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<span class="SalientComment">## deleting sandboxes</span>
<span class="muScenario">scenario</span> deleting-sandboxes [
$close-trace <span class="Comment"># trace too long</span>
assume-screen <span class="Constant">100/width</span>, <span class="Constant">15/height</span>
<span class="Constant">1</span>:address:array:character<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">2</span>:address:array:character<span class="Special"> <- </span>new <span class="Constant">[]</span>
<span class="Constant">3</span>:address:programming-environment-data<span class="Special"> <- </span>new-programming-environment screen:address, <span class="Constant">1</span>:address:array:character, <span class="Constant">2</span>:address:array:character
<span class="Comment"># run a few commands</span>
assume-console [
left-click <span class="Constant">1</span>, <span class="Constant">80</span>
type <span class="Constant">[divide-with-remainder 11, 3]</span>
press F4
type <span class="Constant">[add 2, 2]</span>
press F4
]
run [
event-loop screen:address, console:address, <span class="Constant">3</span>:address:programming-environment-data
]
screen-should-contain [
<span class="Constant"> . run (F4) .</span>
<span class="Constant"> . ┊ .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ x.</span>
<span class="Constant"> . ┊add 2, 2 .</span>
<span class="Constant"> . ┊4 .</span>
<span class="Constant"> . ┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ x.</span>
<span class="Constant"> . ┊divide-with-remainder 11, 3 .</span>
<span class="Constant"> . ┊3 .</span>
<span class="Constant"> . ┊2 .</span>
<span class="Constant"> . ┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ .</span>
]
<span class="Comment"># delete second sandbox</span>
assume-console [
left-click <span class="Constant">7</span>, <span class="Constant">99</span>
]
run [
event-loop screen:address, console:address, <span class="Constant">3</span>:address:programming-environment-data
]
screen-should-contain [
<span class="Constant"> . run (F4) .</span>
<span class="Constant"> . ┊ .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ x.</span>
<span class="Constant"> . ┊add 2, 2 .</span>
<span class="Constant"> . ┊4 .</span>
<span class="Constant"> . ┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ .</span>
<span class="Constant"> . ┊ .</span>
]
<span class="Comment"># delete first sandbox</span>
assume-console [
left-click <span class="Constant">3</span>, <span class="Constant">99</span>
]
run [
event-loop screen:address, console:address, <span class="Constant">3</span>:address:programming-environment-data
]
screen-should-contain [
<span class="Constant"> . run (F4) .</span>
<span class="Constant"> . ┊ .</span>
<span class="Constant"> .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━.</span>
<span class="Constant"> . ┊ .</span>
<span class="Constant"> . ┊ .</span>
]
]
<span class="muRecipe">after</span> <span class="Constant"><global-touch></span> [
<span class="Comment"># on a sandbox delete icon? process delete</span>
<span class="Delimiter">{</span>
was-delete?:boolean<span class="Special"> <- </span>delete-sandbox *t, env
<span class="muControl">break-unless</span> was-delete?
hide-screen screen
screen<span class="Special"> <- </span>render-sandbox-side screen, env
screen<span class="Special"> <- </span>update-cursor screen, recipes, current-sandbox, *sandbox-in-focus?
show-screen screen
<span class="muControl">loop</span> <span class="Constant">+next-event:label</span>
<span class="Delimiter">}</span>
]
<span class="Comment"># was-deleted?:boolean <- delete-sandbox t:touch-event, env:address:programming-environment-data</span>
<span class="muRecipe">recipe</span> delete-sandbox [
<span class="Constant">local-scope</span>
t:touch-event<span class="Special"> <- </span><span class="Constant">next-ingredient</span>
env:address:programming-environment-data<span class="Special"> <- </span><span class="Constant">next-ingredient</span>
click-column:number<span class="Special"> <- </span>get t, <span class="Constant">column:offset</span>
current-sandbox:address:editor-data<span class="Special"> <- </span>get *env, <span class="Constant">current-sandbox:offset</span>
right:number<span class="Special"> <- </span>get *current-sandbox, <span class="Constant">right:offset</span>
at-right?:boolean<span class="Special"> <- </span>equal click-column, right
<span class="muControl">reply-unless</span> at-right?, <span class="Constant">0/false</span>
click-row:number<span class="Special"> <- </span>get t, <span class="Constant">row:offset</span>
prev:address:address:sandbox-data<span class="Special"> <- </span>get-address *env, <span class="Constant">sandbox:offset</span>
curr:address:sandbox-data<span class="Special"> <- </span>get *env, <span class="Constant">sandbox:offset</span>
<span class="Delimiter">{</span>
<span class="muControl">break-unless</span> curr
<span class="Comment"># more sandboxes to check</span>
<span class="Delimiter">{</span>
target-row:number<span class="Special"> <- </span>get *curr, <span class="Constant">starting-row-on-screen:offset</span>
delete-curr?:boolean<span class="Special"> <- </span>equal target-row, click-row
<span class="muControl">break-unless</span> delete-curr?
<span class="Comment"># delete this sandbox, rerender and stop</span>
*prev<span class="Special"> <- </span>get *curr, <span class="Constant">next-sandbox:offset</span>
<span class="muControl">reply</span> <span class="Constant">1/true</span>
<span class="Delimiter">}</span>
prev<span class="Special"> <- </span>get-address *curr, <span class="Constant">next-sandbox:offset</span>
curr<span class="Special"> <- </span>get *curr, <span class="Constant">next-sandbox:offset</span>
<span class="muControl">loop</span>
<span class="Delimiter">}</span>
<span class="muControl">reply</span> <span class="Constant">0/false</span>
]
</pre>
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