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* hokey primitive to create temporary fileKartik K. Agaram2022-03-071-1/+23
| | | | | | | | | | | | | | The trouble with os.tmpname() is that it always creates in /tmp. If /tmp is in a different volume from our real filename, os.rename() will fail. This new primitive doesn't support primitive paths yet. I'm also again nervous about the security implications of my whole approach. What if we create an inner function called start_writing? Would we be able to do anything inside it? I'm starting to suspect this whole approach of going by caller name is broken. An app could also create inner functions called 'main'..
* use method syntax where possibleKartik K. Agaram2022-03-061-2/+2
| | | | | | Perhaps this is a bad idea. It feels arbitrary, what methods Lua happens to include in string and table objects without having to go through the respective modules.
* reading from file a character at a timeKartik K. Agaram2022-03-061-0/+20
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* local functions broke start_reading/start_writingKartik K. Agaram2022-03-061-2/+2
| | | | | Looks like Lua's local functions lose access to outer scopes (upvalues) or something like that..
* move start_reading/start_writing out of templateKartik K. Agaram2022-03-061-0/+45
When should code go in the template used by new apps vs the .lua files distributed with Teliva? - from a privilege perspective there's no difference - from a compatibility perspective stuff in .tlv will not get upgraded with Teliva. - for me the maintainer, functions in .lua files are easier to upgrade in a single place. - for the reader of an app, functions in .lua files will not show up to be edited. They can still be overloaded, but the current version isn't as discoverable. Putting something in the app is a slight nudge to readers that they're encouraged to mess with it. - Stuff in .lua files can use local functions and so have more internal complexity. Apps can also hide details within functions, but that'll make them more likely to run into limitations with Teliva's editing environment. I'm not yet sure how to reason about the second point in practice. - Stuff in .tlv files I don't have to worry about compatibility guarantees for. - Stuff in .lua files I _do_ have to worry about compatibility guarantees for. Perhaps this means I'm doing things exactly wrong in this commit? Functions like map/reduce/filter/append seem more timeless, whereas I'm still just feeling my way around with start_reading and start_writing. We'll see. For now I'm ruled by the fourth point. Messing with tasks and the scheduler is much more advanced than anything else in template.tlv; it seems to make sense to add some friction to modifying them. Bottomline: Complex sub-systems go in .lua files. Simple, self-contained definitions go into apps. Both are probably equally burdensome now from a compatibility perspective.