| Commit message (Collapse) | Author | Age | Files | Lines |
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We run out of memory fairly early in the course of drawing a chessboard
on the whole screen.
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We now have a couple of protections:
- if we get close to running out of space in the trace we drop in an
error
- if we run out of space in the trace we stop trying to append
- if there are errors we cancel future evaluations
This is already much nicer. You can't do much on the Mu computer, but at
least it gracefully gives up and shows its limitations. On my computer
the Mu shell tries to run computations for about 20s before giving up.
That seems at the outer limit of what interactivity supports. If things
take too long, test smaller chunks.
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When I edit disk images directly, it's easy to forget a pair of parens.
Then the first expression of the body never executes.
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I can't run tests right now, and the trace is disabled. Still, progress.
https://merveilles.town/@akkartik/106081486035689980
Current state of the disk image:
(
(globals . (
(hline1 . (fn () (screen y lo hi)
(if (>= lo hi)
()
((fn ()
(pixel screen lo y 12)
(hline1 screen y (+ lo 1) hi))))))
(vline1 . (fn () (screen x lo hi)
(if (>= lo hi)
()
((fn ()
(pixel screen x lo 12)
(vline1 screen x (+ lo 1) hi))))))
(hline . (fn () (screen y)
(hline1 screen y 0 (width screen))))
(vline . (fn () (screen y)
(vline1 screen y 0 (height screen))))
(andf . (fn () (a b)
(if a
(if b
1
())
())))
(brline . (fn () (screen x0 y0 x1 y1)
((fn (dx dy sx sy)
((fn (err)
(brline1 screen x0 y0 x1 y1 dx dy sx sy err))
(+ dx dy)))
(abs (- x1 x0))
(- 0 (abs (- y1 y0)))
(sgn (- x1 x0))
(sgn (- y1 y0)))))
(brline1 . (fn () (screen x y xmax ymax dx dy sx sy err)
(pixel screen x y 12)
(if (andf (= x xmax) (= y ymax))
()
((fn (e2)
(brline1 screen
(if (>= e2 dy)
(+ x sx)
x)
(if (<= e2 dx)
(+ y sy)
y)
xmax
ymax
dx
dy
sx
sy
(+ err
(+
(if (>= e2 dy)
dy
0)
(if (<= e2 dx)
dx
0)))))
(* err 2)))))
))
(sandbox . (brline screen 1 1 5 5))
)
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Mu computer now has more code in it:
(
(globals . (
(hline1 . (fn () (screen y lo hi) (if (>= lo hi) () ((fn () (pixel screen lo y 12) (hline1 screen y (+ lo 1) hi))))))
(vline1 . (fn () (screen x lo hi) (if (>= lo hi) () ((fn () (pixel screen x lo 12) (vline1 screen x (+ lo 1) hi))))))
(hline . (fn () (screen y) (hline1 screen y 0 (width screen))))
(vline . (fn () (screen y) (vline1 screen y 0 (height screen))))
(andf . (fn (a b)
(if a
(if b
1
())
())))
(brline . (fn (screen x0 y0 x1 y1)
((fn (dx dy sx sy)
((fn (err)
(brline1 screen x0 y0 x1 y1 dx dy sx sy err))
(+ dx dy)))
(abs (- x1 x0))
(- 0 (abs (- y1 y0)))
(sgn (- x1 x0))
(sgn (- y1 y0)))))
(brline1 . (fn (screen x y xmax ymax dx dy sx sy err)
(pixel screen x y 12)
(if (andf (= x xmax) (= y ymax))
()
((fn (e2)
(brline1 screen
(if (>= e2 dy)
(+ x sx)
x)
(if (<= e2 dx)
(+ y sy)
y)
xmax
ymax
dx
dy
sx
sy
(+ err
(+
(if (>= e2 dy)
dy
0)
(if (<= e2 dx)
dx
0)))))
(* err 2)))))
))
(sandbox . (brline screen 1 1 5 5))
)
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I tried building a function to draw a horizontal line across the screen.
Here's what I have in data.txt:
(
(globals . (
(horline . (fn () (screen y)
(horline_1 screen y 0 (width screen))))
(horline_1 . (fn () (screen y lo hi)
(if (>= lo hi)
()
((fn ()
(pixel screen lo y 12)
(horline_1 screen y (+ lo 1) hi))))))
))
(sandbox . (horline_1 screen 0 0 20))
)
$ dd if=/dev/zero of=data.img count=20160
$ cat data.txt |dd of=data.img conv=notrunc
$ ./translate shell/*.mu && qemu-system-i386 -hda disk.img -hdb data.img
Result: I can't call (horline screen 0) over a fake screen of width 40.
Some stream overflows somewhere after all the tweaks to various fixed-size
buffers scattered throughout the app. Calling horline_1 gets to a 'hi'
column of 20, but not to 30.
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But we don't actually support fake keyboards anywhere yet.
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Mu can now compute (factorial 5)
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Currently stateful, but still good for things.
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I'm not bothering with full dynamic scope for now.
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