diff options
Diffstat (limited to 'source_select.lua')
-rw-r--r-- | source_select.lua | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/source_select.lua b/source_select.lua new file mode 100644 index 0000000..297a7bc --- /dev/null +++ b/source_select.lua @@ -0,0 +1,183 @@ +-- helpers for selecting portions of text +-- To keep things simple, we'll ignore the B side when selections start on the +-- A side, and stick to within a single B side selections start in. + +-- Return any intersection of the region from State.selection1 to State.cursor1 (or +-- current mouse, if mouse is pressed; or recent mouse if mouse is pressed and +-- currently over a drawing) with the region between {line=line_index, pos=apos} +-- and {line=line_index, pos=bpos}. +-- apos must be less than bpos. However State.selection1 and State.cursor1 can be in any order. +-- Result: positions spos,epos between apos,bpos. +function Text.clip_selection(State, line_index, apos, bpos) + if State.selection1.line == nil then return nil,nil end + -- min,max = sorted(State.selection1,State.cursor1) + local minl,minp = State.selection1.line,State.selection1.pos + local maxl,maxp + if App.mouse_down(1) then + maxl,maxp = Text.mouse_pos(State) + else + maxl,maxp = State.cursor1.line,State.cursor1.pos + end + if Text.lt1({line=maxl, pos=maxp}, + {line=minl, pos=minp}) then + minl,maxl = maxl,minl + minp,maxp = maxp,minp + end + -- check if intervals are disjoint + if line_index < minl then return nil,nil end + if line_index > maxl then return nil,nil end + if line_index == minl and bpos <= minp then return nil,nil end + if line_index == maxl and apos >= maxp then return nil,nil end + -- compare bounds more carefully (start inclusive, end exclusive) + local a_ge = Text.le1({line=minl, pos=minp}, {line=line_index, pos=apos}) + local b_lt = Text.lt1({line=line_index, pos=bpos}, {line=maxl, pos=maxp}) +--? print(minl,line_index,maxl, '--', minp,apos,bpos,maxp, '--', a_ge,b_lt) + if a_ge and b_lt then + -- fully contained + return apos,bpos + elseif a_ge then + assert(maxl == line_index) + return apos,maxp + elseif b_lt then + assert(minl == line_index) + return minp,bpos + else + assert(minl == maxl and minl == line_index) + return minp,maxp + end +end + +-- draw highlight for line corresponding to (lo,hi) given an approximate x,y and pos on the same screen line +-- Creates text objects every time, so use this sparingly. +-- Returns some intermediate computation useful elsewhere. +function Text.draw_highlight(State, line, x,y, pos, lo,hi) + if lo then + local lo_offset = Text.offset(line.data, lo) + local hi_offset = Text.offset(line.data, hi) + local pos_offset = Text.offset(line.data, pos) + local lo_px + if pos == lo then + lo_px = 0 + else + local before = line.data:sub(pos_offset, lo_offset-1) + local before_text = App.newText(love.graphics.getFont(), before) + lo_px = App.width(before_text) + end +--? print(lo,pos,hi, '--', lo_offset,pos_offset,hi_offset, '--', lo_px) + local s = line.data:sub(lo_offset, hi_offset-1) + local text = App.newText(love.graphics.getFont(), s) + local text_width = App.width(text) + App.color(Highlight_color) + love.graphics.rectangle('fill', x+lo_px,y, text_width,State.line_height) + App.color(Text_color) + return lo_px + end +end + +-- inefficient for some reason, so don't do it on every frame +function Text.mouse_pos(State) + local time = love.timer.getTime() + if State.recent_mouse.time and State.recent_mouse.time > time-0.1 then + return State.recent_mouse.line, State.recent_mouse.pos + end + State.recent_mouse.time = time + local line,pos = Text.to_pos(State, App.mouse_x(), App.mouse_y()) + if line then + State.recent_mouse.line = line + State.recent_mouse.pos = pos + end + return State.recent_mouse.line, State.recent_mouse.pos +end + +function Text.to_pos(State, x,y) + for line_index,line in ipairs(State.lines) do + if line.mode == 'text' then + if Text.in_line(State, line_index, x,y) then + return line_index, Text.to_pos_on_line(State, line_index, x,y) + end + end + end +end + +function Text.cut_selection(State) + if State.selection1.line == nil then return end + local result = Text.selection(State) + Text.delete_selection(State) + return result +end + +function Text.delete_selection(State) + if State.selection1.line == nil then return end + local minl,maxl = minmax(State.selection1.line, State.cursor1.line) + local before = snapshot(State, minl, maxl) + Text.delete_selection_without_undo(State) + record_undo_event(State, {before=before, after=snapshot(State, State.cursor1.line)}) +end + +function Text.delete_selection_without_undo(State) + if State.selection1.line == nil then return end + -- min,max = sorted(State.selection1,State.cursor1) + local minl,minp = State.selection1.line,State.selection1.pos + local maxl,maxp = State.cursor1.line,State.cursor1.pos + if minl > maxl then + minl,maxl = maxl,minl + minp,maxp = maxp,minp + elseif minl == maxl then + if minp > maxp then + minp,maxp = maxp,minp + end + end + -- update State.cursor1 and State.selection1 + State.cursor1.line = minl + State.cursor1.pos = minp + if Text.lt1(State.cursor1, State.screen_top1) then + State.screen_top1.line = State.cursor1.line + State.screen_top1.pos = Text.pos_at_start_of_screen_line(State, State.cursor1) + end + State.selection1 = {} + -- delete everything between min (inclusive) and max (exclusive) + Text.clear_screen_line_cache(State, minl) + local min_offset = Text.offset(State.lines[minl].data, minp) + local max_offset = Text.offset(State.lines[maxl].data, maxp) + if minl == maxl then +--? print('minl == maxl') + State.lines[minl].data = State.lines[minl].data:sub(1, min_offset-1)..State.lines[minl].data:sub(max_offset) + return + end + assert(minl < maxl) + local rhs = State.lines[maxl].data:sub(max_offset) + for i=maxl,minl+1,-1 do + table.remove(State.lines, i) + table.remove(State.line_cache, i) + end + State.lines[minl].data = State.lines[minl].data:sub(1, min_offset-1)..rhs +end + +function Text.selection(State) + if State.selection1.line == nil then return end + -- min,max = sorted(State.selection1,State.cursor1) + local minl,minp = State.selection1.line,State.selection1.pos + local maxl,maxp = State.cursor1.line,State.cursor1.pos + if minl > maxl then + minl,maxl = maxl,minl + minp,maxp = maxp,minp + elseif minl == maxl then + if minp > maxp then + minp,maxp = maxp,minp + end + end + local min_offset = Text.offset(State.lines[minl].data, minp) + local max_offset = Text.offset(State.lines[maxl].data, maxp) + if minl == maxl then + return State.lines[minl].data:sub(min_offset, max_offset-1) + end + assert(minl < maxl) + local result = {State.lines[minl].data:sub(min_offset)} + for i=minl+1,maxl-1 do + if State.lines[i].mode == 'text' then + table.insert(result, State.lines[i].data) + end + end + table.insert(result, State.lines[maxl].data:sub(1, max_offset-1)) + return table.concat(result, '\n') +end |