diff options
Diffstat (limited to 'source_edit.lua')
-rw-r--r-- | source_edit.lua | 57 |
1 files changed, 56 insertions, 1 deletions
diff --git a/source_edit.lua b/source_edit.lua index 6676b42..88d5e76 100644 --- a/source_edit.lua +++ b/source_edit.lua @@ -76,6 +76,14 @@ function edit.initialize_state(top, left, right, font_height, line_height) -- c cursor1 = {line=1, pos=1, posB=nil}, -- position of cursor screen_bottom1 = {line=1, pos=1, posB=nil}, -- position of start of screen line at bottom of screen + selection1 = {}, + -- some extra state to compute selection between mouse press and release + old_cursor1 = nil, + old_selection1 = nil, + mousepress_shift = nil, + -- when selecting text, avoid recomputing some state on every single frame + recent_mouse = {}, + -- cursor coordinates in pixels cursor_x = 0, cursor_y = 0, @@ -208,9 +216,22 @@ function edit.mouse_pressed(State, x,y, mouse_button) for line_index,line in ipairs(State.lines) do if line.mode == 'text' then if Text.in_line(State, line_index, x,y) then + -- delicate dance between cursor, selection and old cursor/selection + -- scenarios: + -- regular press+release: sets cursor, clears selection + -- shift press+release: + -- sets selection to old cursor if not set otherwise leaves it untouched + -- sets cursor + -- press and hold to start a selection: sets selection on press, cursor on release + -- press and hold, then press shift: ignore shift + -- i.e. mouse_released should never look at shift state + State.old_cursor1 = State.cursor1 + State.old_selection1 = State.selection1 + State.mousepress_shift = App.shift_down() local pos,posB = Text.to_pos_on_line(State, line_index, x, y) --? print(x,y, 'setting cursor:', line_index, pos, posB) - State.cursor1 = {line=line_index, pos=pos, posB=posB} + State.selection1 = {line=line_index, pos=pos, posB=posB} +--? print('selection', State.selection1.line, State.selection1.pos, State.selection1.posB) break end elseif line.mode == 'drawing' then @@ -236,6 +257,30 @@ function edit.mouse_released(State, x,y, mouse_button) record_undo_event(State, {before=Drawing.before, after=snapshot(State, State.lines.current_drawing_index)}) Drawing.before = nil end + else + for line_index,line in ipairs(State.lines) do + if line.mode == 'text' then + if Text.in_line(State, line_index, x,y) then +--? print('reset selection') + local pos,posB = Text.to_pos_on_line(State, line_index, x, y) + State.cursor1 = {line=line_index, pos=pos, posB=posB} +--? print('cursor', State.cursor1.line, State.cursor1.pos, State.cursor1.posB) + if State.mousepress_shift then + if State.old_selection1.line == nil then + State.selection1 = State.old_cursor1 + else + State.selection1 = State.old_selection1 + end + end + State.old_cursor1, State.old_selection1, State.mousepress_shift = nil + if eq(State.cursor1, State.selection1) then + State.selection1 = {} + end + break + end + end + end +--? print('selection:', State.selection1.line, State.selection1.pos) end end @@ -258,6 +303,14 @@ function edit.textinput(State, t) end function edit.keychord_pressed(State, chord, key) + if State.selection1.line and + not State.lines.current_drawing and + -- printable character created using shift key => delete selection + -- (we're not creating any ctrl-shift- or alt-shift- combinations using regular/printable keys) + (not App.shift_down() or utf8.len(key) == 1) and + chord ~= 'C-c' and chord ~= 'C-x' and chord ~= 'backspace' and backspace ~= 'delete' and not App.is_cursor_movement(chord) then + Text.delete_selection(State, State.left, State.right) + end if State.search_term then if chord == 'escape' then State.search_term = nil @@ -336,6 +389,7 @@ function edit.keychord_pressed(State, chord, key) local src = event.before State.screen_top1 = deepcopy(src.screen_top) State.cursor1 = deepcopy(src.cursor) + State.selection1 = deepcopy(src.selection) patch(State.lines, event.after, event.before) patch_placeholders(State.line_cache, event.after, event.before) -- invalidate various cached bits of lines @@ -351,6 +405,7 @@ function edit.keychord_pressed(State, chord, key) local src = event.after State.screen_top1 = deepcopy(src.screen_top) State.cursor1 = deepcopy(src.cursor) + State.selection1 = deepcopy(src.selection) patch(State.lines, event.before, event.after) -- invalidate various cached bits of lines State.lines.current_drawing = nil |