package main
import (
"fmt"
"io"
"io/ioutil"
"log"
"os"
"time"
"github.com/mattn/go-isatty"
"git.sr.ht/~sircmpwn/aerc/commands"
"git.sr.ht/~sircmpwn/aerc/commands/account"
"git.sr.ht/~sircmpwn/aerc/commands/compose"
"git.sr.ht/~sircmpwn/aerc/commands/msg"
"git.sr.ht/~sircmpwn/aerc/commands/msgview"
"git.sr.ht/~sircmpwn/aerc/commands/terminal"
"git.sr.ht/~sircmpwn/aerc/config"
libui "git.sr.ht/~sircmpwn/aerc/lib/ui"
"git.sr.ht/~sircmpwn/aerc/widgets"
)
func getCommands(selected libui.Drawable) []*commands.Commands {
switch selected.(type) {
case *widgets.AccountView:
return []*commands.Commands{
account.AccountCommands,
msg.MessageCommands,
commands.GlobalCommands,
}
case *widgets.Composer:
return []*commands.Commands{
compose.ComposeCommands,
commands.GlobalCommands,
}
case *widgets.MessageViewer:
return []*commands.Commands{
msgview.MessageViewCommands,
msg.MessageCommands,
commands.GlobalCommands,
}
case *widgets.Terminal:
return []*commands.Commands{
terminal.TerminalCommands,
commands.GlobalCommands,
}
default:
return []*commands.Commands{commands.GlobalCommands}
}
}
var (
Prefix string
ShareDir string
)
func main() {
var (
logOut io.Writer
logger *log.Logger
)
if !isatty.IsTerminal(os.Stdout.Fd()) {
logOut = os.Stdout
} else {
logOut = ioutil.Discard
}
logger = log.New(logOut, "", log.LstdFlags)
logger.Println("Starting up aerc")
conf, err := config.LoadConfig(nil, ShareDir)
if err != nil {
fmt.Printf("Failed to load config: %v\n", err)
os.Exit(1)
}
var (
aerc *widgets.Aerc
ui *libui.UI
)
aerc = widgets.NewAerc(conf, logger, func(cmd string) error {
cmds := getCommands(aerc.SelectedTab())
for i, set := range cmds {
err := set.ExecuteCommand(aerc, cmd)
if _, ok := err.(commands.NoSuchCommand); ok {
if i == len(cmds)-1 {
return err
} else {
continue
}
} else if _, ok := err.(commands.ErrorExit); ok {
ui.Exit()
return nil
} else if err != nil {
return err
} else {
break
}
}
return nil
})
ui, err = libui.Initialize(conf, aerc)
if err != nil {
panic(err)
}
defer ui.Close()
for !ui.ShouldExit() {
for aerc.Tick() {
// Continue updating our internal state
}
if !ui.Tick() {
// ~60 FPS
time.Sleep(16 * time.Millisecond)
}
}
}