| Commit message (Collapse) | Author | Age | Files | Lines |
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Undo commit 3938 and almost everything after. Let's do this right.
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No, my conclusion in the previous commit was wrong. When you print a
character on the right margin, the cursor coordinates always wrap around
to the left margin on the next row. It's just that if you're at the
bottom of the screen, scrolling gives the impression that the row didn't
change.
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Even though the bug of commit 3938 is now fixed, I'm still trying to
track down why the failure looked different on the fake screen than on
the real one. Snapshot as I try to track down the difference.
One key lesson is that the approach of commit 3860 -- updating the
cursor before rather than after printing each character -- turns out to
be untenable. A sequence of `print` followed by `cursor-position` needs
to behave the same as the real screen.
But it's still not clear how the real screen. When you get to the end of
a line the cursor position wraps after print to the left margin (column
0) on the next row. When you get to the bottom right the cursor position
wraps to the *bottom left* margin. How the heck does it know to scroll
on the next print, then? Is there some hidden state in the terminal?
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Bugfix: when you hit `enter`, the cursor-row does not increment in *one*
special situation: when the line wraps and the cursor is right at the
start of one of the wrapped lines.
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Bugfix: up-arrow in combination with wrapped lines.
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Standardize functions to put the main object being modified first.
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To achieve this we have to switch to a model of the screen in termbox that
is closer to the underlying terminal.
Before:
a screen is a grid of characters
writing out of bounds does nothing
After:
a screen is a scrolling raster of characters
writing out of bounds wraps to next line and scrolls if necessary
To move to the new model, it was essential that I migrate my fake screen
at the same time to mimic it. This is why the first attempt (commit 3824)
failed (commit 3858). This is also why this commit can't be split into
smaller pieces.
The fake screen now 'scrolls' by rotating screen lines from top to bottom.
There's still no notion of a scrollback buffer.
The newer model is richer; it permits repl-like apps that upstream termbox
can't do easily. It also permits us to simply use `printf` or `cout` to
write to the screen, and everything mostly works as you would expect. Exceptions:
a) '\n' won't do what you expect. You need to explicitly print both '\n'
and '\r'.
b) backspace won't do what you expect. It only moves the cursor back,
without erasing the previous character. It does not wrap.
Both behaviors exactly mimic my existing terminal's emulation of vt100.
The catch: it's easy to accidentally scroll in apps. Out-of-bounds prints
didn't matter before, but they're bugs now. To help track them down, use
the `save-top-idx`, `assert-no-scroll` pair of helpers.
An important trick is to wrap the cursor before rather after printing
a character. Otherwise we end up scrolling every time we print to the
bottom-right character. This means that the cursor position can be invalid
at the start of a print, and we need to handle that.
In the process we also lose the ability to hide and show the screen. We
have to show the prints happening. Seems apt for a "white-box" platform
like Mu.
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Revert commits 3824, 3850 and 3852. We'll redo them more carefully.
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Bugfix: writes out of bounds used to be skipped, but started clobbering
the screen on commit 3824.
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Reorder products of some functions in the edit/ and sandbox/ apps. My
recent realization: always return 'real' products before ones that just
indicate an ingredient is mutable.
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Decouple editor initialization from rendering to screen. This hugely
simplifies the header of 'new-editor' and makes clear that it was only
using the screen for rendering.
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Cleaning up the console interfaces before we start changing the socket
interfaces to look like them. Reading from sockets need to be
non-blocking just like reading from the console.
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Stop requiring jump instructions to explicitly provide a ':label' type
for jump targets.
This has been a source of repeated confusion for my students:
a) They'd add the ':label' to the label definition rather than the
jump target (label use)
b) They'd spend time thinking about whether the initial '+' prefix was
part of the label name.
In the process I cleaned up a couple of things:
- the space of names is more cleanly partitioned into labels and
non-labels (clarifying that '_' and '-' are non-label prefixes)
- you can't use label names as regular variables anymore
- you can infer the type of a label just from its name
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Revert commit 3457, where I switched the unicode characters used in the
edit/ app to something that doesn't render double-wide in html. It turns
out that the new unicode characters made iTerm2 sluggish in alt-tabbing
between windows. (Commit 3488 only fixed the screen-clearing issue.)
I haven't reverted the html files. I'm going to redo commit 3457 next so
the html files continue to render like they do now.
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Switch around some unicode characters in the edit/ app so that it
renders more cleanly in html (with monospace fonts).
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Ugly that we didn't need 'screen' to provide a type in scenarios
(because assume-screen expands to a definition of 'screen') but we did
need a type for 'console'. Just never require types for special names in
scenarios.
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A long-standing problem has been that I couldn't spread code across
'run' blocks because they were separate scopes, so I've ended up making
them effectively comments. Running code inside a 'run' block is
identical in every way to simply running the code directly. The 'run'
block is merely a visual aid to separate setup from the component under
test.
In the process I've also standardized all Mu scenarios to always run in
a local scope, and only use (raw) numeric addresses for values they want
to check later.
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Well, almost. I can't use them in some places in C++ where I'm just
creating a temporary reagent without passing it through transforms. Like
in some unit tests. I can't use them in memory-should-contain.
And there's one remaining bug: I can't use abbreviations in a couple of
places in 075channel.mu.
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Process type abbreviations in function headers.
Still a couple of places where doing this causes strange errors. We'll
track those down next.
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In the process I've uncover a couple of situations we don't support type
abbreviations yet. They're next.
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In some rare situations the editor would join a line with the next when
it should simply wrap to the next screen row. Thanks Caleb and Ella
Couch for finally running into a situation that was easy to reproduce.
The scenario diffs are misleading on this commit. I had to:
a) delete the obsolete 'editor-wraps-cursor-after-inserting-characters'
because it was written back when a line just large enough to fit in a
single line would not wrap:
| | <-- screen boundary
abcde
These days it will wrap after making room for the wrap indicator:
| | <-- screen boundary
abcd↩
e
b) rename editor-wraps-cursor-after-inserting-characters-2 to
editor-wraps-cursor-after-inserting-characters-in-middle-of-line
c) create a new scenario demonstrating the bug:
editor-wraps-cursor-after-inserting-characters-at-end-of-line
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Clean up this helper before we start redoing sandbox menubars.
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Now that we no longer have non-shared addresses, we can just always
track refcounts for all addresses.
Phew!
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Phew!
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I'm dropping all mention of 'recipe' terminology from the Readme. That
way I hope to avoid further bike-shedding discussions while I very
slowly decide on the right terminology with my students.
I could be smarter in my error messages and use 'recipe' when code uses
it and 'function' otherwise. But what about other words like ingredient?
It would all add complexity that I'm not yet sure is worthwhile. But I
do want separate experiences for veteran programmers reading about Mu on
github and for people learning programming using Mu.
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This is the one major refinement on the C programming model I'm planning
to introduce in mu. Instead of Rust's menagerie of pointer types and
static checking, I want to introduce just one new type, and use it to
perform ref-counting at runtime.
So far all we're doing is updating new's interface. The actual
ref-counting implementation is next.
One implication: I might sometimes need duplicate implementations for a
recipe with allocated vs vanilla addresses of the same type. So far it
seems I can get away with just always passing in allocated addresses;
the situations when you want to pass an unallocated address to a recipe
should be few and far between.
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Great that it just worked after the previous commit.
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If a name repeats between ingredients, we raise an error.
If a name repeats across ingredients and products, every call should
share the same name across the corresponding ingredients and products.
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One nice consequence of all my deduction of reply ingredients is that I
can insert the same fragment into recipes with different headers, and
everything works as long as reply instructions are implicitly deduced.
One thing I had to fix to make this work was to move reply-deduction out
of rewrite rules and turn it into a first-class transform, so that it
happens after tangling.
I'm glad to see the back of that hack inside <scroll-down>.
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Layer 2 provides an almost fully functioning interactive editor:
$ ./mu edit/00[12]* -- abcdef
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Now you can bring up the programming environment by saying:
$ mu edit
The files under edit aren't yet *layers*, though, they have a few
dependencies that we need to clean up.
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