about summary refs log tree commit diff stats
path: root/html/baremetal/103grapheme.subx.html
blob: 13dc6073526e01904dbb3c77ceaae689cb5aecd4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<title>Mu - baremetal/103grapheme.subx</title>
<meta name="Generator" content="Vim/8.1">
<meta name="plugin-version" content="vim8.1_v1">
<meta name="syntax" content="none">
<meta name="settings" content="number_lines,use_css,pre_wrap,no_foldcolumn,expand_tabs,line_ids,prevent_copy=">
<meta name="colorscheme" content="minimal-light">
<style type="text/css">
<!--
pre { white-space: pre-wrap; font-family: monospace; color: #000000; background-color: #c6c6c6; }
body { font-size:12pt; font-family: monospace; color: #000000; background-color: #c6c6c6; }
a { color:inherit; }
* { font-size:12pt; font-size: 1em; }
.SpecialChar { color: #d70000; }
.subxComment { color: #005faf; }
.subxS1Comment { color: #0000af; }
.LineNr { }
.subxFunction { color: #af5f00; text-decoration: underline; }
.Constant { color: #008787; }
-->
</style>

<script type='text/javascript'>
<!--

/* function to open any folds containing a jumped-to line before jumping to it */
function JumpToLine()
{
  var lineNum;
  lineNum = window.location.hash;
  lineNum = lineNum.substr(1); /* strip off '#' */

  if (lineNum.indexOf('L') == -1) {
    lineNum = 'L'+lineNum;
  }
  var lineElem = document.getElementById(lineNum);
  /* Always jump to new location even if the line was hidden inside a fold, or
   * we corrected the raw number to a line ID.
   */
  if (lineElem) {
    lineElem.scrollIntoView(true);
  }
  return true;
}
if ('onhashchange' in window) {
  window.onhashchange = JumpToLine;
}

-->
</script>
</head>
<body onload='JumpToLine();'>
<a href='https://github.com/akkartik/mu/blob/main/baremetal/103grapheme.subx'>https://github.com/akkartik/mu/blob/main/baremetal/103grapheme.subx</a>
<pre id='vimCodeElement'>
<span id="L1" class="LineNr">  1 </span><span class="subxFunction">draw-grapheme</span>:  <span class="subxComment"># screen: (addr screen), g: grapheme, x: int, y: int, color: int</span>
<span id="L2" class="LineNr">  2 </span>    <span class="subxS1Comment"># . prologue</span>
<span id="L3" class="LineNr">  3 </span>    55/push-ebp
<span id="L4" class="LineNr">  4 </span>    89/&lt;- %ebp 4/r32/esp
<span id="L5" class="LineNr">  5 </span>    <span class="subxS1Comment"># . save registers</span>
<span id="L6" class="LineNr">  6 </span>    50/push-eax
<span id="L7" class="LineNr">  7 </span>    51/push-ecx
<span id="L8" class="LineNr">  8 </span>    52/push-edx
<span id="L9" class="LineNr">  9 </span>    53/push-ebx
<span id="L10" class="LineNr"> 10 </span>    56/push-esi
<span id="L11" class="LineNr"> 11 </span>    <span class="subxComment"># TODO: support fake screen; we currently assume 'screen' is always 0 (real)</span>
<span id="L12" class="LineNr"> 12 </span>    <span class="subxComment"># var letter-bitmap/esi = font[g]</span>
<span id="L13" class="LineNr"> 13 </span>    8b/-&gt; *(ebp+0xc) 6/r32/esi
<span id="L14" class="LineNr"> 14 </span>    c1 4/subop/shift-left %esi 4/imm8
<span id="L15" class="LineNr"> 15 </span>    8d/copy-address *(esi+0x8800) 6/r32/esi  <span class="subxComment"># font-start</span>
<span id="L16" class="LineNr"> 16 </span>    <span class="subxComment"># if (letter-bitmap &gt;= 0x9000) return  # characters beyond ASCII currently not supported</span>
<span id="L17" class="LineNr"> 17 </span>    81 7/subop/compare %esi 0x9000/imm32
<span id="L18" class="LineNr"> 18 </span>    7d/jump-if-&gt;= $draw-grapheme:end/disp8
<span id="L19" class="LineNr"> 19 </span>    <span class="subxComment"># edx = y</span>
<span id="L20" class="LineNr"> 20 </span>    8b/-&gt; *(ebp+0x14) 2/r32/edx
<span id="L21" class="LineNr"> 21 </span>    <span class="subxComment"># var ymax/ebx: int = y + 16</span>
<span id="L22" class="LineNr"> 22 </span>    8b/-&gt; *(ebp+0x14) 3/r32/ebx
<span id="L23" class="LineNr"> 23 </span>    81 0/subop/add %ebx 0x10/imm32
<span id="L24" class="LineNr"> 24 </span>    {
<span id="L25" class="LineNr"> 25 </span>      <span class="subxComment"># if (y &gt;= ymax) break</span>
<span id="L26" class="LineNr"> 26 </span>      39/compare %edx 3/r32/ebx
<span id="L27" class="LineNr"> 27 </span>      7d/jump-if-&gt;= <span class="Constant">break</span>/disp8
<span id="L28" class="LineNr"> 28 </span>      <span class="subxComment"># eax = x + 7</span>
<span id="L29" class="LineNr"> 29 </span>      8b/-&gt; *(ebp+0x10) 0/r32/eax
<span id="L30" class="LineNr"> 30 </span>      81 0/subop/add %eax 7/imm32
<span id="L31" class="LineNr"> 31 </span>      <span class="subxComment"># var xmin/ecx: int = x</span>
<span id="L32" class="LineNr"> 32 </span>      8b/-&gt; *(ebp+0x10) 1/r32/ecx
<span id="L33" class="LineNr"> 33 </span>      <span class="subxComment"># var row-bitmap/ebx: int = *letter-bitmap</span>
<span id="L34" class="LineNr"> 34 </span>      53/push-ebx
<span id="L35" class="LineNr"> 35 </span>      8b/-&gt; *esi 3/r32/ebx
<span id="L36" class="LineNr"> 36 </span>      {
<span id="L37" class="LineNr"> 37 </span>        <span class="subxComment"># if (x &lt; xmin) break</span>
<span id="L38" class="LineNr"> 38 </span>        39/compare %eax 1/r32/ecx
<span id="L39" class="LineNr"> 39 </span>        7c/jump-if-&lt; <span class="Constant">break</span>/disp8
<span id="L40" class="LineNr"> 40 </span>        <span class="subxComment"># shift LSB from row-bitmap into carry flag (CF)</span>
<span id="L41" class="LineNr"> 41 </span>        c1 5/subop/shift-right-logical %ebx 1/imm8
<span id="L42" class="LineNr"> 42 </span>        <span class="subxComment"># if LSB, draw a pixel</span>
<span id="L43" class="LineNr"> 43 </span>        {
<span id="L44" class="LineNr"> 44 </span>          73/jump-if-not-CF <span class="Constant">break</span>/disp8
<span id="L45" class="LineNr"> 45 </span>          (<a href='101screen.subx.html#L3'>pixel</a> *(ebp+8) %eax %edx *(ebp+0x18))
<span id="L46" class="LineNr"> 46 </span>        }
<span id="L47" class="LineNr"> 47 </span>        <span class="subxComment"># --x</span>
<span id="L48" class="LineNr"> 48 </span>        48/decrement-eax
<span id="L49" class="LineNr"> 49 </span>        <span class="subxComment">#</span>
<span id="L50" class="LineNr"> 50 </span>        eb/jump <span class="Constant">loop</span>/disp8
<span id="L51" class="LineNr"> 51 </span>      }
<span id="L52" class="LineNr"> 52 </span>      <span class="subxComment"># reclaim row-bitmap</span>
<span id="L53" class="LineNr"> 53 </span>      5b/pop-to-ebx
<span id="L54" class="LineNr"> 54 </span>      <span class="subxComment"># ++y</span>
<span id="L55" class="LineNr"> 55 </span>      42/increment-edx
<span id="L56" class="LineNr"> 56 </span>      <span class="subxComment"># next bitmap row</span>
<span id="L57" class="LineNr"> 57 </span>      46/increment-esi
<span id="L58" class="LineNr"> 58 </span>      <span class="subxComment">#</span>
<span id="L59" class="LineNr"> 59 </span>      eb/jump <span class="Constant">loop</span>/disp8
<span id="L60" class="LineNr"> 60 </span>    }
<span id="L61" class="LineNr"> 61 </span><span class="Constant">$draw-grapheme:end</span>:
<span id="L62" class="LineNr"> 62 </span>    <span class="subxS1Comment"># . restore registers</span>
<span id="L63" class="LineNr"> 63 </span>    5e/pop-to-esi
<span id="L64" class="LineNr"> 64 </span>    5b/pop-to-ebx
<span id="L65" class="LineNr"> 65 </span>    5a/pop-to-edx
<span id="L66" class="LineNr"> 66 </span>    59/pop-to-ecx
<span id="L67" class="LineNr"> 67 </span>    58/pop-to-eax
<span id="L68" class="LineNr"> 68 </span>    <span class="subxS1Comment"># . epilogue</span>
<span id="L69" class="LineNr"> 69 </span>    89/&lt;- %esp 5/r32/ebp
<span id="L70" class="LineNr"> 70 </span>    5d/pop-to-ebp
<span id="L71" class="LineNr"> 71 </span>    c3/return
<span id="L72" class="LineNr"> 72 </span>
<span id="L73" class="LineNr"> 73 </span><span class="subxFunction">cursor-position</span>:  <span class="subxComment"># screen: (addr screen) -&gt; _/eax: int, _/ecx: int</span>
<span id="L74" class="LineNr"> 74 </span>    <span class="subxS1Comment"># . prologue</span>
<span id="L75" class="LineNr"> 75 </span>    55/push-ebp
<span id="L76" class="LineNr"> 76 </span>    89/&lt;- %ebp 4/r32/esp
<span id="L77" class="LineNr"> 77 </span>    <span class="subxComment"># TODO: support fake screen; we currently assume 'screen' is always 0 (real)</span>
<span id="L78" class="LineNr"> 78 </span>    8b/-&gt; *<span class="SpecialChar"><a href='103grapheme.subx.html#L107'>Default-next-x</a></span> 0/r32/eax
<span id="L79" class="LineNr"> 79 </span>    8b/-&gt; *<span class="SpecialChar"><a href='103grapheme.subx.html#L110'>Default-next-y</a></span> 1/r32/ecx
<span id="L80" class="LineNr"> 80 </span><span class="Constant">$cursor-position:end</span>:
<span id="L81" class="LineNr"> 81 </span>    <span class="subxS1Comment"># . epilogue</span>
<span id="L82" class="LineNr"> 82 </span>    89/&lt;- %esp 5/r32/ebp
<span id="L83" class="LineNr"> 83 </span>    5d/pop-to-ebp
<span id="L84" class="LineNr"> 84 </span>    c3/return
<span id="L85" class="LineNr"> 85 </span>
<span id="L86" class="LineNr"> 86 </span><span class="subxFunction">set-cursor-position</span>:  <span class="subxComment"># screen: (addr screen), x: int, y: int</span>
<span id="L87" class="LineNr"> 87 </span>    <span class="subxS1Comment"># . prologue</span>
<span id="L88" class="LineNr"> 88 </span>    55/push-ebp
<span id="L89" class="LineNr"> 89 </span>    89/&lt;- %ebp 4/r32/esp
<span id="L90" class="LineNr"> 90 </span>    <span class="subxS1Comment"># . save registers</span>
<span id="L91" class="LineNr"> 91 </span>    50/push-eax
<span id="L92" class="LineNr"> 92 </span>    <span class="subxComment"># TODO: support fake screen; we currently assume 'screen' is always 0 (real)</span>
<span id="L93" class="LineNr"> 93 </span>    8b/-&gt; *(ebp+0xc) 0/r32/eax
<span id="L94" class="LineNr"> 94 </span>    89/&lt;- *<span class="SpecialChar"><a href='103grapheme.subx.html#L107'>Default-next-x</a></span> 0/r32/eax
<span id="L95" class="LineNr"> 95 </span>    8b/-&gt; *(ebp+0x10) 0/r32/eax
<span id="L96" class="LineNr"> 96 </span>    89/&lt;- *<span class="SpecialChar"><a href='103grapheme.subx.html#L110'>Default-next-y</a></span> 0/r32/eax
<span id="L97" class="LineNr"> 97 </span><span class="Constant">$set-cursor-position:end</span>:
<span id="L98" class="LineNr"> 98 </span>    <span class="subxS1Comment"># . restore registers</span>
<span id="L99" class="LineNr"> 99 </span>    58/pop-to-eax
<span id="L100" class="LineNr">100 </span>    <span class="subxS1Comment"># . epilogue</span>
<span id="L101" class="LineNr">101 </span>    89/&lt;- %esp 5/r32/ebp
<span id="L102" class="LineNr">102 </span>    5d/pop-to-ebp
<span id="L103" class="LineNr">103 </span>    c3/return
<span id="L104" class="LineNr">104 </span>
<span id="L105" class="LineNr">105 </span>== data
<span id="L106" class="LineNr">106 </span>
<span id="L107" class="LineNr">107 </span><span class="SpecialChar">Default-next-x</span>:
<span id="L108" class="LineNr">108 </span>  0/imm32
<span id="L109" class="LineNr">109 </span>
<span id="L110" class="LineNr">110 </span><span class="SpecialChar">Default-next-y</span>:
<span id="L111" class="LineNr">111 </span>  0/imm32
</pre>
</body>
</html>
<!-- vim: set foldmethod=manual : -->