diff options
Diffstat (limited to 'lib/msgstore.go')
-rw-r--r-- | lib/msgstore.go | 77 |
1 files changed, 71 insertions, 6 deletions
diff --git a/lib/msgstore.go b/lib/msgstore.go index 35c6606..be124df 100644 --- a/lib/msgstore.go +++ b/lib/msgstore.go @@ -2,6 +2,7 @@ package lib import ( "github.com/emersion/go-imap" + "github.com/mohamedattahri/mail" "git.sr.ht/~sircmpwn/aerc2/worker/types" ) @@ -11,6 +12,10 @@ type MessageStore struct { Messages map[uint32]*types.MessageInfo // Ordered list of known UIDs Uids []uint32 + + bodyCallbacks map[uint32][]func(*mail.Message) + headerCallbacks map[uint32][]func(*types.MessageInfo) + // Map of uids we've asked the worker to fetch onUpdate func(store *MessageStore) // TODO: multiple onUpdate handlers pendingBodies map[uint32]interface{} @@ -24,13 +29,18 @@ func NewMessageStore(worker *types.Worker, return &MessageStore{ DirInfo: *dirInfo, + bodyCallbacks: make(map[uint32][]func(*mail.Message)), + headerCallbacks: make(map[uint32][]func(*types.MessageInfo)), + pendingBodies: make(map[uint32]interface{}), pendingHeaders: make(map[uint32]interface{}), worker: worker, } } -func (store *MessageStore) FetchHeaders(uids []uint32) { +func (store *MessageStore) FetchHeaders(uids []uint32, + cb func(*types.MessageInfo)) { + // TODO: this could be optimized by pre-allocating toFetch and trimming it // at the end. In practice we expect to get most messages back in one frame. var toFetch imap.SeqSet @@ -38,12 +48,50 @@ func (store *MessageStore) FetchHeaders(uids []uint32) { if _, ok := store.pendingHeaders[uid]; !ok { toFetch.AddNum(uint32(uid)) store.pendingHeaders[uid] = nil + if cb != nil { + if list, ok := store.headerCallbacks[uid]; ok { + store.headerCallbacks[uid] = append(list, cb) + } else { + store.headerCallbacks[uid] = []func(*types.MessageInfo){cb} + } + } + } + } + if !toFetch.Empty() { + store.worker.PostAction(&types.FetchMessageHeaders{Uids: toFetch}, nil) + } +} + +func (store *MessageStore) FetchBodies(uids []uint32, + cb func(*mail.Message)) { + + // TODO: this could be optimized by pre-allocating toFetch and trimming it + // at the end. In practice we expect to get most messages back in one frame. + var toFetch imap.SeqSet + for _, uid := range uids { + if _, ok := store.pendingBodies[uid]; !ok { + toFetch.AddNum(uint32(uid)) + store.pendingBodies[uid] = nil + if cb != nil { + if list, ok := store.bodyCallbacks[uid]; ok { + store.bodyCallbacks[uid] = append(list, cb) + } else { + store.bodyCallbacks[uid] = []func(*mail.Message){cb} + } + } } } if !toFetch.Empty() { - store.worker.PostAction(&types.FetchMessageHeaders{ - Uids: toFetch, - }, nil) + store.worker.PostAction(&types.FetchMessageBodies{Uids: toFetch}, nil) + } +} + +func (store *MessageStore) merge( + to *types.MessageInfo, from *types.MessageInfo) { + + // TODO: Merge more shit + if from.Envelope != nil { + to.Envelope = from.Envelope } } @@ -66,12 +114,29 @@ func (store *MessageStore) Update(msg types.WorkerMessage) { store.Uids = msg.Uids update = true case *types.MessageInfo: - // TODO: merge message info into existing record, if applicable - store.Messages[msg.Uid] = msg + if existing, ok := store.Messages[msg.Uid]; ok && existing != nil { + store.merge(existing, msg) + } else { + store.Messages[msg.Uid] = msg + } if _, ok := store.pendingHeaders[msg.Uid]; msg.Envelope != nil && ok { delete(store.pendingHeaders, msg.Uid) + if cbs, ok := store.headerCallbacks[msg.Uid]; ok { + for _, cb := range cbs { + cb(msg) + } + } } update = true + case *types.MessageBody: + if _, ok := store.pendingBodies[msg.Uid]; ok { + delete(store.pendingBodies, msg.Uid) + if cbs, ok := store.bodyCallbacks[msg.Uid]; ok { + for _, cb := range cbs { + cb(msg.Mail) + } + } + } case *types.MessagesDeleted: toDelete := make(map[uint32]interface{}) for _, uid := range msg.Uids { |