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* bugfix: typing should delete highlighted textKartik K. Agaram2022-06-201-2/+7
| | | | The test harness now also mimics real usage more precisely.
* autosave slightly less aggressivelyKartik K. Agaram2022-06-171-0/+13
| | | | | | | | It might reduce wear and tear on disk, and losing 3 seconds of data doesn't feel catastrophic (short of a C-z rampage). Thanks to the love2d.org community for the suggestion: https://love2d.org/forums/viewtopic.php?f=14&t=93173
* test: autosave after any shapeKartik K. Agaram2022-06-141-2/+16
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* new testKartik K. Agaram2022-06-121-0/+9
| | | | | For commit e4e12c77ad which fixed a regression caused by commit 24a0d162ef.
* override mouse state lookups in testsKartik K. Agaram2022-06-121-10/+47
| | | | | | | If I'd had this stuff in my test harness earlier, two recent commits would have failed tests and given me early warning: ff88238ff1 ff88a2a927
* delete all tests once they've executedKartik K. Agaram2022-06-121-0/+4
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* redundant checkKartik K. Agaram2022-06-121-4/+2
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* select text with shift + mouseclickKartik K. Agaram2022-06-041-0/+16
| | | | | | | It's still a bit simple-minded. Most software will keep the first bound fixed and move the second. Lines currently has the bounds in a queue of sorts. But I have a test to indicate the behavior that is definitely desired. We'll see if we need it to get more complex.
* select text using mouse dragKartik K. Agaram2022-06-031-0/+6
| | | | Doesn't yet highlight while dragging.
* test harness now supports copy/pasteKartik K. Agaram2022-06-021-0/+10
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* update some App framework docsKartik K. Agaram2022-05-311-5/+5
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* go through App in a couple more placesKartik K. Agaram2022-05-291-4/+4
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* test and App helper for mouse clicksKartik K. Agaram2022-05-251-0/+6
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* no, make sure to compute line width after screen dimensionsKartik K. Agaram2022-05-251-1/+2
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* couple more testsKartik K. Agaram2022-05-251-0/+18
| | | | Along with the App helpers needed for them.
* one bug I've repeatedly run into while testing with Moby DickKartik K. Agaram2022-05-231-0/+1
| | | | https://www.hogbaysoftware.com/posts/moby-dick-workout
* disable all debug printsKartik K. Agaram2022-05-231-1/+1
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* snapshotKartik K. Agaram2022-05-231-1/+8
| | | | Why the fuck is this so fucking hard?
* bugfix: don't rely on Screen_bottom1 while scrollingKartik K. Agaram2022-05-231-1/+1
| | | | | Setting up the test just right to test the thing I want to test was a rube goldberg machine of constants.
* first successful pagedown test, first bug found by testKartik K. Agaram2022-05-231-1/+11
| | | | | | | | | | | | | | | | | | | I also really need to rethink how people debug my programs. My approach of inserting and deleting print() takes a lot of commitment. I need my old trace-based whitebox testing idea. However, in my past projects I never did figure out a good framework for tweaking how verbose a trace to emit. Perhaps that's too many knobs. Perhaps we just need a way to run a single test with the most verbose trace possible. Then it's just a matter of having the trace tell a coherent story? But even if the trace stays out of program output in that situation, it's still in the programmer's face in the _code_. Ugh. Current plan: ship program with maximum tests and zero commented-out prints. If you want to debug, insert prints. This is better than previous, text-mode, projects just by virtue of the stdout channel being dedicated to debug stuff.
* one more implicationKartik K. Agaram2022-05-221-0/+3
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* basic test-enabled frameworkKartik K. Agaram2022-05-221-5/+184
| | | | | Tests still have a lot of side-effects on the real screen. We'll gradually clean those up.
* renameKartik K. Agaram2022-05-221-0/+37