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* add state arg to a few functionsKartik K. Agaram2022-07-121-24/+24
| | | | | | | - record_undo_event - undo_event - redo_event - snapshot
* group all editor globalsKartik K. Agaram2022-07-121-20/+20
| | | | We're still accessing them through a global. But we'll change that next.
* stop saving the entire file when modifying drawingsKartik K. Agaram2022-06-101-4/+2
| | | | Now we just disallow that entirely.
* undo creating new drawingsKartik K. Agaram2022-06-101-0/+5
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* crisp font renderingKartik K. Agaram2022-06-021-1/+0
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* more efficient undo/redoKartik K. Agaram2022-06-021-2/+35
| | | | | Now the bottleneck shifts to applying undo/redo in large files. But things should be snappy if you don't use the sluggish feature.
* renameKartik K. Agaram2022-06-021-1/+1
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* after much struggle, a brute-force undoKartik K. Agaram2022-06-021-0/+78
Incredibly inefficient, but I don't yet know how to efficiently encode undo mutations that can span multiple lines. There seems to be one bug related to creating new drawings; they're not spawning events and undoing past drawing creation has some weird artifacts. Redo seems to consistently work, though.