1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25Name: profanity
Version: 0.2.1
Release: 2%{?dist}
Summary: A console based XMPP client
Group: Application/System
License: GPL
URL: http://www.profanity.im/
Source0: %{name}-%{version}.tar.gz
BuildRequires: libstrophe-devel
BuildRequires: libcurl-devel
BuildRequires: ncurses-devel
BuildRequires: openssl-devel
BuildRequires: glib2-devel
BuildRequires: expat-devel
Requires: libstrophe
Requires: libcurl
Requires: ncurses-libs
Requires: openssl
Requires: glib2
Requires: expat
%description
Profanity is a console based XMPP client written in C using ncurses and libstrophe, inspired by Irssi.
%prep
%setup -q
%build
%configure
make %{?_smp_mflags}
%install
make install DESTDIR=%{buildroot}
%files
%{_bindir}/profanity
%doc %{_datadir}/man/man1/profanity.1.gz
%changelog
a>
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
|
## putting the environment together out of editors
#
# Consists of one editor on the left for recipes and one on the right for the
# sandbox.
def! main [
local-scope
open-console
initial-recipe:address:array:character <- restore [recipes.mu]
initial-sandbox:address:array:character <- new []
hide-screen 0/screen
env:address:programming-environment-data <- new-programming-environment 0/screen, initial-recipe, initial-sandbox
render-all 0/screen, env
event-loop 0/screen, 0/console, env
# never gets here
]
container programming-environment-data [
recipes:address:editor-data
current-sandbox:address:editor-data
sandbox-in-focus?:boolean # false => cursor in recipes; true => cursor in current-sandbox
]
def new-programming-environment screen:address:screen, initial-recipe-contents:address:array:character, initial-sandbox-contents:address:array:character -> result:address:programming-environment-data, screen:address:screen [
local-scope
load-ingredients
width:number <- screen-width screen
height:number <- screen-height screen
# top menu
result <- new programming-environment-data:type
draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey
button-start:number <- subtract width, 20
button-on-screen?:boolean <- greater-or-equal button-start, 0
assert button-on-screen?, [screen too narrow for menu]
screen <- move-cursor screen, 0/row, button-start
print screen, [ run (F4) ], 255/white, 161/reddish
# dotted line down the middle
divider:number, _ <- divide-with-remainder width, 2
draw-vertical screen, divider, 1/top, height, 9482/vertical-dotted
# recipe editor on the left
recipes:address:editor-data <- new-editor initial-recipe-contents, screen, 0/left, divider/right
# sandbox editor on the right
sandbox-left:number <- add divider, 1
current-sandbox:address:editor-data <- new-editor initial-sandbox-contents, screen, sandbox-left, width/right
*result <- put *result, recipes:offset, recipes
*result <- put *result, current-sandbox:offset, current-sandbox
*result <- put *result, sandbox-in-focus?:offset, 0/false
<programming-environment-initialization>
]
def event-loop screen:address:screen, console:address:console, env:address:programming-environment-data -> screen:address:screen, console:address:console, env:address:programming-environment-data [
local-scope
load-ingredients
recipes:address:editor-data <- get *env, recipes:offset
current-sandbox:address:editor-data <- get *env, current-sandbox:offset
sandbox-in-focus?:boolean <- get *env, sandbox-in-focus?:offset
# if we fall behind we'll stop updating the screen, but then we have to
# render the entire screen when we catch up.
# todo: test this
render-all-on-no-more-events?:boolean <- copy 0/false
{
# looping over each (keyboard or touch) event as it occurs
+next-event
e:event, console, found?:boolean, quit?:boolean <- read-event console
loop-unless found?
break-if quit? # only in tests
trace 10, [app], [next-event]
<handle-event>
# check for global events that will trigger regardless of which editor has focus
{
k:number, is-keycode?:boolean <- maybe-convert e:event, keycode:variant
break-unless is-keycode?
<global-keypress>
}
{
c:character, is-unicode?:boolean <- maybe-convert e:event, text:variant
break-unless is-unicode?
<global-type>
}
# 'touch' event - send to both sides, see what picks it up
{
t:touch-event, is-touch?:boolean <- maybe-convert e:event, touch:variant
break-unless is-touch?
# ignore all but 'left-click' events for now
# todo: test this
touch-type:number <- get t, type:offset
is-left-click?:boolean <- equal touch-type, 65513/mouse-left
loop-unless is-left-click?, +next-event:label
# later exceptions for non-editor touches will go here
<global-touch>
# send to both editors
_ <- move-cursor-in-editor screen, recipes, t
sandbox-in-focus?:boolean <- move-cursor-in-editor screen, current-sandbox, t
*env <- put *env, sandbox-in-focus?:offset, sandbox-in-focus?
screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env
loop +next-event:label
}
# 'resize' event - redraw editor
# todo: test this after supporting resize in assume-console
{
r:resize-event, is-resize?:boolean <- maybe-convert e:event, resize:variant
break-unless is-resize?
# if more events, we're still resizing; wait until we stop
more-events?:boolean <- has-more-events? console
{
break-unless more-events?
render-all-on-no-more-events? <- copy 1/true # no rendering now, full rendering on some future event
}
{
break-if more-events?
env, screen <- resize screen, env
screen <- render-all screen, env
render-all-on-no-more-events? <- copy 0/false # full render done
}
loop +next-event:label
}
# if it's not global and not a touch event, send to appropriate editor
{
hide-screen screen
sandbox-in-focus?:boolean <- get *env, sandbox-in-focus?:offset
{
break-if sandbox-in-focus?
screen, recipes, render?:boolean <- handle-keyboard-event screen, recipes, e:event
# refresh screen only if no more events
# if there are more events to process, wait for them to clear up, then make sure you render-all afterward.
more-events?:boolean <- has-more-events? console
{
break-unless more-events?
render-all-on-no-more-events? <- copy 1/true # no rendering now, full rendering on some future event
jump +finish-event:label
}
{
break-if more-events?
{
break-unless render-all-on-no-more-events?
# no more events, and we have to force render
screen <- render-all screen, env
render-all-on-no-more-events? <- copy 0/false
jump +finish-event:label
}
# no more events, no force render
{
break-unless render?
screen <- render-recipes screen, env
jump +finish-event:label
}
}
}
{
break-unless sandbox-in-focus?
screen, current-sandbox, render?:boolean <- handle-keyboard-event screen, current-sandbox, e:event
# refresh screen only if no more events
# if there are more events to process, wait for them to clear up, then make sure you render-all afterward.
more-events?:boolean <- has-more-events? console
{
break-unless more-events?
render-all-on-no-more-events? <- copy 1/true # no rendering now, full rendering on some future event
jump +finish-event:label
}
{
break-if more-events?
{
break-unless render-all-on-no-more-events?
# no more events, and we have to force render
screen <- render-all screen, env
render-all-on-no-more-events? <- copy 0/false
jump +finish-event:label
}
# no more events, no force render
{
break-unless render?
screen <- render-sandbox-side screen, env
jump +finish-event:label
}
}
}
+finish-event
screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env
show-screen screen
}
loop
}
]
def resize screen:address:screen, env:address:programming-environment-data -> env:address:programming-environment-data, screen:address:screen [
local-scope
load-ingredients
clear-screen screen # update screen dimensions
width:number <- screen-width screen
divider:number, _ <- divide-with-remainder width, 2
# update recipe editor
recipes:address:editor-data <- get *env, recipes:offset
right:number <- subtract divider, 1
*recipes <- put *recipes, right:offset, right
# reset cursor (later we'll try to preserve its position)
*recipes <- put *recipes, cursor-row:offset, 1
*recipes <- put *recipes, cursor-column:offset, 0
# update sandbox editor
current-sandbox:address:editor-data <- get *env, current-sandbox:offset
left:number <- add divider, 1
*current-sandbox <- put *current-sandbox, left:offset, left
right:number <- subtract width, 1
*current-sandbox <- put *current-sandbox, right:offset, right
# reset cursor (later we'll try to preserve its position)
*current-sandbox <- put *current-sandbox, cursor-row:offset, 1
*current-sandbox <- put *current-sandbox, cursor-column:offset, left
]
scenario point-at-multiple-editors [
trace-until 100/app # trace too long
assume-screen 30/width, 5/height
# initialize both halves of screen
1:address:array:character <- new [abc]
2:address:array:character <- new [def]
3:address:programming-environment-data <- new-programming-environment screen:address:screen, 1:address:array:character, 2:address:array:character
# focus on both sides
assume-console [
left-click 1, 1
left-click 1, 17
]
# check cursor column in each
run [
event-loop screen:address:screen, console:address:console, 3:address:programming-environment-data
4:address:editor-data <- get *3:address:programming-environment-data, recipes:offset
5:number <- get *4:address:editor-data, cursor-column:offset
6:address:editor-data <- get *3:address:programming-environment-data, current-sandbox:offset
7:number <- get *6:address:editor-data, cursor-column:offset
]
memory-should-contain [
5 <- 1
7 <- 17
]
]
scenario edit-multiple-editors [
trace-until 100/app # trace too long
assume-screen 30/width, 5/height
# initialize both halves of screen
1:address:array:character <- new [abc]
2:address:array:character <- new [def]
3:address:programming-environment-data <- new-programming-environment screen:address:screen, 1:address:array:character, 2:address:array:character
render-all screen, 3:address:programming-environment-data
# type one letter in each of them
assume-console [
left-click 1, 1
type [0]
left-click 1, 17
type [1]
]
run [
event-loop screen:address:screen, console:address:console, 3:address:programming-environment-data
4:address:editor-data <- get *3:address:programming-environment-data, recipes:offset
5:number <- get *4:address:editor-data, cursor-column:offset
6:address:editor-data <- get *3:address:programming-environment-data, current-sandbox:offset
7:number <- get *6:address:editor-data, cursor-column:offset
]
screen-should-contain [
. run (F4) . # this line has a different background, but we don't test that yet
.a0bc ┊d1ef .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━.
. ┊ .
]
memory-should-contain [
5 <- 2 # cursor column of recipe editor
7 <- 18 # cursor column of sandbox editor
]
# show the cursor at the right window
run [
8:character/cursor <- copy 9251/␣
print screen:address:screen, 8:character/cursor
]
screen-should-contain [
. run (F4) .
.a0bc ┊d1␣f .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━.
. ┊ .
]
]
scenario multiple-editors-cover-only-their-own-areas [
trace-until 100/app # trace too long
assume-screen 60/width, 10/height
run [
1:address:array:character <- new [abc]
2:address:array:character <- new [def]
3:address:programming-environment-data <- new-programming-environment screen:address:screen, 1:address:array:character, 2:address:array:character
render-all screen, 3:address:programming-environment-data
]
# divider isn't messed up
screen-should-contain [
. run (F4) .
.abc ┊def .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.
. ┊ .
. ┊ .
]
]
scenario editor-in-focus-keeps-cursor [
trace-until 100/app # trace too long
assume-screen 30/width, 5/height
1:address:array:character <- new [abc]
2:address:array:character <- new [def]
3:address:programming-environment-data <- new-programming-environment screen:address:screen, 1:address:array:character, 2:address:array:character
render-all screen, 3:address:programming-environment-data
# initialize programming environment and highlight cursor
assume-console []
run [
event-loop screen:address:screen, console:address:console, 3:address:programming-environment-data
4:character/cursor <- copy 9251/␣
print screen:address:screen, 4:character/cursor
]
# is cursor at the right place?
screen-should-contain [
. run (F4) .
.␣bc ┊def .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━.
. ┊ .
]
# now try typing a letter
assume-console [
type [z]
]
run [
event-loop screen:address:screen, console:address:console, 3:address:programming-environment-data
4:character/cursor <- copy 9251/␣
print screen:address:screen, 4:character/cursor
]
# cursor should still be right
screen-should-contain [
. run (F4) .
.z␣bc ┊def .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━.
. ┊ .
]
]
scenario backspace-in-sandbox-editor-joins-lines [
trace-until 100/app # trace too long
assume-screen 30/width, 5/height
# initialize sandbox side with two lines
1:address:array:character <- new []
2:address:array:character <- new [abc
def]
3:address:programming-environment-data <- new-programming-environment screen:address:screen, 1:address:array:character, 2:address:array:character
render-all screen, 3:address:programming-environment-data
screen-should-contain [
. run (F4) .
. ┊abc .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊def .
. ┊━━━━━━━━━━━━━━.
. ┊ .
]
# position cursor at start of second line and hit backspace
assume-console [
left-click 2, 16
press backspace
]
run [
event-loop screen:address:screen, console:address:console, 3:address:programming-environment-data
4:character/cursor <- copy 9251/␣
print screen:address:screen, 4:character/cursor
]
# cursor moves to end of old line
screen-should-contain [
. run (F4) .
. ┊abc␣ef .
.┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━.
. ┊ .
]
]
def render-all screen:address:screen, env:address:programming-environment-data -> screen:address:screen, env:address:programming-environment-data [
local-scope
load-ingredients
trace 10, [app], [render all]
hide-screen screen
# top menu
trace 11, [app], [render top menu]
width:number <- screen-width screen
draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey
button-start:number <- subtract width, 20
button-on-screen?:boolean <- greater-or-equal button-start, 0
assert button-on-screen?, [screen too narrow for menu]
screen <- move-cursor screen, 0/row, button-start
print screen, [ run (F4) ], 255/white, 161/reddish
# dotted line down the middle
trace 11, [app], [render divider]
divider:number, _ <- divide-with-remainder width, 2
height:number <- screen-height screen
draw-vertical screen, divider, 1/top, height, 9482/vertical-dotted
#
screen <- render-recipes screen, env
screen <- render-sandbox-side screen, env
<render-components-end>
#
recipes:address:editor-data <- get *env, recipes:offset
current-sandbox:address:editor-data <- get *env, current-sandbox:offset
sandbox-in-focus?:boolean <- get *env, sandbox-in-focus?:offset
screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env
#
show-screen screen
]
def render-recipes screen:address:screen, env:address:programming-environment-data -> screen:address:screen, env:address:programming-environment-data [
local-scope
load-ingredients
trace 11, [app], [render recipes]
recipes:address:editor-data <- get *env, recipes:offset
# render recipes
left:number <- get *recipes, left:offset
right:number <- get *recipes, right:offset
row:number, column:number, screen <- render screen, recipes
clear-line-delimited screen, column, right
row <- add row, 1
<render-recipe-components-end>
# draw dotted line after recipes
draw-horizontal screen, row, left, right, 9480/horizontal-dotted
row <- add row, 1
clear-screen-from screen, row, left, left, right
]
# replaced in a later layer
def render-sandbox-side screen:address:screen, env:address:programming-environment-data -> screen:address:screen, env:address:programming-environment-data [
local-scope
load-ingredients
current-sandbox:address:editor-data <- get *env, current-sandbox:offset
left:number <- get *current-sandbox, left:offset
right:number <- get *current-sandbox, right:offset
row:number, column:number, screen, current-sandbox <- render screen, current-sandbox
clear-line-delimited screen, column, right
row <- add row, 1
# draw solid line after code (you'll see why in later layers)
draw-horizontal screen, row, left, right, 9473/horizontal
row <- add row, 1
clear-screen-from screen, row, left, left, right
]
def update-cursor screen:address:screen, recipes:address:editor-data, current-sandbox:address:editor-data, sandbox-in-focus?:boolean, env:address:programming-environment-data -> screen:address:screen [
local-scope
load-ingredients
<update-cursor-special-cases>
{
break-if sandbox-in-focus?
cursor-row:number <- get *recipes, cursor-row:offset
cursor-column:number <- get *recipes, cursor-column:offset
}
{
break-unless sandbox-in-focus?
cursor-row:number <- get *current-sandbox, cursor-row:offset
cursor-column:number <- get *current-sandbox, cursor-column:offset
}
screen <- move-cursor screen, cursor-row, cursor-column
]
# print a text 's' to 'editor' in 'color' starting at 'row'
# clear rest of last line, move cursor to next line
def render screen:address:screen, s:address:array:character, left:number, right:number, color:number, row:number -> row:number, screen:address:screen [
local-scope
load-ingredients
return-unless s
column:number <- copy left
screen <- move-cursor screen, row, column
screen-height:number <- screen-height screen
i:number <- copy 0
len:number <- length *s
{
+next-character
done?:boolean <- greater-or-equal i, len
break-if done?
done? <- greater-or-equal row, screen-height
break-if done?
c:character <- index *s, i
{
# at right? wrap.
at-right?:boolean <- equal column, right
break-unless at-right?
# print wrap icon
wrap-icon:character <- copy 8617/loop-back-to-left
print screen, wrap-icon, 245/grey
column <- copy left
row <- add row, 1
screen <- move-cursor screen, row, column
loop +next-character:label # retry i
}
i <- add i, 1
{
# newline? move to left rather than 0
newline?:boolean <- equal c, 10/newline
break-unless newline?
# clear rest of line in this window
{
done?:boolean <- greater-than column, right
break-if done?
space:character <- copy 32/space
print screen, space
column <- add column, 1
loop
}
row <- add row, 1
column <- copy left
screen <- move-cursor screen, row, column
loop +next-character:label
}
print screen, c, color
column <- add column, 1
loop
}
was-at-left?:boolean <- equal column, left
clear-line-delimited screen, column, right
{
break-if was-at-left?
row <- add row, 1
}
move-cursor screen, row, left
]
# like 'render' for texts, but with colorization for comments like in the editor
def render-code screen:address:screen, s:address:array:character, left:number, right:number, row:number -> row:number, screen:address:screen [
local-scope
load-ingredients
return-unless s
color:number <- copy 7/white
column:number <- copy left
screen <- move-cursor screen, row, column
screen-height:number <- screen-height screen
i:number <- copy 0
len:number <- length *s
{
+next-character
done?:boolean <- greater-or-equal i, len
break-if done?
done? <- greater-or-equal row, screen-height
break-if done?
c:character <- index *s, i
<character-c-received> # only line different from render
{
# at right? wrap.
at-right?:boolean <- equal column, right
break-unless at-right?
# print wrap icon
wrap-icon:character <- copy 8617/loop-back-to-left
print screen, wrap-icon, 245/grey
column <- copy left
row <- add row, 1
screen <- move-cursor screen, row, column
loop +next-character:label # retry i
}
i <- add i, 1
{
# newline? move to left rather than 0
newline?:boolean <- equal c, 10/newline
break-unless newline?
# clear rest of line in this window
{
done?:boolean <- greater-than column, right
break-if done?
space:character <- copy 32/space
print screen, space
column <- add column, 1
loop
}
row <- add row, 1
column <- copy left
screen <- move-cursor screen, row, column
loop +next-character:label
}
print screen, c, color
column <- add column, 1
loop
}
was-at-left?:boolean <- equal column, left
clear-line-delimited screen, column, right
{
break-if was-at-left?
row <- add row, 1
}
move-cursor screen, row, left
]
# ctrl-l - redraw screen (just in case it printed junk somehow)
after <global-type> [
{
redraw-screen?:boolean <- equal c, 12/ctrl-l
break-unless redraw-screen?
screen <- render-all screen, env:address:programming-environment-data
sync-screen screen
loop +next-event:label
}
]
# ctrl-n - switch focus
# todo: test this
after <global-type> [
{
switch-side?:boolean <- equal c, 14/ctrl-n
break-unless switch-side?
sandbox-in-focus?:boolean <- get *env, sandbox-in-focus?:offset
sandbox-in-focus? <- not sandbox-in-focus?
*env <- put *env, sandbox-in-focus?:offset, sandbox-in-focus?
screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env
loop +next-event:label
}
]
## helpers
def draw-vertical screen:address:screen, col:number, y:number, bottom:number -> screen:address:screen [
local-scope
load-ingredients
style:character, style-found?:boolean <- next-ingredient
{
break-if style-found?
style <- copy 9474/vertical
}
color:number, color-found?:boolean <- next-ingredient
{
# default color to white
break-if color-found?
color <- copy 245/grey
}
{
continue?:boolean <- lesser-than y, bottom
break-unless continue?
screen <- move-cursor screen, y, col
print screen, style, color
y <- add y, 1
loop
}
]
|