| Commit message (Collapse) | Author | Age | Files | Lines |
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We're still accessing them through a global. But we'll change that next.
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Now we just disallow that entirely.
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Now the bottleneck shifts to applying undo/redo in large files. But
things should be snappy if you don't use the sluggish feature.
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Incredibly inefficient, but I don't yet know how to efficiently encode
undo mutations that can span multiple lines.
There seems to be one bug related to creating new drawings; they're not
spawning events and undoing past drawing creation has some weird
artifacts. Redo seems to consistently work, though.
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