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//: Running SubX programs on the VM.

//: (Not to be confused with the 'run' subcommand for running ELF binaries on
//: the VM. That comes later.)

:(before "End Help Texts")
put(Help, "syntax",
  "SubX programs consist of segments, each segment in turn consisting of lines.\n"
  "Line-endings are significant; each line should contain a single\n"
  "instruction, macro or directive.\n"
  "\n"
  "Comments start with the '#' character. It should be at the start of a word\n"
  "(start of line, or following a space).\n"
  "\n"
  "Each segment starts with a header line: a '==' delimiter followed by the\n"
  "starting address for the segment.\n"
  "\n"
  "The starting address for a segment has some finicky requirements. But just\n"
  "start with a round number, and `subx` will try to guide you to a valid\n"
  "configuration.\n"
  "A good rule of thumb is to try to start the first segment at the default\n"
  "address of 0x08048000, and to start each subsequent segment at least 0x1000\n"
  "(most common page size) bytes after the last.\n"
  "If a segment occupies than 0x1000 bytes you'll need to push subsequent\n"
  "segments further down.\n"
  "Currently only the first segment contains executable code (because it gets\n"
  "annoying to have to change addresses in later segments every time an earlier\n"
  "one changes length; one of those finicky requirements).\n"
  "\n"
  "Lines consist of a series of words. Words can contain arbitrary metadata\n"
  "after a '/', but they can never contain whitespace. Metadata has no effect\n"
  "at runtime, but can be handy when rewriting macros.\n"
  "\n"
  "Check out some examples in this directory (ex*.subx)\n"
  "Programming in machine code can be annoying, but let's see if we can make\n"
  "it nice enough to be able to write a compiler in it.\n"
);
:(before "End Help Contents")
cerr << "  syntax\n";

:(scenario add_imm32_to_eax)
# At the lowest level, SubX programs are a series of hex bytes, each
# (variable-length) instruction on one line.
#
# Later we'll make things nicer using macros. But you'll always be able to
# insert hex bytes out of instructions.
#
# As you can see, comments start with '#' and are ignored.

# Segment headers start with '==', specifying the hex address where they
# begin. There's usually one code segment and one data segment. We assume the
# code segment always comes first. Later when we emit ELF binaries we'll add
# directives for the operating system to ensure that the code segment can't be
# written to, and the data segment can't be executed as code.
== 0x1

# We don't show it here, but all lines can have metadata after a ':'.
# All words can have metadata after a '/'. No spaces allowed in word metadata, of course.
# Metadata doesn't directly form instructions, but some macros may look at it.
# Unrecognized metadata never causes errors, so you can also use it for
# documentation.

# Within the code segment, x86 instructions consist of the following parts (see cheatsheet.pdf):
#   opcode        ModR/M                    SIB                   displacement    immediate
#   instruction   mod, reg, Reg/Mem bits    scale, index, base
#   1-3 bytes     0/1 byte                  0/1 byte              0/1/2/4 bytes   0/1/2/4 bytes
    05            .                         .                     .               0a 0b 0c 0d  # add 0x0d0c0b0a to EAX
# (The single periods are just to help the eye track long gaps between
# columns, and are otherwise ignored.)

# This program, when run, causes the following events in the trace:
+load: 0x00000001 -> 05
+load: 0x00000002 -> 0a
+load: 0x00000003 -> 0b
+load: 0x00000004 -> 0c
+load: 0x00000005 -> 0d
+run: add imm32 0x0d0c0b0a to reg EAX
+run: storing 0x0d0c0b0a

:(code)
// top-level helper for scenarios: parse the input, transform any macros, load
// the final hex bytes into memory, run it
void run(const string& text_bytes) {
  program p;
  istringstream in(text_bytes);
  parse(in, p);
  if (trace_contains_errors()) return;  // if any stage raises errors, stop immediately
  transform(p);
  if (trace_contains_errors()) return;
  load(p);
  if (trace_contains_errors()) return;
  while (EIP < End_of_program)
    run_one_instruction();
}

//:: core data structures

:(before "End Types")
struct program {
  vector<segment> segments;
  // random ideas for other things we may eventually need
  //map<name, address> globals;
  //vector<recipe> recipes;
  //map<string, type_info> types;
};
:(before "struct program")
struct segment {
  uint32_t start;
  vector<line> lines;
  // End segment Fields
  segment() {
    start = 0;
    // End segment Constructor
  }
};
:(before "struct segment")
struct line {
  vector<word> words;
  vector<string> metadata;
  string original;
};
:(before "struct line")
struct word {
  string original;
  string data;
  vector<string> metadata;
};

//:: parse

:(code)
void parse(istream& fin, program& out) {
  vector<line> l;
  trace(99, "parse") << "begin" << end();
  while (has_data(fin)) {
    string line_data;
    line curr;
    getline(fin, line_data);
    curr.original = line_data;
    trace(99, "parse") << "line: " << line_data << end();
    // End Line Parsing Special-cases(line_data -> l)
    istringstream lin(line_data);
    while (has_data(lin)) {
      string word_data;
      lin >> word_data;
      if (word_data.empty()) continue;
      if (word_data[0] == '#') break;  // comment
      if (word_data == ".") continue;  // comment token
      if (word_data == "==") {
        flush(out, l);
        string segment_title;
        lin >> segment_title;
        if (starts_with(segment_title, "0x")) {
          segment s;
          s.start = parse_int(segment_title);
          trace(99, "parse") << "new segment from 0x" << HEXWORD << s.start << end();
          out.segments.push_back(s);
        }
        else {
          trace(99, "parse") << "new segment " << segment_title << end();
          out.segments.push_back(segment());
        }
        // todo: segment segment metadata
        break;  // skip rest of line
      }
      if (word_data[0] == ':') {
        // todo: line metadata
        break;
      }
      curr.words.push_back(word());
      parse_word(word_data, curr.words.back());
      trace(99, "parse") << "word: " << to_string(curr.words.back());
    }
    if (!curr.words.empty())
      l.push_back(curr);
  }
  flush(out, l);
  trace(99, "parse") << "done" << end();
}

void flush(program& p, vector<line>& lines) {
  if (lines.empty()) return;
  if (p.segments.empty()) {
    raise << "input does not start with a '==' section header\n" << end();
    return;
  }
  trace(99, "parse") << "flushing to segment" << end();
  p.segments.back().lines.swap(lines);
}

void parse_word(const string& data, word& out) {
  out.original = data;
  istringstream win(data);
  if (getline(win, out.data, '/')) {
    string m;
    while (getline(win, m, '/'))
      out.metadata.push_back(m);
  }
}

//:: transform

:(before "End Types")
typedef void (*transform_fn)(program&);
:(before "End Globals")
vector<transform_fn> Transform;

void transform(program& p) {
  trace(99, "transform") << "begin" << end();
  for (int t = 0;  t < SIZE(Transform);  ++t)
    (*Transform.at(t))(p);
  trace(99, "transform") << "done" << end();
}

//:: load

void load(const program& p) {
  trace(99, "load") << "begin" << end();
  if (p.segments.empty()) {
    raise << "no code to run\n" << end();
    return;
  }
  for (int i = 0;   i < SIZE(p.segments);  ++i) {
    const segment& seg = p.segments.at(i);
    uint32_t addr = seg.start;
    // you should probably keep your segments disjoint
    // but tests sometimes don't
    if (!already_allocated(addr))
      Mem.push_back(vma(seg.start));
    trace(99, "load") << "loading segment " << i << " from " << HEXWORD << addr << end();
    for (int j = 0;  j < SIZE(seg.lines);  ++j) {
      const line& l = seg.lines.at(j);
      for (int k = 0;  k < SIZE(l.words);  ++k) {
        const word& w = l.words.at(k);
        uint8_t val = hex_byte(w.data);
        if (trace_contains_errors()) return;
        write_mem_u8(addr, val);
        trace(99, "load") << "0x" << HEXWORD << addr << " -> " << HEXBYTE << NUM(read_mem_u8(addr)) << end();
        ++addr;
      }
    }
    if (i == 0) End_of_program = addr;
  }
  EIP = p.segments.at(0).start;
  trace(99, "load") << "done" << end();
}

uint8_t hex_byte(const string& s) {
  istringstream in(s);
  int result = 0;
  in >> std::hex >> result;
  if (!in || !in.eof()) {
    raise << "token '" << s << "' is not a hex byte\n" << end();
    return '\0';
  }
  if (result > 0xff || result < -0x8f) {
    raise << "token '" << s << "' is not a hex byte\n" << end();
    return '\0';
  }
  return static_cast<uint8_t>(result);
}

:(scenarios parse_and_load)
:(scenario number_too_large)
% Hide_errors = true;
== 0x1
05 cab
+error: token 'cab' is not a hex byte

:(scenario invalid_hex)
% Hide_errors = true;
== 0x1
05 cx
+error: token 'cx' is not a hex byte

:(scenario negative_number)
== 0x1
05 -12
$error: 0

:(scenario negative_number_too_small)
% Hide_errors = true;
== 0x1
05 -12345
+error: token '-12345' is not a hex byte

:(scenario hex_prefix)
== 0x1
0x05 -0x12
$error: 0

//: helper for tests
:(code)
void parse_and_load(const string& text_bytes) {
  program p;
  istringstream in(text_bytes);
  parse(in, p);
  if (trace_contains_errors()) return;  // if any stage raises errors, stop immediately
  load(p);
}

//:: run

:(before "End Initialize Op Names(name)")
put(name, "05", "add imm32 to R0 (EAX)");

//: our first opcode
:(before "End Single-Byte Opcodes")
case 0x05: {  // add imm32 to EAX
  int32_t arg2 = next32();
  trace(90, "run") << "add imm32 0x" << HEXWORD << arg2 << " to reg EAX" << end();
  BINARY_ARITHMETIC_OP(+, Reg[EAX].i, arg2);
  break;
}

:(code)
// read a 32-bit int in little-endian order from the instruction stream
int32_t next32() {
  int32_t result = next();
  result |= (next()<<8);
  result |= (next()<<16);
  result |= (next()<<24);
  return result;
}

//:: helpers

:(code)
string to_string(const word& w) {
  ostringstream out;
  out << w.data;
  for (int i = 0;  i < SIZE(w.metadata);  ++i)
    out << " /" << w.metadata.at(i);
  return out.str();
}

int32_t parse_int(const string& s) {
  if (s.empty()) return 0;
  istringstream in(s);
  in >> std::hex;
  if (s.at(0) == '-') {
    int32_t result = 0;
    in >> result;
    if (!in || !in.eof()) {
      raise << "not a number: " << s << '\n' << end();
      return 0;
    }
    return result;
  }
  uint32_t uresult = 0;
  in >> uresult;
  if (!in || !in.eof()) {
    raise << "not a number: " << s << '\n' << end();
    return 0;
  }
  return static_cast<int32_t>(uresult);
}
:(before "End Unit Tests")
void test_parse_int() {
  CHECK_EQ(0, parse_int("0"));
  CHECK_EQ(0, parse_int("0x0"));
  CHECK_EQ(0, parse_int("0x0"));
  CHECK_EQ(16, parse_int("10"));  // hex always
  CHECK_EQ(-1, parse_int("-1"));
  CHECK_EQ(-1, parse_int("0xffffffff"));
}
an class="nv">on-no-more-events? <- copy 0/false jump +finish-event:label } # no more events, no force render { break-unless render? screen <- render-sandbox-side screen, env jump +finish-event:label } } } +finish-event screen <- update-cursor screen, recipes, current-sandbox, *sandbox-in-focus?, env show-screen screen } loop } ] recipe resize screen:address:shared:screen, env:address:shared:programming-environment-data -> env:address:shared:programming-environment-data, screen:address:shared:screen [ local-scope load-ingredients clear-screen screen # update screen dimensions width:number <- screen-width screen divider:number, _ <- divide-with-remainder width, 2 # update recipe editor recipes:address:shared:editor-data <- get *env, recipes:offset right:address:number <- get-address *recipes, right:offset *right <- subtract divider, 1 # reset cursor (later we'll try to preserve its position) cursor-row:address:number <- get-address *recipes, cursor-row:offset *cursor-row <- copy 1 cursor-column:address:number <- get-address *recipes, cursor-column:offset *cursor-column <- copy 0 # update sandbox editor current-sandbox:address:shared:editor-data <- get *env, current-sandbox:offset left:address:number <- get-address *current-sandbox, left:offset right:address:number <- get-address *current-sandbox, right:offset *left <- add divider, 1 *right <- subtract width, 1 # reset cursor (later we'll try to preserve its position) cursor-row:address:number <- get-address *current-sandbox, cursor-row:offset *cursor-row <- copy 1 cursor-column:address:number <- get-address *current-sandbox, cursor-column:offset *cursor-column <- copy *left ] scenario point-at-multiple-editors [ trace-until 100/app # trace too long assume-screen 30/width, 5/height # initialize both halves of screen 1:address:shared:array:character <- new [abc] 2:address:shared:array:character <- new [def] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character # focus on both sides assume-console [ left-click 1, 1 left-click 1, 17 ] # check cursor column in each run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data 4:address:shared:editor-data <- get *3:address:shared:programming-environment-data, recipes:offset 5:number <- get *4:address:shared:editor-data, cursor-column:offset 6:address:shared:editor-data <- get *3:address:shared:programming-environment-data, current-sandbox:offset 7:number <- get *6:address:shared:editor-data, cursor-column:offset ] memory-should-contain [ 5 <- 1 7 <- 17 ] ] scenario edit-multiple-editors [ trace-until 100/app # trace too long assume-screen 30/width, 5/height # initialize both halves of screen 1:address:shared:array:character <- new [abc] 2:address:shared:array:character <- new [def] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character render-all screen, 3:address:shared:programming-environment-data # type one letter in each of them assume-console [ left-click 1, 1 type [0] left-click 1, 17 type [1] ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data 4:address:shared:editor-data <- get *3:address:shared:programming-environment-data, recipes:offset 5:number <- get *4:address:shared:editor-data, cursor-column:offset 6:address:shared:editor-data <- get *3:address:shared:programming-environment-data, current-sandbox:offset 7:number <- get *6:address:shared:editor-data, cursor-column:offset ] screen-should-contain [ . run (F4) . # this line has a different background, but we don't test that yet .a0bc d1ef . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━. . . ] memory-should-contain [ 5 <- 2 # cursor column of recipe editor 7 <- 18 # cursor column of sandbox editor ] # show the cursor at the right window run [ 8:character/cursor <- copy 9251/ print screen:address:shared:screen, 8:character/cursor ] screen-should-contain [ . run (F4) . .a0bc d1f . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━. . . ] ] scenario multiple-editors-cover-only-their-own-areas [ trace-until 100/app # trace too long assume-screen 60/width, 10/height run [ 1:address:shared:array:character <- new [abc] 2:address:shared:array:character <- new [def] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character render-all screen, 3:address:shared:programming-environment-data ] # divider isn't messed up screen-should-contain [ . run (F4) . .abc def . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. . . . . ] ] scenario editor-in-focus-keeps-cursor [ trace-until 100/app # trace too long assume-screen 30/width, 5/height 1:address:shared:array:character <- new [abc] 2:address:shared:array:character <- new [def] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character render-all screen, 3:address:shared:programming-environment-data # initialize programming environment and highlight cursor assume-console [] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data 4:character/cursor <- copy 9251/ print screen:address:shared:screen, 4:character/cursor ] # is cursor at the right place? screen-should-contain [ . run (F4) . .bc def . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━. . . ] # now try typing a letter assume-console [ type [z] ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data 4:character/cursor <- copy 9251/ print screen:address:shared:screen, 4:character/cursor ] # cursor should still be right screen-should-contain [ . run (F4) . .zbc def . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━. . . ] ] scenario backspace-in-sandbox-editor-joins-lines [ trace-until 100/app # trace too long assume-screen 30/width, 5/height # initialize sandbox side with two lines 1:address:shared:array:character <- new [] 2:address:shared:array:character <- new [abc def] 3:address:shared:programming-environment-data <- new-programming-environment screen:address:shared:screen, 1:address:shared:array:character, 2:address:shared:array:character render-all screen, 3:address:shared:programming-environment-data screen-should-contain [ . run (F4) . . abc . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊def . . ┊━━━━━━━━━━━━━━. . . ] # position cursor at start of second line and hit backspace assume-console [ left-click 2, 16 press backspace ] run [ event-loop screen:address:shared:screen, console:address:shared:console, 3:address:shared:programming-environment-data 4:character/cursor <- copy 9251/ print screen:address:shared:screen, 4:character/cursor ] # cursor moves to end of old line screen-should-contain [ . run (F4) . . abcef . .┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┊━━━━━━━━━━━━━━. . . ] ] recipe render-all screen:address:shared:screen, env:address:shared:programming-environment-data -> screen:address:shared:screen [ local-scope load-ingredients trace 10, [app], [render all] hide-screen screen # top menu trace 11, [app], [render top menu] width:number <- screen-width screen #? $print [draw menu], 10/newline draw-horizontal screen, 0, 0/left, width, 32/space, 0/black, 238/grey #? $print [draw menu end], 10/newline button-start:number <- subtract width, 20 button-on-screen?:boolean <- greater-or-equal button-start, 0 assert button-on-screen?, [screen too narrow for menu] screen <- move-cursor screen, 0/row, button-start run-button:address:shared:array:character <- new [ run (F4) ] print screen, run-button, 255/white, 161/reddish # dotted line down the middle trace 11, [app], [render divider] divider:number, _ <- divide-with-remainder width, 2 height:number <- screen-height screen draw-vertical screen, divider, 1/top, height, 9482/vertical-dotted # screen <- render-recipes screen, env screen <- render-sandbox-side screen, env <render-components-end> # recipes:address:shared:editor-data <- get *env, recipes:offset current-sandbox:address:shared:editor-data <- get *env, current-sandbox:offset sandbox-in-focus?:boolean <- get *env, sandbox-in-focus?:offset screen <- update-cursor screen, recipes, current-sandbox, sandbox-in-focus?, env # show-screen screen ] recipe render-recipes screen:address:shared:screen, env:address:shared:programming-environment-data -> screen:address:shared:screen [ local-scope load-ingredients trace 11, [app], [render recipes] recipes:address:shared:editor-data <- get *env, recipes:offset # render recipes left:number <- get *recipes, left:offset right:number <- get *recipes, right:offset row:number, column:number, screen <- render screen, recipes clear-line-delimited screen, column, right row <- add row, 1 <render-recipe-components-end> # draw dotted line after recipes draw-horizontal screen, row, left, right, 9480/horizontal-dotted row <- add row, 1 clear-screen-from screen, row, left, left, right ] # replaced in a later layer recipe render-sandbox-side screen:address:shared:screen, env:address:shared:programming-environment-data -> screen:address:shared:screen [ local-scope load-ingredients current-sandbox:address:shared:editor-data <- get *env, current-sandbox:offset left:number <- get *current-sandbox, left:offset right:number <- get *current-sandbox, right:offset row:number, column:number, screen, current-sandbox <- render screen, current-sandbox clear-line-delimited screen, column, right row <- add row, 1 # draw solid line after code (you'll see why in later layers) draw-horizontal screen, row, left, right, 9473/horizontal row <- add row, 1 clear-screen-from screen, row, left, left, right ] recipe update-cursor screen:address:shared:screen, recipes:address:shared:editor-data, current-sandbox:address:shared:editor-data, sandbox-in-focus?:boolean, env:address:shared:programming-environment-data -> screen:address:shared:screen [ local-scope load-ingredients <update-cursor-special-cases> { break-if sandbox-in-focus? cursor-row:number <- get *recipes, cursor-row:offset cursor-column:number <- get *recipes, cursor-column:offset } { break-unless sandbox-in-focus? cursor-row:number <- get *current-sandbox, cursor-row:offset cursor-column:number <- get *current-sandbox, cursor-column:offset } screen <- move-cursor screen, cursor-row, cursor-column ] # print a text 's' to 'editor' in 'color' starting at 'row' # clear rest of last line, move cursor to next line recipe render screen:address:shared:screen, s:address:shared:array:character, left:number, right:number, color:number, row:number -> row:number, screen:address:shared:screen [ local-scope load-ingredients reply-unless s column:number <- copy left screen <- move-cursor screen, row, column screen-height:number <- screen-height screen i:number <- copy 0 len:number <- length *s { +next-character done?:boolean <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? c:character <- index *s, i { # at right? wrap. at-right?:boolean <- equal column, right break-unless at-right? # print wrap icon wrap-icon:character <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 screen <- move-cursor screen, row, column loop +next-character:label # retry i } i <- add i, 1 { # newline? move to left rather than 0 newline?:boolean <- equal c, 10/newline break-unless newline? # clear rest of line in this window { done?:boolean <- greater-than column, right break-if done? space:character <- copy 32/space print screen, space column <- add column, 1 loop } row <- add row, 1 column <- copy left screen <- move-cursor screen, row, column loop +next-character:label } print screen, c, color column <- add column, 1 loop } was-at-left?:boolean <- equal column, left clear-line-delimited screen, column, right { break-if was-at-left? row <- add row, 1 } move-cursor screen, row, left ] # like 'render' for texts, but with colorization for comments like in the editor recipe render-code screen:address:shared:screen, s:address:shared:array:character, left:number, right:number, row:number -> row:number, screen:address:shared:screen [ local-scope load-ingredients reply-unless s color:number <- copy 7/white column:number <- copy left screen <- move-cursor screen, row, column screen-height:number <- screen-height screen i:number <- copy 0 len:number <- length *s { +next-character done?:boolean <- greater-or-equal i, len break-if done? done? <- greater-or-equal row, screen-height break-if done? c:character <- index *s, i <character-c-received> # only line different from render { # at right? wrap. at-right?:boolean <- equal column, right break-unless at-right? # print wrap icon wrap-icon:character <- copy 8617/loop-back-to-left print screen, wrap-icon, 245/grey column <- copy left row <- add row, 1 screen <- move-cursor screen, row, column loop +next-character:label # retry i } i <- add i, 1 { # newline? move to left rather than 0 newline?:boolean <- equal c, 10/newline break-unless newline? # clear rest of line in this window { done?:boolean <- greater-than column, right break-if done? space:character <- copy 32/space print screen, space column <- add column, 1 loop } row <- add row, 1 column <- copy left screen <- move-cursor screen, row, column loop +next-character:label } print screen, c, color column <- add column, 1 loop } was-at-left?:boolean <- equal column, left clear-line-delimited screen, column, right { break-if was-at-left? row <- add row, 1 } move-cursor screen, row, left ] # ctrl-l - redraw screen (just in case it printed junk somehow) after <global-type> [ { redraw-screen?:boolean <- equal *c, 12/ctrl-l break-unless redraw-screen? screen <- render-all screen, env:address:shared:programming-environment-data sync-screen screen loop +next-event:label } ] # ctrl-n - switch focus # todo: test this after <global-type> [ { switch-side?:boolean <- equal *c, 14/ctrl-n break-unless switch-side? *sandbox-in-focus? <- not *sandbox-in-focus? screen <- update-cursor screen, recipes, current-sandbox, *sandbox-in-focus?, env loop +next-event:label } ] ## helpers recipe draw-vertical screen:address:shared:screen, col:number, y:number, bottom:number -> screen:address:shared:screen [ local-scope load-ingredients style:character, style-found?:boolean <- next-ingredient { break-if style-found? style <- copy 9474/vertical } color:number, color-found?:boolean <- next-ingredient { # default color to white break-if color-found? color <- copy 245/grey } { continue?:boolean <- lesser-than y, bottom break-unless continue? screen <- move-cursor screen, y, col print screen, style, color y <- add y, 1 loop } ]