/+4
| | | | Both issues of commit 7531 fixed.
* 7521 - new plan for testsKartik Agaram2021-01-151-13/+15
| | | | | | | | | | It's not really manageable to make the fake screen pixel-oriented. Feels excessive to compare things pixel by pixel when we will mostly be writing text to screen. It'll also make expected screen assertions more difficult to manage. So I'm not sure how to make assertions about pixels for now. Instead we'll introduce fake screens at draw-grapheme.
* 7518Kartik Agaram2021-01-131-0/+4
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* 7508Kartik Agaram2021-01-131-6/+19
| | | | | | This is the right way to be direction-independent. Don't save the cursor when drawing a single grapheme. Where the next char goes is just a property of the direction-oriented primitives.
* 7507 - baremetal: drawing text down then rightKartik Agaram2021-01-121-0/+28
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* 7490 - baremetal: draw a grapheme to screenKartik Agaram2021-01-091-0/+70