| Commit message (Collapse) | Author | Age | Files | Lines |
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This is all quite hacky. Many of my tests are unfortunately brittle to
changes in text rendering. Fortunately there's only one test that
currently requires a hacky special case (and a second test I tweaked
slightly to be more robust).
I can't think of a better approach. It doesn't help to standardize the
font, because version changes still come with changes to text-shaping
algorithms even if the font itself is unchanged. I could base all my
assertions on the widths of individual characters, but that would make
the tests much less readable and not express intent as clearly. So here
we are, with hopefully just a few hacky special cases (there might be a
few more as LÖVE v12 advances towards publication, and in further
versions).
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Matt Wynne pointed out that snap.love would crash when a node went off
screen. While debugging it I noticed that selection1 was being set when
it shouldn't be.
Turns out I introduced a bug when I fixed the inscript bug back in June
(commit 9656e137742). One invariant I want to preserve is: selection1
should be unset after a mouse click (press and release without
intervening drag). This invariant was violated in my bugfix back in
June. I was concerned only with selection back then, and I didn't
realize I was breaking the mouse click case (in a fairly subtle way; you
can have selection set, and when it's set identically to the cursor
everything looks the same).
I think there might still be an issue in snap.love after this fix. I
noticed screen_bottom1.pos was nil, and as far as I recall that should
never happen.
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To fix this I have to first stop incrementally updating screen_bottom1
in the middle of a frame. Now it always has a good value from the end of
a frame.
I'm also running into some limitations in the test I'd ideally like to
write (that are documented in a comment), but I still get some sort of
automated test for this bugfix.
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It's a hack:
- if you start selecting from below final line the start of the
selection is the most recent click even if it was forever ago
- (the crash we're currently fixing) if you start up and immediately
select all then click below final line => crash. recent_mouse was
never set.
- getting rid of it breaks no tests (except the crash we're currently
fixing)
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Before this change the cursor was moving, but not being highlighted
properly when the cursor line contained unicode before the cursor.
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Now we render lines one screen line at a time rather than one word at a
time.
I can't port the source side just yet; I need to fix hyperlinks first..
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Thanks Mikoláš Štrajt.
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This bug was introduced in commit 528c64d690 on 2022-09-05 :/
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I want the words to be easy to read, and to use a consistent tense.
update and focus seem more timeless; let's make everything like those.
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https://lobste.rs/messages/e1rimy
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Disquieting that none of my tests caught these. On the other hand, I
also haven't noticed any issues in practice. Perhaps cache invalidation
is often unnecessary.
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Broken since commit 188bbc73 9 days ago :/ At least we have a test for
it now.
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The published version of lines.love was broken for almost an hour. The
cursor would render one position to the right of where it really is. To
fix it, this commit rolls back 26ba6e4e5a71. There doesn't seem a good
way to test it.
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Gratifying how few tests need changing. Recent commits seem on the right
track.
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This eliminates another case of overflowing margins.
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The cost is just having to tweak a few more brittle tests. I can't
actually perceive any difference in how the cursor moves when I click on
text.
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I've been sloppy about this so far, and outside of tests I can't find
any examples where it matters, but it matters in a potential fork where
I'm rendering multiple columns of text.
It's unfortunate that my tests have this level of brittleness. What I'd
really like to assert in many of these changed lines is that the text
stays inside the margins and that more text would overflow margins.
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I have no idea what the performance implications of this are..
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It's starting to sink in that I don't want hard-coded constants inside
objects.
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Editor state initialization now depends on window dimensions, so we have
to more carefully orchestrate startup.
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In this commit, top-level edit functions:
- edit.draw
- edit.update
- edit.quit
- edit.mouse_pressed
- edit.mouse_released
- edit.textinput
- edit.keychord_pressed
- edit.key_released
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We're still accessing them through a global. But we'll change that next.
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Thanks Leonard Schütz for the report!
Failing scenario:
click to move cursor
hit backspace
First backspace wasn't being doing anything earlier.
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