package widgets
import (
gocolor "image/color"
"os"
"os/exec"
"git.sr.ht/~sircmpwn/aerc2/lib/ui"
"git.sr.ht/~sircmpwn/go-libvterm"
"github.com/gdamore/tcell"
"github.com/kr/pty"
)
type Terminal struct {
closed bool
cmd *exec.Cmd
colors map[tcell.Color]tcell.Color
ctx *ui.Context
cursorPos vterm.Pos
cursorShown bool
damage []vterm.Rect
focus bool
onInvalidate func(d ui.Drawable)
pty *os.File
start chan interface{}
vterm *vterm.VTerm
}
func NewTerminal(cmd *exec.Cmd) (*Terminal, error) {
term := &Terminal{}
term.cmd = cmd
term.vterm = vterm.New(24, 80)
term.vterm.SetUTF8(true)
term.start = make(chan interface{})
go func() {
<-term.start
buf := make([]byte, 2048)
for {
n, err := term.pty.Read(buf)
if err != nil {
term.Close()
}
n, err = term.vterm.Write(buf[:n])
if err != nil {
term.Close()
}
term.Invalidate()
}
}()
screen := term.vterm.ObtainScreen()
screen.OnDamage = term.onDamage
screen.OnMoveCursor = term.onMoveCursor
screen.Reset(true)
state := term.vterm.ObtainState()
term.colors = make(map[tcell.Color]tcell.Color)
for i := 0; i < 16; i += 1 {
// Set the first 16 colors to predictable near-black RGB values
tcolor := tcell.Color(i)
var r uint8 = 0
var g uint8 = 0
var b uint8 = uint8(i + 1)
state.SetPaletteColor(i,
vterm.NewVTermColorRGB(gocolor.RGBA{r, g, b, 255}))
term.colors[tcell.NewRGBColor(int32(r), int32(g), int32(b))] = tcolor
}
fg, bg := state.GetDefaultColors()
r, g, b := bg.GetRGB()
term.colors[tcell.NewRGBColor(
int32(r), int32(g), int32(b))] = tcell.ColorDefault
r, g, b = fg.GetRGB()
term.colors[tcell.NewRGBColor(
int32(r), int32(g), int32(b))] = tcell.ColorDefault
return term, nil
}
func (term *Terminal) Close() {
if term.closed {
return
}
term.closed = true
term.vterm.Close()
term.pty.Close()
term.cmd.Process.Kill()
}
func (term *Terminal) OnInvalidate(cb func(d ui.Drawable)) {
term.onInvalidate = cb
}
func (term *Terminal) Invalidate() {
if term.onInvalidate != nil {
term.onInvalidate(term)
}
}
func (term *Terminal) Draw(ctx *ui.Context) {
winsize := pty.Winsize{
Cols: uint16(ctx.Width()),
Rows: uint16(ctx.Height()),
}
if term.pty == nil {
term.vterm.SetSize(ctx.Height(), ctx.Width())
tty, err := pty.StartWithSize(term.cmd, &winsize)
term.pty = tty
if err != nil {
term.Close()
return
}
term.start <- nil
}
term.ctx = ctx // gross
if term.closed {
return
}
rows, cols, err := pty.Getsize(term.pty)
if err != nil {
return
}
if ctx.Width() != cols || ctx.Height() != rows {
pty.Setsize(term.pty, &winsize)
term.vterm.SetSize(ctx.Height(), ctx.Width())
return
}
screen := term.vterm.ObtainScreen()
screen.Flush()
type coords struct {
x int
y int
}
// naive optimization
visited := make(map[coords]interface{})
for _, rect := range term.damage {
for x := rect.StartCol(); x < rect.EndCol() && x < ctx.Width(); x += 1 {
for y := rect.StartCol(); y < rect.EndCol() && y < ctx.Height(); y += 1 {
coords := coords{x, y}
if _, ok := visited[coords]; ok {
continue
}
visited[coords] = nil
cell, err := screen.GetCellAt(y, x)
if err != nil {
continue
}
style := term.styleFromCell(cell)
ctx.Printf(x, y, style, "%s", string(cell.Chars()))
}
}
}
}
func (term *Terminal) Focus(focus bool) {
term.focus = focus
term.resetCursor()
}
func (term *Terminal) Event(event tcell.Event) bool {
// TODO
return false
}
func (term *Terminal) styleFromCell(cell *vterm.ScreenCell) tcell.Style {
style := tcell.StyleDefault
background := cell.Bg()
r, g, b := background.GetRGB()
bg := tcell.NewRGBColor(int32(r), int32(g), int32(b))
foreground := cell.Fg()
r, g, b = foreground.GetRGB()
fg := tcell.NewRGBColor(int32(r), int32(g), int32(b))
if color, ok := term.colors[bg]; ok {
style = style.Background(color)
} else {
style = style.Background(bg)
}
if color, ok := term.colors[fg]; ok {
style = style.Foreground(color)
} else {
style = style.Foreground(fg)
}
if cell.Attrs().Bold != 0 {
style = style.Bold(true)
}
if cell.Attrs().Underline != 0 {
style = style.Underline(true)
}
if cell.Attrs().Blink != 0 {
style = style.Blink(true)
}
if cell.Attrs().Reverse != 0 {
style = style.Reverse(true)
}
return style
}
func (term *Terminal) onDamage(rect *vterm.Rect) int {
term.damage = append(term.damage, *rect)
term.Invalidate()
return 1
}
func (term *Terminal) resetCursor() {
if term.ctx != nil && term.focus {
if !term.cursorShown {
term.ctx.HideCursor()
} else {
term.ctx.SetCursor(term.cursorPos.Col(), term.cursorPos.Row())
}
}
}
func (term *Terminal) onMoveCursor(old *vterm.Pos,
pos *vterm.Pos, visible bool) int {
term.cursorShown = visible
term.cursorPos = *pos
term.resetCursor()
return 1
}