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Abortive series of attempts at building a bootstrappable low-level language.
Type-checked, but feasible to implement in some sort of notation for machine
code (like SubX).

The latest version is in compiler10. But it doesn't account for checking
how programs allocate registers.
ghlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#!/bin/sh
# returns 0 on successful build or nothing to build
# non-zero exit status only on error during building
set -e  # stop immediately on error

# [0-9]*.cc -> transect.cc -> transect_bin
# (layers)   |              |
#          tangle          $CXX

# can also be called with a layer to only build until
#   $ ./build --until 050
UNTIL_LAYER=${2:-zzz}

# there's two mechanisms for fast builds here:
# - if a command is quick to run, always run it but update the result only on any change
# - otherwise run it only if the output is 'older_than' the inputs
#
# avoid combining both mechanisms for a single file
# otherwise you'll see spurious messages about files being updated
# risk: a file may unnecessarily update without changes, causing unnecessary work downstream

test "$CXX" || export CXX=c++
test "$CC" || export CC=cc
test "$CFLAGS" || export CFLAGS="-g -O3"
export CFLAGS="$CFLAGS -Wall -Wextra -ftrapv -fno-strict-aliasing"

# return 1 if $1 is older than _any_ of the remaining args
older_than() {
  local target=$1
  shift
  if [ ! -e $target ]
  then
#?     echo "$target doesn't exist"
    echo "updating $target" >&2
    return 0  # success
  fi
  local f
  for f in $*
  do
    if [ $f -nt $target ]
    then
      echo "updating $target" >&2
      return 0  # success
    fi
  done
  return 1  # failure
}

# redirect to $1, unless it's already identical
update() {
  if [ ! -e $1 ]
  then
    cat > $1
  else
    cat > $1.tmp
    diff -q $1 $1.tmp >/dev/null  &&  rm $1.tmp  ||  mv $1.tmp $1
  fi
}

update_cp() {
  if [ ! -e $2/$1 ]
  then
    cp $1 $2
  elif [ $1 -nt $2/$1 ]
  then
    cp $1 $2
  fi
}

noisy_cd() {
  cd $1
  echo "-- `pwd`" >&2
}

older_than ../enumerate/enumerate ../enumerate/enumerate.cc && {
  $CXX $CFLAGS ../enumerate/enumerate.cc -o ../enumerate/enumerate
}

older_than ../tangle/tangle ../tangle/*.cc && {
  noisy_cd ../tangle
    {
      grep -h "^struct .* {" [0-9]*.cc  |sed 's/\(struct *[^ ]*\).*/\1;/'
      grep -h "^typedef " [0-9]*.cc
    }  |update type_list
    grep -h "^[^ #].*) {" [0-9]*.cc  |sed 's/ {.*/;/'  |update function_list
    ls [0-9]*.cc  |grep -v "\.test\.cc$"  |sed 's/.*/#include "&"/'  |update file_list
    ls [0-9]*.test.cc  |sed 's/.*/#include "&"/'  |update test_file_list
    grep -h "^[[:space:]]*void test_" [0-9]*.cc  |sed 's/^\s*void \(.*\)() {$/\1,/'  |update test_list
    grep -h "^\s*void test_" [0-9]*.cc  |sed 's/^\s*void \(.*\)() {.*/"\1",/'  |update test_name_list
    $CXX $CFLAGS boot.cc -o tangle
    ./tangle test
  noisy_cd ../transect  # no effect; just to show us returning to the parent directory
}

LAYERS=$(../enumerate/enumerate --until $UNTIL_LAYER  |grep '.cc$')
older_than transect.cc $LAYERS ../enumerate/enumerate ../tangle/tangle && {
  # no update here; rely on 'update' calls downstream
  ../tangle/tangle $LAYERS  > transect.cc
}

grep -h "^[^[:space:]#].*) {$" transect.cc  |grep -v ":.*("  |sed 's/ {.*/;/'  |update function_list
grep -h "^\s*void test_" transect.cc  |sed 's/^\s*void \(.*\)() {.*/\1,/'  |update test_list
grep -h "^\s*void test_" transect.cc  |sed 's/^\s*void \(.*\)() {.*/"\1",/'  |update test_name_list

older_than transect_bin transect.cc *_list && {
  $CXX $CFLAGS transect.cc -o transect_bin
}

exit 0