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# example program: managing the display using 'screen' objects
#
# The zero screen below means 'use the real screen'. Tests can also use fake
# screens.
recipe main [
open-console
10:character <- copy 97/a
print 0/screen, 10:character/a, 2/red
1:number/raw, 2:number/raw <- cursor-position 0/screen
wait-for-event 0/console
clear-screen 0/screen
move-cursor 0/screen, 0/row, 4/column
10:character <- copy 98/b
print 0/screen, 10:character
wait-for-event 0/console
move-cursor 0/screen, 0/row, 0/column
clear-line 0/screen
wait-for-event 0/console
cursor-down 0/screen
wait-for-event 0/console
cursor-right 0/screen
wait-for-event 0/console
cursor-left 0/screen
wait-for-event 0/console
cursor-up 0/screen
wait-for-event 0/console
close-console
]
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