| Commit message (Collapse) | Author | Age | Files | Lines |
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Revert commits 3824, 3850 and 3852. We'll redo them more carefully.
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Now it's much more apparent why things are slow. You can see each repaint
happening. Already I fixed one performance bug -- in clear-rest-of-screen.
Since this subverts Mu's fake screen there may be bugs.
Another salubrious side effect: I've finally internalized that switching
to raw mode doesn't have to clear the screen. That was just an artifact
of how termbox abstracted operations. Now I can conceive of using termbox
to build a repl as well.
(I was inspired to poke into termbox internals by
http://viewsourcecode.org/snaptoken/kilo and
https://github.com/antirez/linenoise)
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Stop trying to create a new layer showing how we minimize prints.
Stephen's suggestion is to create a data structure that encapsulates
instructions to `insert-at-cursor` for either just printing a character
to screen or rendering everything. Let's try that at some point.
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Stop requiring jump instructions to explicitly provide a ':label' type
for jump targets.
This has been a source of repeated confusion for my students:
a) They'd add the ':label' to the label definition rather than the
jump target (label use)
b) They'd spend time thinking about whether the initial '+' prefix was
part of the label name.
In the process I cleaned up a couple of things:
- the space of names is more cleanly partitioned into labels and
non-labels (clarifying that '_' and '-' are non-label prefixes)
- you can't use label names as regular variables anymore
- you can infer the type of a label just from its name
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Redo commit 3457.
Basically there were 3 unicode characters we changed back then:
solid horizontal line: 9473 -> 9472
fuzzy horizontal line: 9480 -> 9548
fuzzy vertical line: 9482 -> 9550
The solid horizontal line has no issues, so we just redo it here.
For the other two, we'll perform the substitution only when rendering
html. That gives us the best of both worlds: the scenario screens render
right in html, and alt-tabbing continues to be snappy when running the
edit/ app.
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Revert commit 3457, where I switched the unicode characters used in the
edit/ app to something that doesn't render double-wide in html. It turns
out that the new unicode characters made iTerm2 sluggish in alt-tabbing
between windows. (Commit 3488 only fixed the screen-clearing issue.)
I haven't reverted the html files. I'm going to redo commit 3457 next so
the html files continue to render like they do now.
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Switch around some unicode characters in the edit/ app so that it
renders more cleanly in html (with monospace fonts).
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Ugly that we didn't need 'screen' to provide a type in scenarios
(because assume-screen expands to a definition of 'screen') but we did
need a type for 'console'. Just never require types for special names in
scenarios.
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A long-standing problem has been that I couldn't spread code across
'run' blocks because they were separate scopes, so I've ended up making
them effectively comments. Running code inside a 'run' block is
identical in every way to simply running the code directly. The 'run'
block is merely a visual aid to separate setup from the component under
test.
In the process I've also standardized all Mu scenarios to always run in
a local scope, and only use (raw) numeric addresses for values they want
to check later.
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Well, almost. I can't use them in some places in C++ where I'm just
creating a temporary reagent without passing it through transforms. Like
in some unit tests. I can't use them in memory-should-contain.
And there's one remaining bug: I can't use abbreviations in a couple of
places in 075channel.mu.
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Fix some tests and make them less fragile.
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Process type abbreviations in container definitions.
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In the process I've uncover a couple of situations we don't support type
abbreviations yet. They're next.
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This is part of efforts to allow students to transition gradually from
the sandbox to running programs directly on the commandline, writing
real scenarios, etc. Running on the commandline requires 'main', but
overriding 'main' would mess up edit/ which is itself a Mu program.
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Show number of instructions in the editor when a
user clicks on a run instruction in the sandbox.
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This required the fix of 3051 to first-class recipe support, and will
next enable us to keep the cursor from moving in response to resize
events.
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Thanks Caleb Couch for finding this.
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