diff options
Diffstat (limited to 'src/luasec/luasocket')
-rw-r--r-- | src/luasec/luasocket/LICENSE | 21 | ||||
-rw-r--r-- | src/luasec/luasocket/Makefile | 26 | ||||
-rw-r--r-- | src/luasec/luasocket/buffer.c | 282 | ||||
-rw-r--r-- | src/luasec/luasocket/buffer.h | 45 | ||||
-rw-r--r-- | src/luasec/luasocket/io.c | 30 | ||||
-rw-r--r-- | src/luasec/luasocket/timeout.c | 220 | ||||
-rw-r--r-- | src/luasec/luasocket/usocket.c | 439 | ||||
-rw-r--r-- | src/luasec/luasocket/wsocket.c | 429 | ||||
-rw-r--r-- | src/luasec/luasocket/wsocket.h | 38 |
9 files changed, 0 insertions, 1530 deletions
diff --git a/src/luasec/luasocket/LICENSE b/src/luasec/luasocket/LICENSE deleted file mode 100644 index eadb747..0000000 --- a/src/luasec/luasocket/LICENSE +++ /dev/null @@ -1,21 +0,0 @@ -LuaSocket 3.0-RC1 license -Copyright (C) 2004-2013 Diego Nehab - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be -included in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/src/luasec/luasocket/Makefile b/src/luasec/luasocket/Makefile deleted file mode 100644 index b700fb6..0000000 --- a/src/luasec/luasocket/Makefile +++ /dev/null @@ -1,26 +0,0 @@ -OBJS= \ - io.o \ - buffer.o \ - timeout.o \ - usocket.o - -CC ?= cc -CFLAGS += $(MYCFLAGS) -DLUASOCKET_DEBUG -AR ?= ar -RANLIB ?= ranlib - -.PHONY: all clean - -all: libluasocket.a - -libluasocket.a: $(OBJS) - $(AR) rcu $@ $(OBJS) - $(RANLIB) $@ - -clean: - rm -f $(OBJS) libluasocket.a - -buffer.o: buffer.c buffer.h io.h timeout.h -io.o: io.c io.h timeout.h -timeout.o: timeout.c timeout.h -usocket.o: usocket.c socket.h io.h timeout.h usocket.h diff --git a/src/luasec/luasocket/buffer.c b/src/luasec/luasocket/buffer.c deleted file mode 100644 index 33882fc..0000000 --- a/src/luasec/luasocket/buffer.c +++ /dev/null @@ -1,282 +0,0 @@ -/*=========================================================================*\ -* Input/Output interface for Lua programs -* LuaSocket toolkit -\*=========================================================================*/ -#include "../../lua.h" -#include "../../lauxlib.h" - -#include "buffer.h" - -/*=========================================================================*\ -* Internal function prototypes -\*=========================================================================*/ -static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b); -static int recvline(p_buffer buf, luaL_Buffer *b); -static int recvall(p_buffer buf, luaL_Buffer *b); -static int buffer_get(p_buffer buf, const char **data, size_t *count); -static void buffer_skip(p_buffer buf, size_t count); -static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent); - -/* min and max macros */ -#ifndef MIN -#define MIN(x, y) ((x) < (y) ? x : y) -#endif -#ifndef MAX -#define MAX(x, y) ((x) > (y) ? x : y) -#endif - -/*=========================================================================*\ -* Exported functions -\*=========================================================================*/ -/*-------------------------------------------------------------------------*\ -* Initializes module -\*-------------------------------------------------------------------------*/ -int buffer_open(lua_State *L) { - (void) L; - return 0; -} - -/*-------------------------------------------------------------------------*\ -* Initializes C structure -\*-------------------------------------------------------------------------*/ -void buffer_init(p_buffer buf, p_io io, p_timeout tm) { - buf->first = buf->last = 0; - buf->io = io; - buf->tm = tm; - buf->received = buf->sent = 0; - buf->birthday = timeout_gettime(); -} - -/*-------------------------------------------------------------------------*\ -* object:getstats() interface -\*-------------------------------------------------------------------------*/ -int buffer_meth_getstats(lua_State *L, p_buffer buf) { - lua_pushnumber(L, (lua_Number) buf->received); - lua_pushnumber(L, (lua_Number) buf->sent); - lua_pushnumber(L, timeout_gettime() - buf->birthday); - return 3; -} - -/*-------------------------------------------------------------------------*\ -* object:setstats() interface -\*-------------------------------------------------------------------------*/ -int buffer_meth_setstats(lua_State *L, p_buffer buf) { - buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received); - buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent); - if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4); - lua_pushnumber(L, 1); - return 1; -} - -/*-------------------------------------------------------------------------*\ -* object:send() interface -\*-------------------------------------------------------------------------*/ -int buffer_meth_send(lua_State *L, p_buffer buf) { - int top = lua_gettop(L); - int err = IO_DONE; - size_t size = 0, sent = 0; - const char *data = luaL_checklstring(L, 2, &size); - long start = (long) luaL_optnumber(L, 3, 1); - long end = (long) luaL_optnumber(L, 4, -1); -#ifdef LUASOCKET_DEBUG - p_timeout tm = timeout_markstart(buf->tm); -#endif - if (start < 0) start = (long) (size+start+1); - if (end < 0) end = (long) (size+end+1); - if (start < 1) start = (long) 1; - if (end > (long) size) end = (long) size; - if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent); - /* check if there was an error */ - if (err != IO_DONE) { - lua_pushnil(L); - lua_pushstring(L, buf->io->error(buf->io->ctx, err)); - lua_pushnumber(L, (lua_Number) (sent+start-1)); - } else { - lua_pushnumber(L, (lua_Number) (sent+start-1)); - lua_pushnil(L); - lua_pushnil(L); - } -#ifdef LUASOCKET_DEBUG - /* push time elapsed during operation as the last return value */ - lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm)); -#endif - return lua_gettop(L) - top; -} - -/*-------------------------------------------------------------------------*\ -* object:receive() interface -\*-------------------------------------------------------------------------*/ -int buffer_meth_receive(lua_State *L, p_buffer buf) { - luaL_Buffer b; - size_t size; - const char *part; - int err = IO_DONE; - int top = lua_gettop(L); - if (top < 3) { - lua_settop(L, 3); - top = 3; - } - part = luaL_optlstring(L, 3, "", &size); -#ifdef LUASOCKET_DEBUG - p_timeout tm = timeout_markstart(buf->tm); -#endif - /* initialize buffer with optional extra prefix - * (useful for concatenating previous partial results) */ - luaL_buffinit(L, &b); - luaL_addlstring(&b, part, size); - /* receive new patterns */ - if (!lua_isnumber(L, 2)) { - const char *p= luaL_optstring(L, 2, "*l"); - if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b); - else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b); - else luaL_argcheck(L, 0, 2, "invalid receive pattern"); - /* get a fixed number of bytes (minus what was already partially - * received) */ - } else { - double n = lua_tonumber(L, 2); - size_t wanted = (size_t) n; - luaL_argcheck(L, n >= 0, 2, "invalid receive pattern"); - if (size == 0 || wanted > size) - err = recvraw(buf, wanted-size, &b); - } - /* check if there was an error */ - if (err != IO_DONE) { - /* we can't push anything in the stack before pushing the - * contents of the buffer. this is the reason for the complication */ - luaL_pushresult(&b); - lua_pushstring(L, buf->io->error(buf->io->ctx, err)); - lua_pushvalue(L, -2); - lua_pushnil(L); - lua_replace(L, -4); - } else { - luaL_pushresult(&b); - lua_pushnil(L); - lua_pushnil(L); - } -#ifdef LUASOCKET_DEBUG - /* push time elapsed during operation as the last return value */ - lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm)); -#endif - return lua_gettop(L) - top; -} - -/*-------------------------------------------------------------------------*\ -* Determines if there is any data in the read buffer -\*-------------------------------------------------------------------------*/ -int buffer_isempty(p_buffer buf) { - return buf->first >= buf->last; -} - -/*=========================================================================*\ -* Internal functions -\*=========================================================================*/ -/*-------------------------------------------------------------------------*\ -* Sends a block of data (unbuffered) -\*-------------------------------------------------------------------------*/ -#define STEPSIZE 8192 -static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) { - p_io io = buf->io; - p_timeout tm = buf->tm; - size_t total = 0; - int err = IO_DONE; - while (total < count && err == IO_DONE) { - size_t done = 0; - size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE; - err = io->send(io->ctx, data+total, step, &done, tm); - total += done; - } - *sent = total; - buf->sent += total; - return err; -} - -/*-------------------------------------------------------------------------*\ -* Reads a fixed number of bytes (buffered) -\*-------------------------------------------------------------------------*/ -static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) { - int err = IO_DONE; - size_t total = 0; - while (err == IO_DONE) { - size_t count; const char *data; - err = buffer_get(buf, &data, &count); - count = MIN(count, wanted - total); - luaL_addlstring(b, data, count); - buffer_skip(buf, count); - total += count; - if (total >= wanted) break; - } - return err; -} - -/*-------------------------------------------------------------------------*\ -* Reads everything until the connection is closed (buffered) -\*-------------------------------------------------------------------------*/ -static int recvall(p_buffer buf, luaL_Buffer *b) { - int err = IO_DONE; - size_t total = 0; - while (err == IO_DONE) { - const char *data; size_t count; - err = buffer_get(buf, &data, &count); - total += count; - luaL_addlstring(b, data, count); - buffer_skip(buf, count); - } - if (err == IO_CLOSED) { - if (total > 0) return IO_DONE; - else return IO_CLOSED; - } else return err; -} - -/*-------------------------------------------------------------------------*\ -* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF -* are not returned by the function and are discarded from the buffer -\*-------------------------------------------------------------------------*/ -static int recvline(p_buffer buf, luaL_Buffer *b) { - int err = IO_DONE; - while (err == IO_DONE) { - size_t count, pos; const char *data; - err = buffer_get(buf, &data, &count); - pos = 0; - while (pos < count && data[pos] != '\n') { - /* we ignore all \r's */ - if (data[pos] != '\r') luaL_addchar(b, data[pos]); - pos++; - } - if (pos < count) { /* found '\n' */ - buffer_skip(buf, pos+1); /* skip '\n' too */ - break; /* we are done */ - } else /* reached the end of the buffer */ - buffer_skip(buf, pos); - } - return err; -} - -/*-------------------------------------------------------------------------*\ -* Skips a given number of bytes from read buffer. No data is read from the -* transport layer -\*-------------------------------------------------------------------------*/ -static void buffer_skip(p_buffer buf, size_t count) { - buf->received += count; - buf->first += count; - if (buffer_isempty(buf)) - buf->first = buf->last = 0; -} - -/*-------------------------------------------------------------------------*\ -* Return any data available in buffer, or get more data from transport layer -* if buffer is empty -\*-------------------------------------------------------------------------*/ -static int buffer_get(p_buffer buf, const char **data, size_t *count) { - int err = IO_DONE; - p_io io = buf->io; - p_timeout tm = buf->tm; - if (buffer_isempty(buf)) { - size_t got; - err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm); - buf->first = 0; - buf->last = got; - } - *count = buf->last - buf->first; - *data = buf->data + buf->first; - return err; -} diff --git a/src/luasec/luasocket/buffer.h b/src/luasec/luasocket/buffer.h deleted file mode 100644 index a9cbd3a..0000000 --- a/src/luasec/luasocket/buffer.h +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef BUF_H -#define BUF_H -/*=========================================================================*\ -* Input/Output interface for Lua programs -* LuaSocket toolkit -* -* Line patterns require buffering. Reading one character at a time involves -* too many system calls and is very slow. This module implements the -* LuaSocket interface for input/output on connected objects, as seen by -* Lua programs. -* -* Input is buffered. Output is *not* buffered because there was no simple -* way of making sure the buffered output data would ever be sent. -* -* The module is built on top of the I/O abstraction defined in io.h and the -* timeout management is done with the timeout.h interface. -\*=========================================================================*/ -#include "../../lua.h" - -#include "io.h" -#include "timeout.h" - -/* buffer size in bytes */ -#define BUF_SIZE 8192 - -/* buffer control structure */ -typedef struct t_buffer_ { - double birthday; /* throttle support info: creation time, */ - size_t sent, received; /* bytes sent, and bytes received */ - p_io io; /* IO driver used for this buffer */ - p_timeout tm; /* timeout management for this buffer */ - size_t first, last; /* index of first and last bytes of stored data */ - char data[BUF_SIZE]; /* storage space for buffer data */ -} t_buffer; -typedef t_buffer *p_buffer; - -int buffer_open(lua_State *L); -void buffer_init(p_buffer buf, p_io io, p_timeout tm); -int buffer_meth_send(lua_State *L, p_buffer buf); -int buffer_meth_receive(lua_State *L, p_buffer buf); -int buffer_meth_getstats(lua_State *L, p_buffer buf); -int buffer_meth_setstats(lua_State *L, p_buffer buf); -int buffer_isempty(p_buffer buf); - -#endif /* BUF_H */ diff --git a/src/luasec/luasocket/io.c b/src/luasec/luasocket/io.c deleted file mode 100644 index 35f46f7..0000000 --- a/src/luasec/luasocket/io.c +++ /dev/null @@ -1,30 +0,0 @@ -/*=========================================================================*\ -* Input/Output abstraction -* LuaSocket toolkit -\*=========================================================================*/ -#include "io.h" - -/*=========================================================================*\ -* Exported functions -\*=========================================================================*/ -/*-------------------------------------------------------------------------*\ -* Initializes C structure -\*-------------------------------------------------------------------------*/ -void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) { - io->send = send; - io->recv = recv; - io->error = error; - io->ctx = ctx; -} - -/*-------------------------------------------------------------------------*\ -* I/O error strings -\*-------------------------------------------------------------------------*/ -const char *io_strerror(int err) { - switch (err) { - case IO_DONE: return NULL; - case IO_CLOSED: return "closed"; - case IO_TIMEOUT: return "timeout"; - default: return "unknown error"; - } -} diff --git a/src/luasec/luasocket/timeout.c b/src/luasec/luasocket/timeout.c deleted file mode 100644 index d1faded..0000000 --- a/src/luasec/luasocket/timeout.c +++ /dev/null @@ -1,220 +0,0 @@ -/*=========================================================================*\ -* Timeout management functions -* LuaSocket toolkit -\*=========================================================================*/ -#include <stdio.h> -#include <limits.h> -#include <float.h> - -#include "../../lua.h" -#include "../../lauxlib.h" - -#include "timeout.h" - -#ifdef _WIN32 -#include <windows.h> -#else -#include <time.h> -#include <sys/time.h> -#endif - -/* min and max macros */ -#ifndef MIN -#define MIN(x, y) ((x) < (y) ? x : y) -#endif -#ifndef MAX -#define MAX(x, y) ((x) > (y) ? x : y) -#endif - -/*=========================================================================*\ -* Internal function prototypes -\*=========================================================================*/ -static int timeout_lua_gettime(lua_State *L); -static int timeout_lua_sleep(lua_State *L); - -static luaL_Reg func[] = { - { "gettime", timeout_lua_gettime }, - { "sleep", timeout_lua_sleep }, - { NULL, NULL } -}; - -/*=========================================================================*\ -* Exported functions. -\*=========================================================================*/ -/*-------------------------------------------------------------------------*\ -* Initialize structure -\*-------------------------------------------------------------------------*/ -void timeout_init(p_timeout tm, double block, double total) { - tm->block = block; - tm->total = total; -} - -/*-------------------------------------------------------------------------*\ -* Determines how much time we have left for the next system call, -* if the previous call was successful -* Input -* tm: timeout control structure -* Returns -* the number of ms left or -1 if there is no time limit -\*-------------------------------------------------------------------------*/ -double timeout_get(p_timeout tm) { - if (tm->block < 0.0 && tm->total < 0.0) { - return -1; - } else if (tm->block < 0.0) { - double t = tm->total - timeout_gettime() + tm->start; - return MAX(t, 0.0); - } else if (tm->total < 0.0) { - return tm->block; - } else { - double t = tm->total - timeout_gettime() + tm->start; - return MIN(tm->block, MAX(t, 0.0)); - } -} - -/*-------------------------------------------------------------------------*\ -* Returns time since start of operation -* Input -* tm: timeout control structure -* Returns -* start field of structure -\*-------------------------------------------------------------------------*/ -double timeout_getstart(p_timeout tm) { - return tm->start; -} - -/*-------------------------------------------------------------------------*\ -* Determines how much time we have left for the next system call, -* if the previous call was a failure -* Input -* tm: timeout control structure -* Returns -* the number of ms left or -1 if there is no time limit -\*-------------------------------------------------------------------------*/ -double timeout_getretry(p_timeout tm) { - if (tm->block < 0.0 && tm->total < 0.0) { - return -1; - } else if (tm->block < 0.0) { - double t = tm->total - timeout_gettime() + tm->start; - return MAX(t, 0.0); - } else if (tm->total < 0.0) { - double t = tm->block - timeout_gettime() + tm->start; - return MAX(t, 0.0); - } else { - double t = tm->total - timeout_gettime() + tm->start; - return MIN(tm->block, MAX(t, 0.0)); - } -} - -/*-------------------------------------------------------------------------*\ -* Marks the operation start time in structure -* Input -* tm: timeout control structure -\*-------------------------------------------------------------------------*/ -p_timeout timeout_markstart(p_timeout tm) { - tm->start = timeout_gettime(); - return tm; -} - -/*-------------------------------------------------------------------------*\ -* Gets time in s, relative to January 1, 1970 (UTC) -* Returns -* time in s. -\*-------------------------------------------------------------------------*/ -#ifdef _WIN32 -double timeout_gettime(void) { - FILETIME ft; - double t; - GetSystemTimeAsFileTime(&ft); - /* Windows file time (time since January 1, 1601 (UTC)) */ - t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7); - /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */ - return (t - 11644473600.0); -} -#else -double timeout_gettime(void) { - struct timeval v; - gettimeofday(&v, (struct timezone *) NULL); - /* Unix Epoch time (time since January 1, 1970 (UTC)) */ - return v.tv_sec + v.tv_usec/1.0e6; -} -#endif - -/*-------------------------------------------------------------------------*\ -* Initializes module -\*-------------------------------------------------------------------------*/ -int timeout_open(lua_State *L) { -#if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE) - luaL_setfuncs(L, func, 0); -#else - luaL_openlib(L, NULL, func, 0); -#endif - return 0; -} - -/*-------------------------------------------------------------------------*\ -* Sets timeout values for IO operations -* Lua Input: base, time [, mode] -* time: time out value in seconds -* mode: "b" for block timeout, "t" for total timeout. (default: b) -\*-------------------------------------------------------------------------*/ -int timeout_meth_settimeout(lua_State *L, p_timeout tm) { - double t = luaL_optnumber(L, 2, -1); - const char *mode = luaL_optstring(L, 3, "b"); - switch (*mode) { - case 'b': - tm->block = t; - break; - case 'r': case 't': - tm->total = t; - break; - default: - luaL_argcheck(L, 0, 3, "invalid timeout mode"); - break; - } - lua_pushnumber(L, 1); - return 1; -} - -/*=========================================================================*\ -* Test support functions -\*=========================================================================*/ -/*-------------------------------------------------------------------------*\ -* Returns the time the system has been up, in secconds. -\*-------------------------------------------------------------------------*/ -static int timeout_lua_gettime(lua_State *L) -{ - lua_pushnumber(L, timeout_gettime()); - return 1; -} - -/*-------------------------------------------------------------------------*\ -* Sleep for n seconds. -\*-------------------------------------------------------------------------*/ -#ifdef _WIN32 -int timeout_lua_sleep(lua_State *L) -{ - double n = luaL_checknumber(L, 1); - if (n < 0.0) n = 0.0; - if (n < DBL_MAX/1000.0) n *= 1000.0; - if (n > INT_MAX) n = INT_MAX; - Sleep((int)n); - return 0; -} -#else -int timeout_lua_sleep(lua_State *L) -{ - double n = luaL_checknumber(L, 1); - struct timespec t, r; - if (n < 0.0) n = 0.0; - if (n > INT_MAX) n = INT_MAX; - t.tv_sec = (int) n; - n -= t.tv_sec; - t.tv_nsec = (int) (n * 1000000000); - if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999; - while (nanosleep(&t, &r) != 0) { - t.tv_sec = r.tv_sec; - t.tv_nsec = r.tv_nsec; - } - return 0; -} -#endif diff --git a/src/luasec/luasocket/usocket.c b/src/luasec/luasocket/usocket.c deleted file mode 100644 index 775e6fd..0000000 --- a/src/luasec/luasocket/usocket.c +++ /dev/null @@ -1,439 +0,0 @@ -/*=========================================================================*\ -* Socket compatibilization module for Unix -* LuaSocket toolkit -* -* The code is now interrupt-safe. -* The penalty of calling select to avoid busy-wait is only paid when -* the I/O call fail in the first place. -\*=========================================================================*/ -#include <string.h> -#include <signal.h> - -#include "socket.h" - -/*-------------------------------------------------------------------------*\ -* Wait for readable/writable/connected socket with timeout -\*-------------------------------------------------------------------------*/ -#ifndef SOCKET_SELECT -int socket_waitfd(p_socket ps, int sw, p_timeout tm) { - int ret; - struct pollfd pfd; - pfd.fd = *ps; - pfd.events = sw; - pfd.revents = 0; - if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ - do { - int t = (int)(timeout_getretry(tm)*1e3); - ret = poll(&pfd, 1, t >= 0? t: -1); - } while (ret == -1 && errno == EINTR); - if (ret == -1) return errno; - if (ret == 0) return IO_TIMEOUT; - if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED; - return IO_DONE; -} -#else -int socket_waitfd(p_socket ps, int sw, p_timeout tm) { - int ret; - fd_set rfds, wfds, *rp, *wp; - struct timeval tv, *tp; - double t; - if (*ps >= FD_SETSIZE) return EINVAL; - if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ - do { - /* must set bits within loop, because select may have modified them */ - rp = wp = NULL; - if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; } - if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } - t = timeout_getretry(tm); - tp = NULL; - if (t >= 0.0) { - tv.tv_sec = (int)t; - tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6); - tp = &tv; - } - ret = select(*ps+1, rp, wp, NULL, tp); - } while (ret == -1 && errno == EINTR); - if (ret == -1) return errno; - if (ret == 0) return IO_TIMEOUT; - if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED; - return IO_DONE; -} -#endif - - -/*-------------------------------------------------------------------------*\ -* Initializes module -\*-------------------------------------------------------------------------*/ -int socket_open(void) { - /* instals a handler to ignore sigpipe or it will crash us */ - signal(SIGPIPE, SIG_IGN); - return 1; -} - -/*-------------------------------------------------------------------------*\ -* Close module -\*-------------------------------------------------------------------------*/ -int socket_close(void) { - return 1; -} - -/*-------------------------------------------------------------------------*\ -* Close and inutilize socket -\*-------------------------------------------------------------------------*/ -void socket_destroy(p_socket ps) { - if (*ps != SOCKET_INVALID) { - socket_setblocking(ps); - close(*ps); - *ps = SOCKET_INVALID; - } -} - -/*-------------------------------------------------------------------------*\ -* Select with timeout control -\*-------------------------------------------------------------------------*/ -int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, - p_timeout tm) { - int ret; - do { - struct timeval tv; - double t = timeout_getretry(tm); - tv.tv_sec = (int) t; - tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); - /* timeout = 0 means no wait */ - ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL); - } while (ret < 0 && errno == EINTR); - return ret; -} - -/*-------------------------------------------------------------------------*\ -* Creates and sets up a socket -\*-------------------------------------------------------------------------*/ -int socket_create(p_socket ps, int domain, int type, int protocol) { - *ps = socket(domain, type, protocol); - if (*ps != SOCKET_INVALID) return IO_DONE; - else return errno; -} - -/*-------------------------------------------------------------------------*\ -* Binds or returns error message -\*-------------------------------------------------------------------------*/ -int socket_bind(p_socket ps, SA *addr, socklen_t len) { - int err = IO_DONE; - socket_setblocking(ps); - if (bind(*ps, addr, len) < 0) err = errno; - socket_setnonblocking(ps); - return err; -} - -/*-------------------------------------------------------------------------*\ -* -\*-------------------------------------------------------------------------*/ -int socket_listen(p_socket ps, int backlog) { - int err = IO_DONE; - socket_setblocking(ps); - if (listen(*ps, backlog)) err = errno; - socket_setnonblocking(ps); - return err; -} - -/*-------------------------------------------------------------------------*\ -* -\*-------------------------------------------------------------------------*/ -void socket_shutdown(p_socket ps, int how) { - socket_setblocking(ps); - shutdown(*ps, how); - socket_setnonblocking(ps); -} - -/*-------------------------------------------------------------------------*\ -* Connects or returns error message -\*-------------------------------------------------------------------------*/ -int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { - int err; - /* avoid calling on closed sockets */ - if (*ps == SOCKET_INVALID) return IO_CLOSED; - /* call connect until done or failed without being interrupted */ - do if (connect(*ps, addr, len) == 0) return IO_DONE; - while ((err = errno) == EINTR); - /* if connection failed immediately, return error code */ - if (err != EINPROGRESS && err != EAGAIN) return err; - /* zero timeout case optimization */ - if (timeout_iszero(tm)) return IO_TIMEOUT; - /* wait until we have the result of the connection attempt or timeout */ - err = socket_waitfd(ps, WAITFD_C, tm); - if (err == IO_CLOSED) { - if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE; - else return errno; - } else return err; -} - -/*-------------------------------------------------------------------------*\ -* Accept with timeout -\*-------------------------------------------------------------------------*/ -int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) { - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - int err; - if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; - err = errno; - if (err == EINTR) continue; - if (err != EAGAIN && err != ECONNABORTED) return err; - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } - /* can't reach here */ - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Send with timeout -\*-------------------------------------------------------------------------*/ -int socket_send(p_socket ps, const char *data, size_t count, - size_t *sent, p_timeout tm) -{ - int err; - *sent = 0; - /* avoid making system calls on closed sockets */ - if (*ps == SOCKET_INVALID) return IO_CLOSED; - /* loop until we send something or we give up on error */ - for ( ;; ) { - long put = (long) send(*ps, data, count, 0); - /* if we sent anything, we are done */ - if (put >= 0) { - *sent = put; - return IO_DONE; - } - err = errno; - /* EPIPE means the connection was closed */ - if (err == EPIPE) return IO_CLOSED; - /* we call was interrupted, just try again */ - if (err == EINTR) continue; - /* if failed fatal reason, report error */ - if (err != EAGAIN) return err; - /* wait until we can send something or we timeout */ - if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; - } - /* can't reach here */ - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Sendto with timeout -\*-------------------------------------------------------------------------*/ -int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, - SA *addr, socklen_t len, p_timeout tm) -{ - int err; - *sent = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - long put = (long) sendto(*ps, data, count, 0, addr, len); - if (put >= 0) { - *sent = put; - return IO_DONE; - } - err = errno; - if (err == EPIPE) return IO_CLOSED; - if (err == EINTR) continue; - if (err != EAGAIN) return err; - if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; - } - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Receive with timeout -\*-------------------------------------------------------------------------*/ -int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { - int err; - *got = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - long taken = (long) recv(*ps, data, count, 0); - if (taken > 0) { - *got = taken; - return IO_DONE; - } - err = errno; - if (taken == 0) return IO_CLOSED; - if (err == EINTR) continue; - if (err != EAGAIN) return err; - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Recvfrom with timeout -\*-------------------------------------------------------------------------*/ -int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, - SA *addr, socklen_t *len, p_timeout tm) { - int err; - *got = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - long taken = (long) recvfrom(*ps, data, count, 0, addr, len); - if (taken > 0) { - *got = taken; - return IO_DONE; - } - err = errno; - if (taken == 0) return IO_CLOSED; - if (err == EINTR) continue; - if (err != EAGAIN) return err; - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } - return IO_UNKNOWN; -} - - -/*-------------------------------------------------------------------------*\ -* Write with timeout -* -* socket_read and socket_write are cut-n-paste of socket_send and socket_recv, -* with send/recv replaced with write/read. We can't just use write/read -* in the socket version, because behaviour when size is zero is different. -\*-------------------------------------------------------------------------*/ -int socket_write(p_socket ps, const char *data, size_t count, - size_t *sent, p_timeout tm) -{ - int err; - *sent = 0; - /* avoid making system calls on closed sockets */ - if (*ps == SOCKET_INVALID) return IO_CLOSED; - /* loop until we send something or we give up on error */ - for ( ;; ) { - long put = (long) write(*ps, data, count); - /* if we sent anything, we are done */ - if (put >= 0) { - *sent = put; - return IO_DONE; - } - err = errno; - /* EPIPE means the connection was closed */ - if (err == EPIPE) return IO_CLOSED; - /* we call was interrupted, just try again */ - if (err == EINTR) continue; - /* if failed fatal reason, report error */ - if (err != EAGAIN) return err; - /* wait until we can send something or we timeout */ - if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; - } - /* can't reach here */ - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Read with timeout -* See note for socket_write -\*-------------------------------------------------------------------------*/ -int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { - int err; - *got = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - long taken = (long) read(*ps, data, count); - if (taken > 0) { - *got = taken; - return IO_DONE; - } - err = errno; - if (taken == 0) return IO_CLOSED; - if (err == EINTR) continue; - if (err != EAGAIN) return err; - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } - return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Put socket into blocking mode -\*-------------------------------------------------------------------------*/ -void socket_setblocking(p_socket ps) { - int flags = fcntl(*ps, F_GETFL, 0); - flags &= (~(O_NONBLOCK)); - fcntl(*ps, F_SETFL, flags); -} - -/*-------------------------------------------------------------------------*\ -* Put socket into non-blocking mode -\*-------------------------------------------------------------------------*/ -void socket_setnonblocking(p_socket ps) { - int flags = fcntl(*ps, F_GETFL, 0); - flags |= O_NONBLOCK; - fcntl(*ps, F_SETFL, flags); -} - -/*-------------------------------------------------------------------------*\ -* DNS helpers -\*-------------------------------------------------------------------------*/ -int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { - *hp = gethostbyaddr(addr, len, AF_INET); - if (*hp) return IO_DONE; - else if (h_errno) return h_errno; - else if (errno) return errno; - else return IO_UNKNOWN; -} - -int socket_gethostbyname(const char *addr, struct hostent **hp) { - *hp = gethostbyname(addr); - if (*hp) return IO_DONE; - else if (h_errno) return h_errno; - else if (errno) return errno; - else return IO_UNKNOWN; -} - -/*-------------------------------------------------------------------------*\ -* Error translation functions -* Make sure important error messages are standard -\*-------------------------------------------------------------------------*/ -const char *socket_hoststrerror(int err) { - if (err <= 0) return io_strerror(err); - switch (err) { - case HOST_NOT_FOUND: return "host not found"; - default: return hstrerror(err); - } -} - -const char *socket_strerror(int err) { - if (err <= 0) return io_strerror(err); - switch (err) { - case EADDRINUSE: return "address already in use"; - case EISCONN: return "already connected"; - case EACCES: return "permission denied"; - case ECONNREFUSED: return "connection refused"; - case ECONNABORTED: return "closed"; - case ECONNRESET: return "closed"; - case ETIMEDOUT: return "timeout"; - default: return strerror(err); - } -} - -const char *socket_ioerror(p_socket ps, int err) { - (void) ps; - return socket_strerror(err); -} - -const char *socket_gaistrerror(int err) { - if (err == 0) return NULL; - switch (err) { - case EAI_AGAIN: return "temporary failure in name resolution"; - case EAI_BADFLAGS: return "invalid value for ai_flags"; -#ifdef EAI_BADHINTS - case EAI_BADHINTS: return "invalid value for hints"; -#endif - case EAI_FAIL: return "non-recoverable failure in name resolution"; - case EAI_FAMILY: return "ai_family not supported"; - case EAI_MEMORY: return "memory allocation failure"; - case EAI_NONAME: - return "host or service not provided, or not known"; - case EAI_OVERFLOW: return "argument buffer overflow"; -#ifdef EAI_PROTOCOL - case EAI_PROTOCOL: return "resolved protocol is unknown"; -#endif - case EAI_SERVICE: return "service not supported for socket type"; - case EAI_SOCKTYPE: return "ai_socktype not supported"; - case EAI_SYSTEM: return strerror(errno); - default: return gai_strerror(err); - } -} - diff --git a/src/luasec/luasocket/wsocket.c b/src/luasec/luasocket/wsocket.c deleted file mode 100644 index 8c7640e..0000000 --- a/src/luasec/luasocket/wsocket.c +++ /dev/null @@ -1,429 +0,0 @@ -/*=========================================================================*\ -* Socket compatibilization module for Win32 -* LuaSocket toolkit -* -* The penalty of calling select to avoid busy-wait is only paid when -* the I/O call fail in the first place. -\*=========================================================================*/ -#include <string.h> - -#include "socket.h" - -/* WinSock doesn't have a strerror... */ -static const char *wstrerror(int err); - -/*-------------------------------------------------------------------------*\ -* Initializes module -\*-------------------------------------------------------------------------*/ -int socket_open(void) { - WSADATA wsaData; - WORD wVersionRequested = MAKEWORD(2, 0); - int err = WSAStartup(wVersionRequested, &wsaData ); - if (err != 0) return 0; - if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) && - (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) { - WSACleanup(); - return 0; - } - return 1; -} - -/*-------------------------------------------------------------------------*\ -* Close module -\*-------------------------------------------------------------------------*/ -int socket_close(void) { - WSACleanup(); - return 1; -} - -/*-------------------------------------------------------------------------*\ -* Wait for readable/writable/connected socket with timeout -\*-------------------------------------------------------------------------*/ -int socket_waitfd(p_socket ps, int sw, p_timeout tm) { - int ret; - fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL; - struct timeval tv, *tp = NULL; - double t; - if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ - if (sw & WAITFD_R) { - FD_ZERO(&rfds); - FD_SET(*ps, &rfds); - rp = &rfds; - } - if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } - if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; } - if ((t = timeout_get(tm)) >= 0.0) { - tv.tv_sec = (int) t; - tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6); - tp = &tv; - } - ret = select(0, rp, wp, ep, tp); - if (ret == -1) return WSAGetLastError(); - if (ret == 0) return IO_TIMEOUT; - if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED; - return IO_DONE; -} - -/*-------------------------------------------------------------------------*\ -* Select with int timeout in ms -\*-------------------------------------------------------------------------*/ -int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, - p_timeout tm) { - struct timeval tv; - double t = timeout_get(tm); - tv.tv_sec = (int) t; - tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); - if (n <= 0) { - Sleep((DWORD) (1000*t)); - return 0; - } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL); -} - -/*-------------------------------------------------------------------------*\ -* Close and inutilize socket -\*-------------------------------------------------------------------------*/ -void socket_destroy(p_socket ps) { - if (*ps != SOCKET_INVALID) { - socket_setblocking(ps); /* close can take a long time on WIN32 */ - closesocket(*ps); - *ps = SOCKET_INVALID; - } -} - -/*-------------------------------------------------------------------------*\ -* -\*-------------------------------------------------------------------------*/ -void socket_shutdown(p_socket ps, int how) { - socket_setblocking(ps); - shutdown(*ps, how); - socket_setnonblocking(ps); -} - -/*-------------------------------------------------------------------------*\ -* Creates and sets up a socket -\*-------------------------------------------------------------------------*/ -int socket_create(p_socket ps, int domain, int type, int protocol) { - *ps = socket(domain, type, protocol); - if (*ps != SOCKET_INVALID) return IO_DONE; - else return WSAGetLastError(); -} - -/*-------------------------------------------------------------------------*\ -* Connects or returns error message -\*-------------------------------------------------------------------------*/ -int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { - int err; - /* don't call on closed socket */ - if (*ps == SOCKET_INVALID) return IO_CLOSED; - /* ask system to connect */ - if (connect(*ps, addr, len) == 0) return IO_DONE; - /* make sure the system is trying to connect */ - err = WSAGetLastError(); - if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err; - /* zero timeout case optimization */ - if (timeout_iszero(tm)) return IO_TIMEOUT; - /* we wait until something happens */ - err = socket_waitfd(ps, WAITFD_C, tm); - if (err == IO_CLOSED) { - int len = sizeof(err); - /* give windows time to set the error (yes, disgusting) */ - Sleep(10); - /* find out why we failed */ - getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len); - /* we KNOW there was an error. if 'why' is 0, we will return - * "unknown error", but it's not really our fault */ - return err > 0? err: IO_UNKNOWN; - } else return err; - -} - -/*-------------------------------------------------------------------------*\ -* Binds or returns error message -\*-------------------------------------------------------------------------*/ -int socket_bind(p_socket ps, SA *addr, socklen_t len) { - int err = IO_DONE; - socket_setblocking(ps); - if (bind(*ps, addr, len) < 0) err = WSAGetLastError(); - socket_setnonblocking(ps); - return err; -} - -/*-------------------------------------------------------------------------*\ -* -\*-------------------------------------------------------------------------*/ -int socket_listen(p_socket ps, int backlog) { - int err = IO_DONE; - socket_setblocking(ps); - if (listen(*ps, backlog) < 0) err = WSAGetLastError(); - socket_setnonblocking(ps); - return err; -} - -/*-------------------------------------------------------------------------*\ -* Accept with timeout -\*-------------------------------------------------------------------------*/ -int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, - p_timeout tm) { - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - int err; - /* try to get client socket */ - if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; - /* find out why we failed */ - err = WSAGetLastError(); - /* if we failed because there was no connectoin, keep trying */ - if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err; - /* call select to avoid busy wait */ - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } -} - -/*-------------------------------------------------------------------------*\ -* Send with timeout -* On windows, if you try to send 10MB, the OS will buffer EVERYTHING -* this can take an awful lot of time and we will end up blocked. -* Therefore, whoever calls this function should not pass a huge buffer. -\*-------------------------------------------------------------------------*/ -int socket_send(p_socket ps, const char *data, size_t count, - size_t *sent, p_timeout tm) -{ - int err; - *sent = 0; - /* avoid making system calls on closed sockets */ - if (*ps == SOCKET_INVALID) return IO_CLOSED; - /* loop until we send something or we give up on error */ - for ( ;; ) { - /* try to send something */ - int put = send(*ps, data, (int) count, 0); - /* if we sent something, we are done */ - if (put > 0) { - *sent = put; - return IO_DONE; - } - /* deal with failure */ - err = WSAGetLastError(); - /* we can only proceed if there was no serious error */ - if (err != WSAEWOULDBLOCK) return err; - /* avoid busy wait */ - if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; - } -} - -/*-------------------------------------------------------------------------*\ -* Sendto with timeout -\*-------------------------------------------------------------------------*/ -int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, - SA *addr, socklen_t len, p_timeout tm) -{ - int err; - *sent = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - int put = sendto(*ps, data, (int) count, 0, addr, len); - if (put > 0) { - *sent = put; - return IO_DONE; - } - err = WSAGetLastError(); - if (err != WSAEWOULDBLOCK) return err; - if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; - } -} - -/*-------------------------------------------------------------------------*\ -* Receive with timeout -\*-------------------------------------------------------------------------*/ -int socket_recv(p_socket ps, char *data, size_t count, size_t *got, - p_timeout tm) -{ - int err, prev = IO_DONE; - *got = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - int taken = recv(*ps, data, (int) count, 0); - if (taken > 0) { - *got = taken; - return IO_DONE; - } - if (taken == 0) return IO_CLOSED; - err = WSAGetLastError(); - /* On UDP, a connreset simply means the previous send failed. - * So we try again. - * On TCP, it means our socket is now useless, so the error passes. - * (We will loop again, exiting because the same error will happen) */ - if (err != WSAEWOULDBLOCK) { - if (err != WSAECONNRESET || prev == WSAECONNRESET) return err; - prev = err; - } - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } -} - -/*-------------------------------------------------------------------------*\ -* Recvfrom with timeout -\*-------------------------------------------------------------------------*/ -int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, - SA *addr, socklen_t *len, p_timeout tm) -{ - int err, prev = IO_DONE; - *got = 0; - if (*ps == SOCKET_INVALID) return IO_CLOSED; - for ( ;; ) { - int taken = recvfrom(*ps, data, (int) count, 0, addr, len); - if (taken > 0) { - *got = taken; - return IO_DONE; - } - if (taken == 0) return IO_CLOSED; - err = WSAGetLastError(); - /* On UDP, a connreset simply means the previous send failed. - * So we try again. - * On TCP, it means our socket is now useless, so the error passes. - * (We will loop again, exiting because the same error will happen) */ - if (err != WSAEWOULDBLOCK) { - if (err != WSAECONNRESET || prev == WSAECONNRESET) return err; - prev = err; - } - if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; - } -} - -/*-------------------------------------------------------------------------*\ -* Put socket into blocking mode -\*-------------------------------------------------------------------------*/ -void socket_setblocking(p_socket ps) { - u_long argp = 0; - ioctlsocket(*ps, FIONBIO, &argp); -} - -/*-------------------------------------------------------------------------*\ -* Put socket into non-blocking mode -\*-------------------------------------------------------------------------*/ -void socket_setnonblocking(p_socket ps) { - u_long argp = 1; - ioctlsocket(*ps, FIONBIO, &argp); -} - -/*-------------------------------------------------------------------------*\ -* DNS helpers -\*-------------------------------------------------------------------------*/ -int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { - *hp = gethostbyaddr(addr, len, AF_INET); - if (*hp) return IO_DONE; - else return WSAGetLastError(); -} - -int socket_gethostbyname(const char *addr, struct hostent **hp) { - *hp = gethostbyname(addr); - if (*hp) return IO_DONE; - else return WSAGetLastError(); -} - -/*-------------------------------------------------------------------------*\ -* Error translation functions -\*-------------------------------------------------------------------------*/ -const char *socket_hoststrerror(int err) { - if (err <= 0) return io_strerror(err); - switch (err) { - case WSAHOST_NOT_FOUND: return "host not found"; - default: return wstrerror(err); - } -} - -const char *socket_strerror(int err) { - if (err <= 0) return io_strerror(err); - switch (err) { - case WSAEADDRINUSE: return "address already in use"; - case WSAECONNREFUSED: return "connection refused"; - case WSAEISCONN: return "already connected"; - case WSAEACCES: return "permission denied"; - case WSAECONNABORTED: return "closed"; - case WSAECONNRESET: return "closed"; - case WSAETIMEDOUT: return "timeout"; - default: return wstrerror(err); - } -} - -const char *socket_ioerror(p_socket ps, int err) { - (void) ps; - return socket_strerror(err); -} - -static const char *wstrerror(int err) { - switch (err) { - case WSAEINTR: return "Interrupted function call"; - case WSAEACCES: return "Permission denied"; - case WSAEFAULT: return "Bad address"; - case WSAEINVAL: return "Invalid argument"; - case WSAEMFILE: return "Too many open files"; - case WSAEWOULDBLOCK: return "Resource temporarily unavailable"; - case WSAEINPROGRESS: return "Operation now in progress"; - case WSAEALREADY: return "Operation already in progress"; - case WSAENOTSOCK: return "Socket operation on nonsocket"; - case WSAEDESTADDRREQ: return "Destination address required"; - case WSAEMSGSIZE: return "Message too long"; - case WSAEPROTOTYPE: return "Protocol wrong type for socket"; - case WSAENOPROTOOPT: return "Bad protocol option"; - case WSAEPROTONOSUPPORT: return "Protocol not supported"; - case WSAESOCKTNOSUPPORT: return "Socket type not supported"; - case WSAEOPNOTSUPP: return "Operation not supported"; - case WSAEPFNOSUPPORT: return "Protocol family not supported"; - case WSAEAFNOSUPPORT: - return "Address family not supported by protocol family"; - case WSAEADDRINUSE: return "Address already in use"; - case WSAEADDRNOTAVAIL: return "Cannot assign requested address"; - case WSAENETDOWN: return "Network is down"; - case WSAENETUNREACH: return "Network is unreachable"; - case WSAENETRESET: return "Network dropped connection on reset"; - case WSAECONNABORTED: return "Software caused connection abort"; - case WSAECONNRESET: return "Connection reset by peer"; - case WSAENOBUFS: return "No buffer space available"; - case WSAEISCONN: return "Socket is already connected"; - case WSAENOTCONN: return "Socket is not connected"; - case WSAESHUTDOWN: return "Cannot send after socket shutdown"; - case WSAETIMEDOUT: return "Connection timed out"; - case WSAECONNREFUSED: return "Connection refused"; - case WSAEHOSTDOWN: return "Host is down"; - case WSAEHOSTUNREACH: return "No route to host"; - case WSAEPROCLIM: return "Too many processes"; - case WSASYSNOTREADY: return "Network subsystem is unavailable"; - case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range"; - case WSANOTINITIALISED: - return "Successful WSAStartup not yet performed"; - case WSAEDISCON: return "Graceful shutdown in progress"; - case WSAHOST_NOT_FOUND: return "Host not found"; - case WSATRY_AGAIN: return "Nonauthoritative host not found"; - case WSANO_RECOVERY: return "Nonrecoverable name lookup error"; - case WSANO_DATA: return "Valid name, no data record of requested type"; - default: return "Unknown error"; - } -} - -const char *socket_gaistrerror(int err) { - if (err == 0) return NULL; - switch (err) { - case EAI_AGAIN: return "temporary failure in name resolution"; - case EAI_BADFLAGS: return "invalid value for ai_flags"; -#ifdef EAI_BADHINTS - case EAI_BADHINTS: return "invalid value for hints"; -#endif - case EAI_FAIL: return "non-recoverable failure in name resolution"; - case EAI_FAMILY: return "ai_family not supported"; - case EAI_MEMORY: return "memory allocation failure"; - case EAI_NONAME: - return "host or service not provided, or not known"; -#ifdef EAI_OVERFLOW - case EAI_OVERFLOW: return "argument buffer overflow"; -#endif -#ifdef EAI_PROTOCOL - case EAI_PROTOCOL: return "resolved protocol is unknown"; -#endif - case EAI_SERVICE: return "service not supported for socket type"; - case EAI_SOCKTYPE: return "ai_socktype not supported"; -#ifdef EAI_SYSTEM - case EAI_SYSTEM: return strerror(errno); -#endif - default: return gai_strerror(err); - } -} - diff --git a/src/luasec/luasocket/wsocket.h b/src/luasec/luasocket/wsocket.h deleted file mode 100644 index c5a4b1c..0000000 --- a/src/luasec/luasocket/wsocket.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef WSOCKET_H -#define WSOCKET_H -/*=========================================================================*\ -* Socket compatibilization module for Win32 -* LuaSocket toolkit -\*=========================================================================*/ - -/*=========================================================================*\ -* WinSock include files -\*=========================================================================*/ -#include <winsock2.h> -#include <ws2tcpip.h> - -typedef int socklen_t; -typedef SOCKADDR_STORAGE t_sockaddr_storage; -typedef SOCKET t_socket; -typedef t_socket *p_socket; - -#define WAITFD_R 1 -#define WAITFD_W 2 -#define WAITFD_E 4 -#define WAITFD_C (WAITFD_E|WAITFD_W) - -#ifndef IPV6_V6ONLY -#define IPV6_V6ONLY 27 -#endif - -#define SOCKET_INVALID (INVALID_SOCKET) - -#ifndef SO_REUSEPORT -#define SO_REUSEPORT SO_REUSEADDR -#endif - -#ifndef AI_NUMERICSERV -#define AI_NUMERICSERV (0) -#endif - -#endif /* WSOCKET_H */ |