| Commit message (Collapse) | Author | Age | Files | Lines |
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Broken since 2022-09 X-(
Scenario:
* switch to source editor
* draw a line
* wait 3 seconds
Before this commit the app would crash and then fail to restart until
you deleted the created .lua file from save dir.
This is not the first time I've confused Lua's files and LÖVE's
droppedFile objects. Just never rely on multiple args in file:write().
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integrated from pong.love via text.love:
https://merveilles.town/@akkartik/108933336531898243
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One advantage of this approach: we don't end up with multiple lexical
scopes containing duplicates of the same modules.
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https://tildegit.org/akkartik/lines.love/issues/1
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file:write can write multiple args one after another; no need to
concatenate them first.
I'm starting to pay attention to memory usage after the experience of
turning off the JIT.
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Along with the App helpers needed for them.
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I also really need to rethink how people debug my programs. My approach
of inserting and deleting print() takes a lot of commitment. I need my
old trace-based whitebox testing idea. However, in my past projects I
never did figure out a good framework for tweaking how verbose a trace
to emit.
Perhaps that's too many knobs. Perhaps we just need a way to run a
single test with the most verbose trace possible. Then it's just a
matter of having the trace tell a coherent story? But even if the trace
stays out of program output in that situation, it's still in the
programmer's face in the _code_. Ugh.
Current plan: ship program with maximum tests and zero commented-out
prints. If you want to debug, insert prints. This is better than
previous, text-mode, projects just by virtue of the stdout channel being
dedicated to debug stuff.
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There's still an absence of affordance showing when you're in naming mode.
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This is probably not ideal; let's see how it goes..
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