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<title>Mu - 068random.mu</title>
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<pre id='vimCodeElement'>
<span class="muRecipe">def</span> random generator:&amp;:stream:num<span class="muRecipe"> -&gt; </span>result:num, fail?:bool, generator:&amp;:stream:num [
  <span class="Constant">local-scope</span>
  <span class="Constant">load-ingredients</span>
  <span class="Delimiter">{</span>
    <span class="muControl">break-if</span> generator
    <span class="Comment"># generator is 0? use real random-number generator</span>
    result<span class="Special"> &lt;- </span>real-random
    <span class="muControl">reply</span> result, <span class="Constant">0/false</span>
  <span class="Delimiter">}</span>
  result, fail?, generator<span class="Special"> &lt;- </span>read generator
]

<span class="Comment"># helper for tests</span>
<span class="muRecipe">def</span> assume-random-numbers<span class="muRecipe"> -&gt; </span>result:&amp;:stream:num [
  <span class="Constant">local-scope</span>
  <span class="Constant">load-ingredients</span>
  <span class="Comment"># compute result-len, space to allocate in result</span>
  result-len:num<span class="Special"> &lt;- </span>copy <span class="Constant">0</span>
  <span class="Delimiter">{</span>
    _, arg-received?:bool<span class="Special"> &lt;- </span><span class="Constant">next-ingredient</span>
    <span class="muControl">break-unless</span> arg-received?
    result-len<span class="Special"> &lt;- </span>add result-len, <span class="Constant">1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
  <span class="Constant">rewind-ingredients</span>
  result-data:&amp;:@:num<span class="Special"> &lt;- </span>new <span class="Constant">number:type</span>, result-len
  idx:num<span class="Special"> &lt;- </span>copy <span class="Constant">0</span>
  <span class="Delimiter">{</span>
    curr:num, arg-received?:bool<span class="Special"> &lt;- </span><span class="Constant">next-ingredient</span>
    <span class="muControl">break-unless</span> arg-received?
    *result-data<span class="Special"> &lt;- </span>put-index *result-data, idx, curr
    idx<span class="Special"> &lt;- </span>add idx, <span class="Constant">1</span>
    <span class="muControl">loop</span>
  <span class="Delimiter">}</span>
  result<span class="Special"> &lt;- </span>new-stream result-data
]

<span class="muScenario">scenario</span> random-numbers-in-scenario [
  <span class="Constant">local-scope</span>
  source:&amp;:stream:num<span class="Special"> &lt;- </span>assume-random-numbers <span class="Constant">34</span>, <span class="Constant">35</span>, <span class="Constant">37</span>
  <span class="Constant">1</span>:num/<span class="Special">raw</span>, <span class="Constant">2</span>:bool/<span class="Special">raw &lt;- </span>random source
  <span class="Constant">3</span>:num/<span class="Special">raw</span>, <span class="Constant">4</span>:bool/<span class="Special">raw &lt;- </span>random source
  <span class="Constant">5</span>:num/<span class="Special">raw</span>, <span class="Constant">6</span>:bool/<span class="Special">raw &lt;- </span>random source
  <span class="Constant">7</span>:num/<span class="Special">raw</span>, <span class="Constant">8</span>:bool/<span class="Special">raw &lt;- </span>random source
  memory-should-contain [
    <span class="Constant">1</span><span class="Special"> &lt;- </span><span class="Constant">34</span>
    <span class="Constant">2</span><span class="Special"> &lt;- </span><span class="Constant">0</span>  <span class="Comment"># everything went well</span>
    <span class="Constant">3</span><span class="Special"> &lt;- </span><span class="Constant">35</span>
    <span class="Constant">4</span><span class="Special"> &lt;- </span><span class="Constant">0</span>  <span class="Comment"># everything went well</span>
    <span class="Constant">5</span><span class="Special"> &lt;- </span><span class="Constant">37</span>
    <span class="Constant">6</span><span class="Special"> &lt;- </span><span class="Constant">0</span>  <span class="Comment"># everything went well</span>
    <span class="Constant">7</span><span class="Special"> &lt;- </span><span class="Constant">0</span>  <span class="Comment"># empty result</span>
    <span class="Constant">8</span><span class="Special"> &lt;- </span><span class="Constant">1</span>  <span class="Comment"># end of stream</span>
  ]
]
</pre>
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<!-- vim: set foldmethod=manual : -->
<end> eval fm.ui.console.move(right=-1, absolute=True) cmap <a-left> eval fm.ui.console.move_word(left=1) cmap <a-right> eval fm.ui.console.move_word(right=1) # Line Editing cmap <backspace> eval fm.ui.console.delete(-1) cmap <delete> eval fm.ui.console.delete(0) cmap <C-w> eval fm.ui.console.delete_word() cmap <A-d> eval fm.ui.console.delete_word(backward=False) cmap <C-k> eval fm.ui.console.delete_rest(1) cmap <C-u> eval fm.ui.console.delete_rest(-1) cmap <C-y> eval fm.ui.console.paste() # And of course the emacs way copycmap <up> <C-p> copycmap <down> <C-n> copycmap <left> <C-b> copycmap <right> <C-f> copycmap <home> <C-a> copycmap <end> <C-e> copycmap <delete> <C-d> copycmap <backspace> <C-h> # Note: There are multiple ways to express backspaces. <backspace> (code 263) # and <backspace2> (code 127). To be sure, use both. copycmap <backspace> <backspace2> # This special expression allows typing in numerals: cmap <allow_quantifiers> false # =================================================================== # == Pager Keybindings # =================================================================== # Movement pmap <down> pager_move down=1 pmap <up> pager_move up=1 pmap <left> pager_move left=4 pmap <right> pager_move right=4 pmap <home> pager_move to=0 pmap <end> pager_move to=-1 pmap <pagedown> pager_move down=1.0 pages=True pmap <pageup> pager_move up=1.0 pages=True pmap <C-d> pager_move down=0.5 pages=True pmap <C-u> pager_move up=0.5 pages=True copypmap <UP> k <C-p> copypmap <DOWN> j <C-n> <CR> copypmap <LEFT> h copypmap <RIGHT> l copypmap <HOME> g copypmap <END> G copypmap <C-d> d copypmap <C-u> u copypmap <PAGEDOWN> n f <C-F> <Space> copypmap <PAGEUP> p b <C-B> # Basic pmap <C-l> redraw_window pmap <ESC> pager_close copypmap <ESC> q Q i <F3> pmap E edit_file # =================================================================== # == Taskview Keybindings # =================================================================== # Movement tmap <up> taskview_move up=1 tmap <down> taskview_move down=1 tmap <home> taskview_move to=0 tmap <end> taskview_move to=-1 tmap <pagedown> taskview_move down=1.0 pages=True tmap <pageup> taskview_move up=1.0 pages=True tmap <C-d> taskview_move down=0.5 pages=True tmap <C-u> taskview_move up=0.5 pages=True copytmap <UP> k <C-p> copytmap <DOWN> j <C-n> <CR> copytmap <HOME> g copytmap <END> G copytmap <C-u> u copytmap <PAGEDOWN> n f <C-F> <Space> copytmap <PAGEUP> p b <C-B> # Changing priority and deleting tasks tmap J eval -q fm.ui.taskview.task_move(-1) tmap K eval -q fm.ui.taskview.task_move(0) tmap dd eval -q fm.ui.taskview.task_remove() tmap <pagedown> eval -q fm.ui.taskview.task_move(-1) tmap <pageup> eval -q fm.ui.taskview.task_move(0) tmap <delete> eval -q fm.ui.taskview.task_remove() # Basic tmap <C-l> redraw_window tmap <ESC> taskview_close copytmap <ESC> q Q w <C-c>