| Commit message (Collapse) | Author | Age | Files | Lines |
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0xa0000 only contains a single bank's worth of memory-mapped video RAM.
The LFB is supposed to have everything.
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This works, but colors are unexpected. 0xff isn't white. Lots of colors
are black. Perhaps I need to initialize a palette.
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Design choice: all programs will use a graphics mode (1280x1024) with 256
colors. That should be fairly widely available. (It turns out text modes
larger than 80x25 are not widely available even among modern emulators.
Mu will need fonts sooner rather than later.)
Mu will never try to be smart and do things like autodetect your hardware.
We _will_ help you modify Mu for your hardware.
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