about summary refs log tree commit diff stats
path: root/505colors.mu
blob: 45b13ab57f6e2e995ddbff28448022bceb52d183 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
fn nearest-color-euclidean r: int, g: int, b: int -> _/eax: int {
  var result/edi: int <- copy 0x100/invalid
  var max-distance/esi: int <- copy 0x30000/max  # 3 * 0x100*0x100
  var r2/ecx: int <- copy 0
  var g2/edx: int <- copy 0
  var b2/ebx: int <- copy 0
  var color/eax: int <- copy 0
  {
    compare color, 0x100
    break-if->=
    $nearest-color-euclidean:body: {
      r2, g2, b2 <- color-rgb color
      {
        var curr-distance/eax: int <- euclidean-distance-squared r, g, b, r2, g2, b2
        compare curr-distance, max-distance
        break-if->= $nearest-color-euclidean:body
        max-distance <- copy curr-distance
      }
      result <- copy color
    }
    color <- increment
    loop
  }
  return result
}

fn euclidean-distance-squared r1: int, g1: int, b1: int, r2: int, g2: int, b2: int -> _/eax: int {
  var result/edi: int <- copy 0
  # red
  var tmp/eax: int <- copy r1
  tmp <- subtract r2
  tmp <- multiply tmp
  result <- add tmp
  # green
  tmp <- copy g1
  tmp <- subtract g2
  tmp <- multiply tmp
  result <- add tmp
  # blue
  tmp <- copy b1
  tmp <- subtract b2
  tmp <- multiply tmp
  result <- add tmp
  return result
}

# Hue/saturation/luminance for an rgb triple.
# rgb are in [0, 256)
# hsl are also returned in [0, 256)
# from https://www.niwa.nu/2013/05/math-behind-colorspace-conversions-rgb-hsl
fn hsl r: int, g: int, b: int -> _/ecx: int, _/edx: int, _/ebx: int {
  var _max/eax: int <- maximum r, g
  _max <- maximum _max, b
  var max/ecx: int <- copy _max
  var _min/eax: int <- minimum r, g
  _min <- minimum _min, b
  var min/edx: int <- copy _min
  var luminance/ebx: int <- copy min
  luminance <- add max
  luminance <- shift-right 1  # TODO: round up instead of down
  # if rgb are all equal, it's a shade of grey
  compare min, max
  {
    break-if-!=
    return 0, 0, luminance
  }
  # saturation =
  #   luminance < 128 | 255*(max-min)/         (max+min)
  #   otherwise       | 255*(max-min)/(2*255 - (max+min))
  var nr/esi: int <- copy max
  nr <- subtract min
  var dr/eax: int <- copy 0
  compare luminance, 0x80
  {
    break-if->=
    dr <- copy max
    dr <- add min
  }
  {
    break-if-<
    dr <- copy 0xff
    dr <- shift-left 1
    dr <- subtract max
    dr <- subtract min
  }
  var q/xmm0: float <- convert nr
  var tmp/xmm1: float <- convert dr
  q <- divide tmp
  var int-255/eax: int <- copy 0xff
  tmp <- convert int-255
  q <- multiply tmp
  var saturation/esi: int <- convert q
  # hue = 
  #   red is max   | 256.0/6*       (g-b)/(max-min)
  #   green is max | 256.0/6*(2.0 + (b-r)/(max-min))
  #   blue is max  | 256.0/6*(4.0 + (r-g)/(max-min))
  var zero/eax: int <- copy 0
  var hue-f/xmm0: float <- convert zero
  var dr/eax: int <- copy max
  dr <- subtract min
  var dr-f/xmm1: float <- convert dr
  $hsl:compute-hue-normalized: {
    compare r, max
    {
      break-if-!=
      var nr/eax: int <- copy g
      nr <- subtract b
      hue-f <- convert nr
      hue-f <- divide dr-f
      break $hsl:compute-hue-normalized
    }
    compare g, max
    {
      break-if-!=
      var nr/eax: int <- copy b
      nr <- subtract r
      var f/xmm2: float <- convert nr
      f <- divide dr-f
      var two/ecx: int <- copy 2
      hue-f <- convert two
      hue-f <- add f
      break $hsl:compute-hue-normalized
    }
    compare b, max
    {
      break-if-!=
      var nr/eax: int <- copy r
      nr <- subtract g
      var f/xmm2: float <- convert nr
      f <- divide dr-f
      var two/ecx: int <- copy 4
      hue-f <- convert two
      hue-f <- add f
      break $hsl:compute-hue-normalized
    }
  }
  var int-256/eax: int <- copy 0x100
  var scaling-factor/xmm1: float <- convert int-256
  var int-6/eax: int <- copy 6
  var six-f/xmm2: float <- convert int-6
  scaling-factor <- divide six-f
  hue-f <- multiply scaling-factor
  var hue/eax: int <- convert hue-f
  # if hue < 0, hue = 256 - hue
  compare hue, 0
  {
    break-if->=
    var tmp/ecx: int <- copy 0x100
    tmp <- subtract hue
    hue <- copy tmp
  }
  return hue, saturation, luminance
}

fn test-hsl-black {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0, 0, 0
  check-ints-equal h, 0, "F - test-hsl-black/hue"
  check-ints-equal s, 0, "F - test-hsl-black/saturation"
  check-ints-equal l, 0, "F - test-hsl-black/luminance"
}

fn test-hsl-white {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0xff, 0xff, 0xff
  check-ints-equal h, 0, "F - test-hsl-white/hue"
  check-ints-equal s, 0, "F - test-hsl-white/saturation"
  check-ints-equal l, 0xff, "F - test-hsl-white/luminance"
}

fn test-hsl-grey {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0x30, 0x30, 0x30
  check-ints-equal h, 0, "F - test-hsl-grey/hue"
  check-ints-equal s, 0, "F - test-hsl-grey/saturation"
  check-ints-equal l, 0x30, "F - test-hsl-grey/luminance"
}

# red hues: 0-0x54
fn test-hsl-slightly-red {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0xff, 0xfe, 0xfe
  check-ints-equal h, 0, "F - test-hsl-slightly-red/hue"
  check-ints-equal s, 0xff, "F - test-hsl-slightly-red/saturation"
  check-ints-equal l, 0xfe, "F - test-hsl-slightly-red/luminance"  # TODO: should round up
}

fn test-hsl-extremely-red {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0xff, 0, 0
  check-ints-equal h, 0, "F - test-hsl-extremely-red/hue"
  check-ints-equal s, 0xff, "F - test-hsl-extremely-red/saturation"
  check-ints-equal l, 0x7f, "F - test-hsl-extremely-red/luminance"  # TODO: should round up
}

# green hues: 0x55-0xaa
fn test-hsl-slightly-green {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0xfe, 0xff, 0xfe
  check-ints-equal h, 0x55, "F - test-hsl-slightly-green/hue"
  check-ints-equal s, 0xff, "F - test-hsl-slightly-green/saturation"
  check-ints-equal l, 0xfe, "F - test-hsl-slightly-green/luminance"  # TODO: should round up
}

fn test-hsl-extremely-green {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0, 0xff, 0
  check-ints-equal h, 0x55, "F - test-hsl-extremely-green/hue"
  check-ints-equal s, 0xff, "F - test-hsl-extremely-green/saturation"
  check-ints-equal l, 0x7f, "F - test-hsl-extremely-green/luminance"  # TODO: should round up
}

# blue hues: 0xab-0xff
fn test-hsl-slightly-blue {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0xfe, 0xfe, 0xff
  check-ints-equal h, 0xab, "F - test-hsl-slightly-blue/hue"
  check-ints-equal s, 0xff, "F - test-hsl-slightly-blue/saturation"
  check-ints-equal l, 0xfe, "F - test-hsl-slightly-blue/luminance"  # TODO: should round up
}

fn test-hsl-extremely-blue {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0, 0, 0xff
  check-ints-equal h, 0xab, "F - test-hsl-extremely-blue/hue"
  check-ints-equal s, 0xff, "F - test-hsl-extremely-blue/saturation"
  check-ints-equal l, 0x7f, "F - test-hsl-extremely-blue/luminance"  # TODO: should round up
}

# cyan: 0x7f

fn test-hsl-cyan {
  var h/ecx: int <- copy 0
  var s/edx: int <- copy 0
  var l/ebx: int <- copy 0
  h, s, l <- hsl 0, 0xff, 0xff
  check-ints-equal h, 0x80, "F - test-hsl-cyan/hue"
  check-ints-equal s, 0xff, "F - test-hsl-cyan/saturation"
  check-ints-equal l, 0x7f, "F - test-hsl-cyan/luminance"  # TODO: should round up
}

fn nearest-color-euclidean-hsl h: int, s: int, l: int -> _/eax: int {
  var result/edi: int <- copy 0x100/invalid
  var max-distance/esi: int <- copy 0x30000/max  # 3 * 0x100*0x100
  var a/ecx: int <- copy 0
  var b/edx: int <- copy 0
  var c/ebx: int <- copy 0
  var color/eax: int <- copy 0
  {
    compare color, 0x100
    break-if->=
    $nearest-color-euclidean-hsl:body: {
      a, b, c <- color-rgb color
      a, b, c <- hsl a, b, c
      {
        var curr-distance/eax: int <- euclidean-hsl-squared a, b, c, h, s, l
        compare curr-distance, max-distance
        break-if->= $nearest-color-euclidean-hsl:body
        max-distance <- copy curr-distance
      }
      result <- copy color
    }
    color <- increment
    loop
  }
  return result
}

fn test-nearest-color-euclidean-hsl {
  # red from lightest to darkest
  var red/eax: int <- nearest-color-euclidean-hsl 0, 0xff, 0xff
  check-ints-equal red, 0x58/88, "F - test-nearest-color-euclidean-hsl/full-red1"
  red <- nearest-color-euclidean-hsl 0, 0xff, 0xc0
  check-ints-equal red, 0x40/64, "F - test-nearest-color-euclidean-hsl/full-red2"
  red <- nearest-color-euclidean-hsl 0, 0xff, 0x80
  check-ints-equal red, 0x28/40, "F - test-nearest-color-euclidean-hsl/full-red3"
  red <- nearest-color-euclidean-hsl 0, 0xff, 0x40
  check-ints-equal red, 0x28/40, "F - test-nearest-color-euclidean-hsl/full-red4"
  red <- nearest-color-euclidean-hsl 0, 0xff, 0
  check-ints-equal red, 0x28/40, "F - test-nearest-color-euclidean-hsl/full-red5"
  # try a number really close to red but on the other side of the cylinder
  red <- nearest-color-euclidean-hsl 0xff, 0xff, 0xff
#?   draw-int32-decimal-wrapping-right-then-down-from-cursor-over-full-screen 0/screen, red, 7/fg 0/bg
  check-ints-equal red, 0x57/87, "F - test-nearest-color-euclidean-hsl/other-end-of-red"  # still looks red
  # half-saturation red from lightest to darkest
  red <- nearest-color-euclidean-hsl 0, 0x80, 0xff
  check-ints-equal red, 0xf/15, "F - test-nearest-color-euclidean-hsl/half-red1"   # ?? grey ??
  red <- nearest-color-euclidean-hsl 0, 0x80, 0xc0
  check-ints-equal red, 4, "F - test-nearest-color-euclidean-hsl/half-red2"
  red <- nearest-color-euclidean-hsl 0, 0x80, 0x80
  check-ints-equal red, 4, "F - test-nearest-color-euclidean-hsl/half-red3"
  red <- nearest-color-euclidean-hsl 0, 0x80, 0x40
  check-ints-equal red, 4, "F - test-nearest-color-euclidean-hsl/half-red4"
  red <- nearest-color-euclidean-hsl 0, 0x80, 0
  check-ints-equal red, 0x70/112, "F - test-nearest-color-euclidean-hsl/half-red5"
}

fn euclidean-hsl-squared h1: int, s1: int, l1: int, h2: int, s2: int, l2: int -> _/eax: int {
  var result/edi: int <- copy 0
  # hue
  var tmp/eax: int <- copy h1
  tmp <- subtract h2
  tmp <- multiply tmp
  # TODO: should we do something to reflect that hue is a cylindrical space?
  # I can't come up with a failing test.
  result <- add tmp
  # saturation
  tmp <- copy s1
  tmp <- subtract s2
  tmp <- multiply tmp
  result <- add tmp
  # luminance
  tmp <- copy l1
  tmp <- subtract l2
  tmp <- multiply tmp
  result <- add tmp
  return result
}

###

fn maximum a: int, b: int -> _/eax: int {
  var a2/eax: int <- copy a
  compare a2, b
  {
    break-if-<
    return a
  }
  return b
}

fn minimum a: int, b: int -> _/eax: int {
  var a2/eax: int <- copy a
  compare a2, b
  {
    break-if->
    return a
  }
  return b
}