about summary refs log tree commit diff stats
path: root/cpp/014types
blob: 1a600c4c42d5c4157ab151f035625646da7efc91 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
//: Textual form for types.

:(scenarios "add_recipes")
:(scenario "container")
container foo [
  x:integer
  y:integer
]
+parse: reading container foo
+parse:   element name: x
+parse:   type: 1
+parse:   element name: y
+parse:   type: 1

:(before "End Command Handlers")
else if (command == "container") {
  insert_container(command, container, in);
}

:(code)
void insert_container(const string& command, kind_of_type kind, istream& in) {
  skip_whitespace(in);
  string name = next_word(in);
  trace("parse") << "reading " << command << ' ' << name;
//?   cout << name << '\n'; //? 1
  assert(Type_number.find(name) == Type_number.end());
  Type_number[name] = Next_type_number++;
  skip_bracket(in, "'container' must begin with '['");
  assert(Type.find(Type_number[name]) == Type.end());
  type_info& t = Type[Type_number[name]];
  recently_added_types.push_back(Type_number[name]);
  t.name = name;
  t.kind = kind;
  while (!in.eof()) {
    skip_whitespace_and_comments(in);
    string element = next_word(in);
    if (element == "]") break;
    istringstream inner(element);
    t.element_names.push_back(slurp_until(inner, ':'));
    trace("parse") << "  element name: " << t.element_names.back();
    vector<type_number> types;
    while (!inner.eof()) {
      string type_name = slurp_until(inner, ':');
      if (Type_number.find(type_name) == Type_number.end())
        raise << "unknown type " << type_name << '\n';
      types.push_back(Type_number[type_name]);
      trace("parse") << "  type: " << types.back();
    }
    t.elements.push_back(types);
  }
  assert(t.elements.size() == t.element_names.size());
  t.size = t.elements.size();
}

//:: Similarly for exclusive_container.

:(scenario "exclusive_container")
exclusive-container foo [
  x:integer
  y:integer
]
+parse: reading exclusive-container foo
+parse:   element name: x
+parse:   type: 1
+parse:   element name: y
+parse:   type: 1

:(before "End Command Handlers")
else if (command == "exclusive-container") {
  insert_container(command, exclusive_container, in);
}

//:: ensure types created in one scenario don't leak outside it.
:(before "End Globals")
vector<type_number> recently_added_types;
:(before "End Setup")
for (size_t i = 0; i < recently_added_types.size(); ++i) {
//?   cout << "erasing " << Type[recently_added_types[i]].name << '\n'; //? 1
  Type_number.erase(Type[recently_added_types[i]].name);
  Type.erase(recently_added_types[i]);
}
recently_added_types.clear();
//: lastly, ensure scenarios are consistent by always starting them at the
//: same type number.
Next_type_number = 1000;
:(before "End Test Run Initialization")
assert(Next_type_number < 1000);
:(before "End Setup")
Next_type_number = 1000;

:(code)
void skip_bracket(istream& in, string message) {
  skip_whitespace(in);  skip_comments_and_newlines(in);  skip_whitespace(in);
  if (in.get() != '[')
    raise << message << '\n';
}

void skip_whitespace_and_comments(istream& in) {
  while (true) {
    if (isspace(in.peek())) in.get();
    else if (in.peek() == '#') skip_comment(in);
    else break;
  }
}
olor: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
//: Phase 3: Start running a loaded and transformed recipe.
//:
//: So far we've seen recipes as lists of instructions, and instructions point
//: at other recipes. To kick things off mu needs to know how to run certain
//: 'primitive' recipes. That will then give the ability to run recipes
//: containing these primitives.
//:
//: This layer defines a skeleton with just two primitive recipes: IDLE which
//: does nothing, and COPY, which can copy numbers from one memory location to
//: another. Later layers will add more primitives.

:(scenario copy_literal)
recipe main [
  1:number <- copy 23:literal
]
+run: 1:number <- copy 23:literal
+mem: storing 23 in location 1

:(scenario copy)
recipe main [
  1:number <- copy 23:literal
  2:number <- copy 1:number
]
+run: 2:number <- copy 1:number
+mem: location 1 is 23
+mem: storing 23 in location 2

:(scenario copy_multiple)
recipe main [
  1:number, 2:number <- copy 23:literal, 24:literal
]
+mem: storing 23 in location 1
+mem: storing 24 in location 2

:(before "End Types")
// Book-keeping while running a recipe.
//: Later layers will change this.
struct routine {
  recipe_number running_recipe;
  long long int running_step_index;
  routine(recipe_number r) :running_recipe(r), running_step_index(0) {}
  bool completed() const;
};

:(before "End Globals")
routine* Current_routine = NULL;

:(code)
void run(recipe_number r) {
  routine rr(r);
  Current_routine = &rr;
  run_current_routine();
}

void run_current_routine()
{  // curly on a separate line, because later layers will modify header
//?   cerr << "AAA 6\n"; //? 2
  while (!Current_routine->completed())  // later layers will modify condition
  {
//?     cerr << "AAA 7: " << current_step_index() << '\n'; //? 1
    // Running One Instruction
    if (current_instruction().is_label) { ++current_step_index(); continue; }
    trace(Initial_callstack_depth+Callstack_depth, "run") << current_instruction().to_string();
    assert(Memory[0] == 0);
    // Read all ingredients from memory.
    // Each ingredient loads a vector of values rather than a single value; mu
    // permits operating on reagents spanning multiple locations.
    vector<vector<double> > ingredients;
    for (long long int i = 0; i < SIZE(current_instruction().ingredients); ++i) {
      ingredients.push_back(read_memory(current_instruction().ingredients.at(i)));
    }
    // Instructions below will write to 'products'.
    vector<vector<double> > products;
//?     cerr << "AAA 8: " << current_instruction().operation << " ^" << Recipe[current_instruction().operation].name << "$\n"; //? 1
    switch (current_instruction().operation) {
      // Primitive Recipe Implementations
      case COPY: {
        copy(ingredients.begin(), ingredients.end(), inserter(products, products.begin()));
        break;
      }
      // End Primitive Recipe Implementations
      default: {
        cout << "not a primitive op: " << current_instruction().operation << '\n';
      }
    }
    if (SIZE(products) < SIZE(current_instruction().products))
      raise << "failed to write to all products! " << current_instruction().to_string();
    for (long long int i = 0; i < SIZE(current_instruction().products); ++i) {
      write_memory(current_instruction().products.at(i), products.at(i));
    }
    // End of Instruction
    ++current_step_index();
  }
//?   cerr << "AAA 9\n"; //? 1
  stop_running_current_routine:;
}

//: Some helpers.
//: We'll need to override these later as we change the definition of routine.
//: Important that they return referrences into the routine.

inline long long int& current_step_index() {
  return Current_routine->running_step_index;
}

inline const string& current_recipe_name() {
  return Recipe[Current_routine->running_recipe].name;
}

inline const instruction& current_instruction() {
  return Recipe[Current_routine->running_recipe].steps.at(Current_routine->running_step_index);
}

inline bool routine::completed() const {
  return running_step_index >= SIZE(Recipe[running_recipe].steps);
}

:(before "End Commandline Parsing")
// Loading Commandline Files
if (argc > 1) {
  for (int i = 1; i < argc; ++i) {
    load_permanently(argv[i]);
  }
}

:(before "End Main")
if (!Run_tests) {
  setup();
//?   Trace_file = "interactive"; //? 1
  START_TRACING_UNTIL_END_OF_SCOPE;
//?   Trace_stream->dump_layer = "all"; //? 2
  transform_all();
  recipe_number r = Recipe_number[string("main")];
//?   Trace_stream->dump_layer = "all"; //? 1
  if (r) run(r);
//?   dump_memory(); //? 1
  teardown();
}

:(code)
void load_permanently(string filename) {
  ifstream fin(filename.c_str());
  fin.peek();
//?   cerr << "AAA: " << filename << ' ' << static_cast<bool>(fin) << ' ' << fin.fail() << '\n'; //? 1
//?   return; //? 1
  if (!fin) {
    raise << "no such file " << filename << '\n';
    return;
  }
  fin >> std::noskipws;
  load(fin);
  transform_all();
  fin.close();
  // freeze everything so it doesn't get cleared by tests
  recently_added_recipes.clear();
  // End load_permanently.
}

//:: On startup, load everything in core.mu
:(before "End Load Recipes")
load_permanently("core.mu");

:(code)
// helper for tests
void run(string form) {
//?   cerr << "AAA 2\n"; //? 1
  vector<recipe_number> tmp = load(form);
  if (tmp.empty()) return;
  transform_all();
//?   cerr << "AAA 3\n"; //? 1
  run(tmp.front());
//?   cerr << "YYY\n"; //? 1
}

//:: Reading from memory, writing to memory.

vector<double> read_memory(reagent x) {
//?   cout << "read_memory: " << x.to_string() << '\n'; //? 2
  vector<double> result;
  if (isa_literal(x)) {
    result.push_back(x.value);
    return result;
  }
  long long int base = x.value;
  long long int size = size_of(x);
  for (long long int offset = 0; offset < size; ++offset) {
    double val = Memory[base+offset];
    trace(Primitive_recipe_depth, "mem") << "location " << base+offset << " is " << val;
    result.push_back(val);
  }
  return result;
}

void write_memory(reagent x, vector<double> data) {
  if (is_dummy(x)) return;
  long long int base = x.value;
  if (size_of(x) != SIZE(data))
    raise << "size mismatch in storing to " << x.to_string() << '\n';
  for (long long int offset = 0; offset < SIZE(data); ++offset) {
    trace(Primitive_recipe_depth, "mem") << "storing " << data.at(offset) << " in location " << base+offset;
    Memory[base+offset] = data.at(offset);
  }
}

:(code)
long long int size_of(const reagent& r) {
  return size_of(r.types);
}
long long int size_of(const vector<type_number>& types) {
  // End size_of(types) Cases
  return 1;
}

bool is_dummy(const reagent& x) {
  return x.name == "_";
}

bool isa_literal(const reagent& r) {
  return SIZE(r.types) == 1 && r.types.at(0) == 0;
}

:(scenario run_label)
recipe main [
  +foo
  1:number <- copy 23:literal
  2:number <- copy 1:number
]
+run: 1:number <- copy 23:literal
+run: 2:number <- copy 1:number
-run: +foo

:(scenario run_dummy)
recipe main [
  _ <- copy 0:literal
]
+run: _ <- copy 0:literal