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* | game of life | Kartik K. Agaram | 2021-11-06 | 1 | -1/+1 | |
| | | | | | This required me to figure out some unicode-related nuances, but no new primitives. | |||||
* | readme and docs | Kartik K. Agaram | 2021-11-05 | 1 | -1/+1 | |
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* | stitch editor in | Kartik K. Agaram | 2021-11-05 | 1 | -1/+2 | |
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* | starting on curses library | Kartik K. Agaram | 2021-11-05 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | First piece of working new vocabulary: print(curses:cols()) Just pulling in code from lcurses for the most part. But I'm trying to understand its internals as I gradually add them in, after my more blunt first approach of packaging up lcurses/ext failed. Overall plan for Teliva's API: - start out with a 'curses' library that does what people who are used to ncurses/lcurses expect. - over time create a more opinionated library called 'screen' or 'window' or something. | |||||
* | delete readline support | Kartik K. Agaram | 2021-10-22 | 1 | -3/+3 | |
| | | | | We're going to be using full-on ncurses. | |||||
* | clean up a few warnings with gcc 9.3.0 | Kartik K. Agaram | 2021-10-22 | 1 | -1/+1 | |
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* | new fork of Lua 5.1 | Kartik K. Agaram | 2021-10-22 | 1 | -0/+182 | |
https://www.lua.org |